Resources
- 3d02
- CGtextures
- SPUNK (just cool to look at)
- A few shaders for max
- A large amount of Photoshop tutorials
- Lightmaps Study
- Wavelength
- 3dbuzz
- Findsounds
- CGSociety
- Ballistic Publishing
Tutorials
- Modeling
- Texturing
- Creating Tileable Textures
- Baking Ambient Occlusion Maps
- Creating a Texture Workflow (not for beginners, but a good look)
- Hard Surface Texturing
- Removing Color Casts
- Ambient Occlusion in Maya
- Making your own brushes




. Couple more that might also be good are:



Bookmarks