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Thread: [Release] Halo No Lead Fix (Server-side)

  1. #41

    Re: [Release] Halo No Lead Fix (Server-side)

    pretty sick running riot I got in the nolag server with a 360 controller using "Player Magnetism 1." Feels just the fuck like it should.

    NEED A DISPENSER HERE

    and no I didn't actually get that kill at the end.

    but I can always dream...
    Last edited by t3h m00kz; October 20th, 2012 at 11:58 PM.

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  2. #42

    Re: [Release] Halo No Lead Fix (Server-side)

    Quote Originally Posted by t3h m00kz View Post
    pretty sick running riot I got in the nolag server with a 360 controller using "Player Magnetism 1." Feels just the fuck like it should.

    NEED A DISPENSER HERE

    and no I didn't actually get that kill at the end.

    but I can always dream...
    Excuse my CE ignorance, but how do I enable the magnetism if I play online with a controller?
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  3. #43

    Re: [Release] Halo No Lead Fix (Server-side)

    >enable console in shortcut
    >enable devmode (if you have OS installed this will do it automatically)
    >hit tilde (`)
    >"Player_Magnetism 1"
    >Use controller

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  4. #44

    Re: [Release] Halo No Lead Fix (Server-side)

    lol i still prefer m/k over controller

    yes this does call for a game night
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  5. #45
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    Re: [Release] Halo No Lead Fix (Server-side)

    It does play much better, up until it started a snipers match, which is now painful.
    I like it.
    Quote Originally Posted by neuro View Post
    butts
    Quote Originally Posted by Siliconmaster View Post
    Butts.
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  6. #46

    Re: [Release] Halo No Lead Fix (Server-side)

    We have it running on one of our servers. Feel free to check it out. Seems to work with Phasor.
    74.91.120.113:2304
    Last edited by homebrued; October 21st, 2012 at 01:49 PM.
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  7. #47

    Re: [Release] Halo No Lead Fix (Server-side)

    Quote Originally Posted by t3h m00kz View Post
    >enable console in shortcut
    >enable devmode (if you have OS installed this will do it automatically)
    >hit tilde (`)
    >"Player_Magnetism 1"
    >Use controller
    Does this make it exactly like it is on my xbox?
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  8. #48

    Re: [Release] Halo No Lead Fix (Server-side)

    just about. couple minor differences, I'd imagine. I think the right thumb stick needs input for the magnetism to work, but it's a barely noticeable issue.

    look at the video. it works well.

    e: lancer, would it be possible to get slayer pro on chillout going on the server or something to get more coverage on how it works with other weapons? Shotguns and Snipers can only go so far.

    ilu
    Last edited by t3h m00kz; October 21st, 2012 at 10:55 PM.

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  9. #49

    Re: [Release] Halo No Lead Fix (Server-side)

    I'm surprised this whole thing hasn't gotten more attention since it seems to resolve the general public's biggest and longest standing complaint about Halo on PC in general.


    I think Metroid is a pretty cool guy, eh finds missiles and doesn't afraid of anything.
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  10. #50

    Re: [Release] Halo No Lead Fix (Server-side)

    I'm tempted to figure out how to set up a Banfree SnowGrove server with this enabled, but I'd have to scrounge up the hardware..

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