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Thread: Development Resources

  1. #1
    Kid in the Hall Kornman00's Avatar
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    Development Resources

    I came across this site earlier today when making the rounds to the sites I lurk browse daily. I thought I would be nice and post it here.

    Free Texture Materials I would also recommend checking out their other products.

    If you have any other links to FREE resources (textures, sounds) that would be of use in maps for Halo, please post in this thread.


    e: also, here's a thread for all the bitmaps found in H2V: http://www.modacity.net/forums/showt...py-4th-Present
    Last edited by Kornman00; July 17th, 2010 at 08:50 PM.
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  2. #2
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    Re: Development Resources

    www.3d.sk kinda free, most if paid content, but lots of free stuff as well.
    www.3dkingdom.org has free material packs for 3ds max.
    www.classic-space.com (click on the ART tab) lots of reference material and inspiration there. it's nothing compared to the folder i've got on my computer for reference though.
    www.suurland.com has a good library of Blueprints for all kinds of cars/boats/aircraft/tanks/whatever
    theres more, but cant name em off the top of my head.
    Last edited by Tweek; October 13th, 2007 at 09:59 AM.
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  3. #3
    In a galaxy far far away beele's Avatar
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    Post Re: Development Resources

    http://www.davegh.com/blade/davegh.htm has very much textures textures.
    I think I have some more sites, but I'll need to look those up.
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  4. #4
    chilango Con's Avatar
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    Re: Development Resources

    Here's a couple awesome sites I learned about when I used to make cars for NFS3/4. Every reference blueprint you could every want; plains, trains and automobiles, weapons, spaceships, humans, electronics. Makes modeling way easier.

    http://www.the-blueprints.com/
    has tutorials too

    http://suurland.com/
    go to blueprints page (also has a couple tutorials)
    Last edited by Con; October 14th, 2007 at 11:42 AM.
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  5. #5
    Halo Maps Guy
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  6. #6
    Senior Membe Syuusuke's Avatar
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    Re: Development Resources

    Transmogrifying doesn't roll off my tongue very well.

    I remember looking at those "photorealistic" textures, they were helpful back in HPC modding =D
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  7. #7
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    Re: Development Resources

    80% crap though. even most of the paid stuff.
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