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  1. zteam's campaign questions

    Started by TrU7H‎, July 1st, 2007 02:19 PM
    2 Pages
    1 2
    community, halo ce, halo custom edition, hce, mod, question, zteam
    • Replies: 11
    • Views: 2,703
    Last Post: July 5th, 2007 06:40 PM
    by PenGuin1362  Go to last post
  2. tool_pro

    Started by DECOY‎, March 10th, 2007 07:16 AM
    halo ce, halo custom edition, halo editing kit, hce, hek, question, tool, tool pro, what is the difference
    • Replies: 6
    • Views: 1,770
    Last Post: March 10th, 2007 06:21 PM
    by Timo  Go to last post
  3. devmode

    Started by Galap‎, March 3rd, 2007 06:15 AM
    2 Pages
    1 2
    console, devcodes, devmode, halo ce, halo custom edition, hce, question
    • Replies: 16
    • Views: 6,486
    Last Post: March 7th, 2007 10:29 PM
    by Timo  Go to last post
  4. More accurate when erect?

    Started by Pooky‎, February 27th, 2007 03:49 PM
    2 Pages
    1 2
    haloce, hugeass, projectiles, question, scoped, scopes
    • Replies: 19
    • Views: 2,117
    Last Post: March 2nd, 2007 01:02 AM
    by p0lar_bear  Go to last post
  5. okay, what's the deal

    Started by Rob Oplawar‎, February 27th, 2007 05:56 PM
    2 Pages
    1 2
    bsp, bsp size limit, halo custom edition, haloce, hek, hek tutorial, map size, poly limit, question, tool
    • Replies: 11
    • Views: 2,684
    Last Post: March 1st, 2007 06:28 AM
    by Spartan000  Go to last post
  6. HEK error resource?

    Started by Rob Oplawar‎, February 24th, 2007 05:59 PM
    3dsmax, error list, errors, hek, problem, question, tool
    • Replies: 2
    • Views: 2,279
    Last Post: February 24th, 2007 06:37 PM
    by Rob Oplawar  Go to last post
  7. "GTFO lagger, you're making the server lag!"

    Started by Syuusuke‎, February 9th, 2007 09:41 PM
    2 Pages
    1 2
    community, connection, general, golden age of ce, halo ce, halo custom edition, haloce, hce, lag, latency, ping, question, yoyorast
    • Replies: 16
    • Views: 4,297
    Last Post: February 17th, 2007 01:44 AM
    by HDoan  Go to last post
  8. n e way to mod the demo?

    Started by genfuyung‎, February 1st, 2007 10:52 PM
    fucking retro, halo, halo pc, halo trial, mod, modding, mods, question
    • Replies: 4
    • Views: 1,623
    Last Post: February 2nd, 2007 09:54 PM
    by Pooky  Go to last post
  9. Is it possible?

    Started by Sonicscream‎, February 10th, 2010 11:30 PM
    2 Pages
    1 2
    dedicated server, halo ce, halo custom edition, hce, question, redirect, server
    • Replies: 18
    • Views: 2,666
    Last Post: February 14th, 2010 03:29 PM
    by Sonicscream  Go to last post
  10. Target Down When Fired Upon

    Started by ThePlague‎, February 15th, 2010 08:42 PM
    animations, halo ce, halo custom edition, hce, map, question, targets
    • Replies: 7
    • Views: 2,373
    Last Post: February 17th, 2010 01:43 AM
    by malolo420  Go to last post
  11. Biped Rigging - Getting it in game

    Started by Roostervier‎, January 21st, 2007 01:14 PM
    3ds max, 3dsmax, biped, bluestreak, gbx model importer, gbxmodel importer, gmax, odst model, question
    • Replies: 6
    • Views: 1,746
    Last Post: January 22nd, 2007 08:32 PM
    by Roostervier  Go to last post
  12. Sword lunge damage

    Started by HDoan‎, January 21st, 2007 04:47 PM
    energy sword, halo ce, halo custom edition, halo editing kit, hce, hek, lunge, question, sword, weapon
    • Replies: 8
    • Views: 1,031
    Last Post: January 21st, 2007 08:28 PM
    by HDoan  Go to last post
  13. Higher Resolution in Halo?

    Started by TROOPER‎, March 1st, 2010 09:20 AM
    4 Pages
    1 2 3 4
    halo ce, halo custom edition, hce, open sauce, question, screen resolution, solution
    • Replies: 33
    • Views: 52,262
    Last Post: October 24th, 2011 11:56 PM
    by Sean Aero  Go to last post
  14. Is this possible?

