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    Re: Studio Essentials, The Help Manual

    The proper URL for "Baking Ambient Occlusion Maps" should be: http://www.game-artist.net/forums/vb...e&articleid=37

    Good collection . Couple more that might also be good are:

    Texturing:

    Texturing Hard Surfaces (uses Ambient Occlusion for a nicer effect)
    Building Texture Maps for Material Shaders (ex. the whole shebang - diffuse, spec and bump)

    3DS Max Modeling/Rendering:

    The two most important tutorials on earth.
    Modern Firearms (Great for weapon reference pictures)
    Your rendering tutorial (I liked it =3)
    Last edited by legionaire45; April 9th, 2008 at 02:03 AM.
    A whisper from the past.
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