A little update! Final release is soon. Updated shaders, more optimized FPS, and such.
I added a self illumination animation to the top floor wall shader.
I'm taking into suggestion any views in the map that are inaccessible (but can be seen, such as a waterfall), and if anyone has worked on, or has higher resolution bitmaps for the weapons and the chief, they would be a lovely addition to this map. Higher res would be 1024 instead of 512, or 512 instead of 256, etc. The bland look of the chief and weapons don't fit the map too well. They need to be more detailed.
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