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Thread: Ways to fix this for future use?

  1. #11
    El Durado :/
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    Oct 2006
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    Re: Ways to fix this for future use?

    if people actually played the game, maybe I'd be interested in putting up the original xbox live playlists on h2v but no one is interested.

    and maybe Kiwi and I would finish project Breeze (a universal stat tracking program and rank calculation from h2x for h2v)
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  2. #12
    The Silent Photographer Zeph's Avatar
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    Sep 2006
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    4,887

    Re: Ways to fix this for future use?

    Halo 2 Vista is fine. Windows Live is a horrible piece of shit. The Live aspect was what killed the editing kit and subsequently the possibility of the game. You wont be able to get rid of it. You wont be able to fix it.
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  3. #13

    Re: Ways to fix this for future use?

    Quote Originally Posted by Zeph View Post
    Halo 2 Vista is fine.
    Have you actually played this game? The control is completely broken.
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  4. #14
    Bitchin' Sitar Solos nuttyyayap's Avatar
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    Re: Ways to fix this for future use?

    The only problem I have with H2V is the slight stiffness of the control while in a 'hog, other vehicles are fine oddly enough.
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  5. #15

    Re: Ways to fix this for future use?

    There are a lot of valid complaints against the game which usually leads to musings of nostalgia for the OG XBOX release.

    Now I prefer M/KB in most FPS, but not all of them these days; less buttons but more comfort is not the worst trade-off, especially for me as I like to play many newer games with multiple inputs thus enabling a different feel/play-style.

    Halo CE on the XBOX was actually the first game to convince me that an FPS could be playable on a console and with a controller. H2X did not have a M/KB option; thus I do not see why you guys don't just play H2V with a 360 gamepad.


    And yes; G4WL (or whatever rebranding they are currently attempting) blows all the goats.
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  6. #16

    Re: Ways to fix this for future use?

    h2v is no more broken than it's xbox counterpart - especially if using a gamepad. m/kb works fine if you practice for a few hours

    gfwl however is a piece of shit that should never exist
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  7. #17
    Senior Member Btcc22's Avatar
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    Re: Ways to fix this for future use?

    Quote Originally Posted by t3h m00kz View Post
    h2v is no more broken than it's xbox counterpart - especially if using a gamepad. m/kb works fine if you practice for a few hours
    I tried but I'm too picky to accept such awful mouse input. Even HPC's mouse acceleration has to be set to 0 before I can play it.
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  8. #18
    El Durado :/
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    Re: Ways to fix this for future use?

    To be honest the only issues I have on m/k is the turret control issues. (especially stationary)
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  9. #19

    Re: Ways to fix this for future use?

    Quote Originally Posted by t3h m00kz View Post
    h2v is no more broken than it's xbox counterpart - especially if using a gamepad. m/kb works fine if you practice for a few hours
    It doesn't work fine it jumps around in sensitivity every time your framerate spikes

    Unless you use vsync and just enjoy input lag or something
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  10. #20

    Re: Ways to fix this for future use?

    Quote Originally Posted by supersniper View Post
    To be honest the only issues I have on m/k is the turret control issues. (especially stationary)
    vehicles made me angry. the view movement was not hindered by vehicles in halo 1 which was why it was so much easier to drive in that game.
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