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Thread: HAC 2 Release

  1. #21

    Re: HAC 2 Release

    I hope this makes people want to play this game again
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  2. #22

    Re: HAC 2 Release

    Hell yeah, this is beautiful. Thanks!

    I see a bug when downloading a map the mirrors don't have. It returns you to the Halo main screen, yet all the options aren't there such as Campaign, Multiplayer, Profiles, Settings, Quit, etc...

    Keep up the great work! It's stuff like this that unites and keeps the Halo community going longer and longer!
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  3. #23

    Re: HAC 2 Release

    Quote Originally Posted by jakallan3 View Post
    I see a bug when downloading a map the mirrors don't have. It returns you to the Halo main screen, yet all the options aren't there such as Campaign, Multiplayer, Profiles, Settings, Quit, etc...
    Patched.
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  4. #24

    Re: HAC 2 Release

    HAC2 changes the sizes of the team indicator as seen in this picture:



    Yes it's only a minor bug but it sure looks different ;D
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  5. #25

    Re: HAC 2 Release

    HAC 2 doesn't touch anything related to team indicators (as far as I know) so that's certainly strange. Halo does have some strange resizing logic for the indicators though.

    I'll take a look anyway.
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  6. #26

    Re: HAC 2 Release

    I temporarily disabled OS by renaming the d3d9.dll and this HAC works fine except I didn't get any boost on the game loading time (still about 5 mins.) Map downloading is awesome, fast and easy and seeing maps like Sanctuary without flickering bsp is nice.

    However I was missing active camo fix and HUD scaling (doesn't work on my build of OS even half the time though). If you manage to make this work with OS I love you! Glad you stepped out from the bungie.net forums, Btcc22.
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  7. #27

    Re: HAC 2 Release

    Quote Originally Posted by Lateksi View Post
    I temporarily disabled OS by renaming the d3d9.dll and this HAC works fine except I didn't get any boost on the game loading time (still about 5 mins.) Map downloading is awesome, fast and easy and seeing maps like Sanctuary without flickering bsp is nice.

    However I was missing active camo fix and HUD scaling (doesn't work on my build of OS even half the time though). If you manage to make this work with OS I love you! Glad you stepped out from the bungie.net forums, Btcc22.
    It says in the first post that you won't see a speedup in loading times right away.


    I think Metroid is a pretty cool guy, eh finds missiles and doesn't afraid of anything.
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  8. #28

    Re: HAC 2 Release

    Great mod.

    After playing around with it a bit, I thought of a couple cool ideas relating to the bookmarks:

    - Unless I'm reading the instructions wrong, as of this post, it would only support up to twenty server bookmarks. What about using pages (Backwards with < and Forwards with >), and depending on which page you're on, the number selects the corresponding favorite to that page?

    - A clan server list feature. Clans can upload a .txt file to their website containing a list of all of their server IPs and ports. HAC could use a menu system, and players can add the URLs to each of these text files to a configuration file somewhere, which HAC could read, and then make a temporary bookmark menu of the servers in that file/files. Something like that could be useful for moderation teams or administrators of large amounts of servers.
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  9. #29

    Re: HAC 2 Release

    just gonna throw this out there. The map caching is great, but it does open some doors for people to cheat. when you add the anti cheat part you should have it get a new checksum of the map before connection online to avoid people using bluewalls/other mods Click image for larger version

Name:	Jt5VB.jpg
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ID:	3124 this happens because after you start halo with your original it just uses that checksum for that map from now on so you can mod the map without worrying about the checksum. just wanted to point that out.
    Last edited by MapleLeaf; December 30th, 2012 at 12:14 PM.
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  10. #30

    Re: HAC 2 Release

    Quote Originally Posted by Pooky View Post
    It says in the first post that you won't see a speedup in loading times right away.
    I feel stupid now. Yeah, everything works fine now.

    Bug: I get a distorted, low-res, pixelated screen (except the HUD elements) when I'm in a gunner seat of a warthog.
    Last edited by Lateksi; December 30th, 2012 at 01:44 PM.
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