    Started by junky258‎, January 20th, 2007 08:58 PM
    3 Pages
    1 2 3
    biped, bones, elites, halo ce, halo custom edition, halo editing kit, haloce, hce, hek, master chief, permutations, question, random character spawn
    • Replies: 28
    • Views: 3,297
    Last Post: January 20th, 2007 09:50 PM
    by Dole  Go to last post
  15. UI within my map? Splash screens? Postgame screens?

    Started by goye2cz‎, February 27th, 2010 11:17 AM
    bitmaps, custom ui, halo ce, halo custom edition, halo editing kit, hce, hek, question, solution
    • Replies: 8
    • Views: 1,388
    Last Post: March 3rd, 2010 01:28 AM
    by goye2cz  Go to last post
  16. A Bit of Help.

    Started by CaptDumb‎, March 2nd, 2010 10:30 PM
    halo ce, halo custom edition, hce, modelling, question
    • Replies: 2
    • Views: 580
    Last Post: March 4th, 2010 12:37 PM
    by Siliconmaster  Go to last post
  17. Transformable vehicles, possible?

    Started by DemonOne‎, January 10th, 2007 05:29 AM
    2 Pages
    1 2
    halo ce, halo custom edition, halo editing kit, hce, hek, question, vehicle
    • Replies: 19
    • Views: 1,718
    Last Post: January 11th, 2007 04:06 AM
    by Limited  Go to last post
  18. Wondering if this is possible....

    Started by DarkHalo003‎, April 6th, 2010 10:10 AM
    halo ce, halo custom edition, halo editing kit, hce, hek, question, shield, weapon
    • Replies: 9
    • Views: 951
    Last Post: April 16th, 2010 10:45 PM
    by laghing_rabt  Go to last post
  19. [CRYSIS] [Tut]How do I get maps/levels to play?

    Started by Matooba‎, April 2nd, 2008 11:30 AM
    crysis, custom levels, custom maps, level, levels, map, maps, question
    • Replies: 1
    • Views: 2,169
    Last Post: April 2nd, 2008 12:33 PM
    by beele  Go to last post

    Forum:
    Games

  20. [UNREAL] Some generic mapping Qs...

    Started by SMASH‎, July 18th, 2008 01:57 PM
    question, tutorial, unreal, unreal tournament, unreal tournament 3, ut3
    • Replies: 4
    • Views: 1,772
    Last Post: July 21st, 2008 12:17 AM
    by Phopojijo  Go to last post

    Forum:
    Games

  21. [UNREAL] Need help with flying actors.

    Started by Zeph‎, October 22nd, 2008 11:58 PM
    flying actor, problem, question, unreal, unreal tournament, unreal tournament 3, ut3
    • Replies: 3
    • Views: 1,525
    Last Post: October 23rd, 2008 02:15 PM
    by Phopojijo  Go to last post

    Forum:
    Games

  22. [UNREAL] Unreal Level creation.

    Started by johnnyblaz20‎, April 7th, 2008 10:32 PM
    bsp, export, import, question, udk, unreal, unreal tournament, unreal tournament 3, ut3
    • Replies: 3
    • Views: 1,403
    Last Post: April 8th, 2008 12:24 AM
    by johnnyblaz20  Go to last post

    Forum:
    Games

  23. [UNREAL] 3dsmax 9 static meshs

    Started by staples‎, May 7th, 2009 02:44 PM
    3ds max 9, question, unreal, unreal tournament, unreal tournament 3, ut3
    • Replies: 5
    • Views: 1,224
    Last Post: May 10th, 2009 08:13 AM
    by Llama Juice  Go to last post

    Forum:
    Games

  24. [UNREAL] Problems with bot pathing.

    Started by Inferno‎, November 9th, 2009 10:19 PM
    bot, bot pathing, bot paths, bots, path, pathfinding, pathing, paths, problem, question, udk, unreal, unreal tournament, unreal tournament 3, ut3
    • Replies: 8
    • Views: 2,734
    Last Post: November 15th, 2009 05:36 PM
    by Inferno  Go to last post

    Forum:
    Games

  25. [UNREAL] Need help with Visual Studio + nFringe

    Started by t3h m00kz‎, November 17th, 2009 09:15 PM
    question, udk, unreal, unreal tournament, unreal tournament 3, ut3, visual studio
    • Replies: 4
    • Views: 3,664
    Last Post: November 17th, 2009 11:15 PM
    by t3h m00kz  Go to last post

    Forum:
    Games

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