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Thread: H2V Gone to s**t

  1. #31

    Re: H2V Gone to s**t

    ... I don't know what that means...

  2. #32

    Re: H2V Gone to s**t

    Quote Originally Posted by thehoodedsmack View Post
    The game really isn't even supported anymore. I'm not even sure if the company who ported the game even exist still. Really, all we can do is complain about it, because nothing will ever be done to solve the problem. That is, save for a Korn-miracle.
    OK. The fact that the company doesn't exist might be relevant, but if MS did liquidate them, then MS probably still has backups of the files (as they do still own Halo 2 Vista).

    But honestly, if all you can do is complain, why waste the effort?

    You can at least TRY to solve your problem. Even if the company doesn't exist, you can still contact MS.

    If complaining is useless, try something that is useful before complaining. In other words, work before "play".

  3. #33
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    Re: H2V Gone to s**t

    Halo 2 Vista is beyond all forms of help, honestly. The community, while it was still fresh, wrote a well-thought out and organized letter containing a list of complaints the community had with the game as a whole, and sent it to a bunch of people; some from Bungie, some from Microsoft, some from Hired Gun, and I think HBO.

    The letter was essentially ignored; we were too late getting it out. Microsoft liquidated Hired Gun, and officially dropped support instead of continuing it. As far as I know, I don't think anyone really cared about H2V in the first place. Bungie didn't want anything to do with it, Microsoft just wanted something to try out the G4WL platform, and Hired Gun was just kinda slapped together and similarly dismantled, unlike how they picked an established developer (Gearbox) for their last port. It was a letdown to anyone in the CE community who was looking forward to making things for Halo 2. Of course, nobody outside of the community cares about us poor little Halo modders, and I don't blame them. Blam's flexibility pales in comparison with about every major commericalized game engine out there today.

    We still have these forums because at the time we moved to Modacity, people still expressed some sort of interest in the game. We'll keep an eye on the place, and if the forums lose activity enough, we'll hide them. No use in carrying dead weight around.
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  4. #34

    Re: H2V Gone to s**t

    p0lar_bear; I agree that many people have turned this game into shit. I also agree that I may have "started" the speed running high jumping phenomena's but I also agree that something should be done about it. My first step against stopping this stuff was Protect the apps and dont release

  5. #35

    Re: H2V Gone to s**t

    It's really shitty, feels like we been rip off totally.

    Map Editior sucked
    Server Program Sucked
    Setting for Vista Only Sucked

    They really turn halo 2 to shit for PC

    I going back playing Halo 2 for xbox.

    Edit: Only Thing to is Hack it enjoy it without microsoft LIVE Crap! Like have our own servers and Live Gold Free.
    Last edited by Binary; May 16th, 2008 at 11:27 PM.

  6. #36

    Re: H2V Gone to s**t

    so....can anyone give me a download link to a trainer so i can make a vid?

  7. #37

    Re: H2V Gone to s**t

    jk

  8. #38

    Re: H2V Gone to s**t

    What the hell.

    Look around in the internet, there are a few things you may seek.

    No, I'm not telling you, go out (to google) and search.


  9. #39

    Re: H2V Gone to s**t

    My god, wtf happened here. I typed in h2vista.net to come say hey to find that its basically been fucked up. I've read a few bits and pieces in the thread but I still don't understand exactly what has happened. My fault for not being around enough. Anyone want to summarize it in a way which I will be able to understand wtfx happened?



  10. #40

    Re: H2V Gone to s**t

    Quote Originally Posted by FluffyDucky™ View Post
    My god, wtf happened here. I typed in h2vista.net to come say hey to find that its basically been fucked up. I've read a few bits and pieces in the thread but I still don't understand exactly what has happened. My fault for not being around enough. Anyone want to summarize it in a way which I will be able to understand wtfx happened?
    It was a bad port, not very good sales, mostly due to the bad port. Microsoft gave up on fixing it. Lots of customization abilities were locked for the map editor, so some of the community eventually thought it wasn't worth it. We tried to keep it alive, we were ignored / it was too late.

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