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Halo 2 Vista FAQ
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I. Introduction
II. Bungie's Frequently Asked Questions
III. Agamemnon's Frequently Asked Questions
IV. Goodies
V. Credits
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I. Introduction
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NOTICE: Please read the FAQ before posting your questions.
Welcome to the Halo 2 Vista FAQ. Here most of your most common questions can be answered in just one thread, thus helping the main board keep clean with questions that aren't answered here. Nonetheless, even if they aren't, don't be afraid to post in here and ask your question; it's still the FAQ and I might include it the next time I have to update this thread.
This time around I'm including a lot more of info, mainly because I'm drawing it from all the updates they've been handing out like candy. This FAQ not only includes most of Bungie's FAQs about H2V but some of my personal ones that I find important as well. There is also a section for websites that are dealing/will deal with Halo 2 Vista once it comes out for the PC; you definitely will want to bookmark those.
Anyways, enjoy this slew of information.
-Agamemnon
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II. Bungie's Frequently Asked Questions
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Since Bungie has decided to open up the site, I felt that it was necessary to start a completely new FAQ. So, for the first part, I will draw the FAQ from Bungie's own FAQ for H2V; straight from the horse's mouth.
Q: What systems is Halo 2 for Windows Vista available for?
A: As the name suggests, Halo 2 Vista will be brought to PCs with Windows Vista only. Of course you can always purchase Halo 2 for you Xbox or Xbox 360. There are currently no plans to bring Halo 2 to Mac, Playstation 9, or the Commodore 64.
Q: Will Halo 2 Vista players be able to play against Halo 2 Xbox players?
A: No, Halo 2 Vista players will only be able to [play] against Vista owners.
Q: Does Halo 2 Vista support the Xbox 360 Controller?
A: Yes, the Xbox 360 controller will be fully supported by Halo 2 Vista.
Q: What are the minimum system requirements for Halo 2 Vista?
A:
OS: Windows Vista
Processor: 2 Ghz Pentium 4 class processor (or x64)
RAM: 1 GB
Hard Drive: 7 GB
Video Card: DX9 graphics card: WDDM driver, PS 2.0/32BPP, At least nVidia 6000 or ATI x700 or above
Online Multi-player: Internet connection for Games for Windows – LIVE
Drive: DVD-ROM drive
Q: Does Halo 2 Vista support user-created content?
A: Yes, there will be a comprehensive package released to facilitate the generation of user-created content for Halo 2 Vista.
Q: Can I play my favorite Halo levels, like Blood Gulch, in Halo 2 Vista?
A: Not exactly. Bungie does not like to reuse old content, so we built four levels in homage to older Halo favorites. These are Coagulation (an aged, excavated version of Blood Gulch), Beaver Creek (a modified version of Battle Creek ), Warlock (a version of Wizard which has since been overrun by tropical growth) and Elongation (which answers the frequently asked question - what if Longest were a shipping room on a space station?). All should prove both familiar and surprising to fans of older maps. Another image map is Foundation, loosely based on an old Marathon map.
Agamemnon's quip:
Don't worry, there will be enough modders out there to convert Halo 1 multiplayer levels to Halo 2. The Halo 1 PC modding community did it with Halo 2 levels for Halo 1.
Q: Will there be multiplayer bots?
A: No. If you want to practice, you can do it against real people. You can however explore any multiplayer level you wish simply by starting an "empty" LAN match.
Q: How does dual wielding work on Halo 2 Vista?
A: Virtually the same way it does on the Xbox. To dual wield, you simply approach a second weapon that is lying on the ground. You'll see the standard "press E to swap weapons" message appear in your HUD. However, if it's a one handed weapon, you will also see "Press and hold '' to dual wield". If you do that, you will pick up the gun in your left hand. Left click first the left weapon, right click fires the weapon in your right hand. You can't melee attack or throw grenades while dual wielding. You can stop dual wielding at any time by pressing melee attack (discards extra weapon and punches simultaneously) or by tapping 'T' to toss your secondary weapon. Of course, the keyboard layout is fully customizable and you can change any of the settings to your heart's content, or just use the controller.
Q: Do you plan to enable anti-aliasing? Other visual features?
A: Halo 2 for Windows Vista makes use of several DirectX 9 features such as edge anti-aliasing, anisotropic texture filtering, enhanced resolution shadow buffering, additional dynamic shadows, improved normal map filtering, parallax mapping, and per pixel specular mapping.
Q: Why will Halo 2 for Windows Vista not support DX10?
A: Halo 2 will certainly support DX10 graphics cards but the game itself is not being re-written to specifcally take advantage of upcoming DX10 features. The more robust your graphics card, the more visual features and fidelity you will be able to enjoy.
Q: I hate/love auto-aim. Will it be enabled in Halo 2 for Windows Vista?
A: Auto aim is said to only be present when you are using an Xbox 360 controller and not when using a mouse and keyboard.
*Note that the answer above was changed by me after some updates from gaming sites reviewed some of Halo 2 Vista's gameplay.
Q: How does Halo 2 for Windows Vista cope with cheating, aimbots, and so on?
A: A Windows Live system will be in place that will ban anyone by their CD key indefinitely by what it deems cheating content.
*Note that the answer above was changed by me after a Hired Gun blog.
Q: Will it be possible for players to create their own campaign or co-op levels for Halo 2?
A: No, the user-created content tools are exclusively for multiplayer maps and game types.
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