well with an ocean shader you HAVE to mess with the bsp. you have to set the height you want your water in saipen units. and you have to set the FOV at 360.
I try to be helpful at times. When you package and try to play on it does your water splash when you go through it? or shoot it? thats what i want and i cant get it to work.
I'm wondering if it would splash if i didnt mess with the bsp. but it makes the water look so damn beautiful. oh well i'll try some things. maybe a static shader template with an effect added. duno, i'll try.
Last edited by johnnyblaz20; October 8th, 2007 at 09:46 PM.
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