+ Reply to Thread
Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 59 of 59

Thread: Possibilities for a H3 Snowbound-type forcefield for HaloCE

  1. #51

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    woo. nicely done choking. but for some reason when ever i tried using bipeds for objects they just never worked right maybe i f'd up the collision or somethin i dunno. nice job though
    Reply With Quote

  2. #52

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    Quote Originally Posted by ironclad View Post
    or you can set invisible bipeds with infinite hp and the biped-pass through flag on and give them a high weight so they cant fly away
    How do you do that? Just wondering. Like is there instrucions of how to do this?
    Reply With Quote

  3. #53
    The Unpredictable KntTader's Avatar
    Join Date
    Jun 2007
    Location
    Hamilton, ON, Canada
    Posts
    62
    KntTader is on a distinguished road

    Wink Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    Quote Originally Posted by Choking Victim View Post
    lol, its fine pengy. i actually just tried this, took literally 5 seconds to get it working, and it works like a dream. ill post a video.

    EDIT: http://useruploads.mythica.org/view/h3_shield.wmv.html

    sadly vehicles still go through, but if the enterance is as narrow as that, thenyou could probably write up a script testing if a player in a vehicle is in a trigger volume at the enterance, and if there is, then create an object that has full collision to everything.

    Another method to make the shield would be to create a piece of scenery with full collision and everything, then place it in the map, write a script using the (object_set_collideable <object> <boolean>) command, and make it false. thats probably your best bet so far, itll save a small amount of tagspace.

    EDIT 2: ding ding we have a winner

    that was the above method, with the set collidable script.

    I wonder if your scripts could work for the bubble sheild too?
    Death Before Dishonor!!!!!
    Reply With Quote

  4. #54
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    7,786
    Blog Entries
    2
    Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute Con has a reputation beyond repute

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    Nice work Choking Victim
    Reply With Quote

  5. #55

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    Quote Originally Posted by KntTader View Post
    I wonder if your scripts could work for the bubble sheild too?
    well, idk if its possible to do it with the bubble shield, since you can't really name a spawned object. but CAD came up with a good method for the bubble shield using garbage tags.
    Thanks conscars
    Reply With Quote

  6. #56

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    Does it sync online though?

    Reply With Quote

  7. #57

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    Yes.
    Reply With Quote

  8. #58

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    Quote Originally Posted by malolo420 View Post
    Does it sync online though?
    Um... it's a shield. It doesn't move


    I think Metroid is a pretty cool guy, eh finds missiles and doesn't afraid of anything.
    Reply With Quote

  9. #59

    Re: Possibilities for a H3 Snowbound-type forcefield for HaloCE

    but the point is, a shield doesn't move, and you can't break it. It stays there no matter what. That's rather like asking if a wall syncs.


    I think Metroid is a pretty cool guy, eh finds missiles and doesn't afraid of anything.
    Reply With Quote

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts