Yes AND they are 50% QQ, 25% casual (myself right now), and 25% are legitimately decent. At least the only whining Halo Wars fans had were that the game didn't have enough features or depth and that rushing was a major pain in the ass. SCII players (at least on the Battle.net forums) whine about EVERYTHING because they lost a game as a result of that feature of the game. Not saying Halo Wars didn't have those, but not only were those complaints usually either justified or too rage-bidden to be taken seriously, they were consistently addressed by Robot whether via patching or on the forums.
TLDR;
50% of SCII players are too tenacious and unreasonable for the good of the game. They can also be extraordinarily ignorant as a result of their "race" pride. Simply put I'd rather know it's on a platform it could be conceivably nice on than worrying if it'll be as shitty a port as H2V was for you guys.
If Halo Wars 2 could be a double-hit on the PC and Xbox, then I'm all for it. However, if it ends up being fucked because of the cross-platofrming, then I'd rather have it on Xbox since that was its original purpose as a console RTS anyways.
Last edited by DarkHalo003; June 19th, 2012 at 01:04 PM.
wondering if there's going to be any chance of backwards compatibility with 360 accessories (especially controllers).
The PS3 actually supported PS2 gamepads (with adapters) and even a few generic PC usb gamepads (logitechs I believe) that weren't actually intended for use with the PS3. It even supported generic USB headsets and Bluetooth headsets.
But given current trends, it's most likely they'll make another proprietary wireless connection for the controller, with no built in battery (extra for a rechargeable pack), and block compatibility with 360 gamepads
mini ITX build: core i5 2320, 8 GB RAM, Geforce GTX560 Ti
What? Are you DENSE? Are you RETARDED or something? Who the hell do you think I am? I'm the goddamn BATMAN.
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