Heh, it seems like whatever I post here is always some weird glitch with my level.
It's an interior area, but it has window frames sealed with +sky (it's just a test area). There are no two-sided faces, and switching the direction of the normals back and forth in 3ds max seems to have no effect. Otherwise there are no errors- it works just the way you'd expect if I had designed it to be inside out. Backface Cull is turned on in 3ds, although that shouldn't affect it anyway. I dunno what the deal is. Anyone have any thoughts?
-Rob
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