Lol, I've seen that before when I was doing mutiple skies on a map. During the process one of them turned out looking like that but I can't remember how I fixed it.
For now I would recommend re-running radiosity. You may need to get some of the original files and delete the ones you modified too but I'm not sure on that.
sometimes you have to re-export the BSP because it still uses the same uv coordinates for the lightmaps as the last time, instead of redoing them. Just run it in tool. It happens on lower power processors and graphics cards.
some say that he pose's as Wave of lag on an internet forum, and that yelling into phones gives him sexual powers!
all we know, is he's called the Stig.
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