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  1. New bungie publications! (19 replies)
  2. Unofficial Halo CE IRC (18 replies)
  3. Weird 0mb of Ram Error (7 replies)
  4. Sounds not compiling (12 replies)
  5. The Problem With Halo CE (Rant) (9 replies)
  6. Server Test (11 replies)
  7. Damn Glitchy Destroyed Effect Hath Thwarted me! (6 replies)
  8. 1.08 Official No-CD Patch Released! (193 replies)
  9. problems with frame nodes (5 replies)
  10. Map Compiling Size (8 replies)
  11. [WIP]H3MT Narrows Video (40 replies)
  12. Direct3D error in 3ds max (4 replies)
  13. Trigger Volumes (12 replies)
  14. Zelda spirit temple. (54 replies)
  15. Halo Structures (22 replies)
  16. Help with Edges. (3 replies)
  17. Animation Graph on a Sky? (2 replies)
  18. Biped problems again (Yes again, don't hit me) (7 replies)
  19. latest bsp (9 replies)
  20. whats all this? (26 replies)
  21. Halo CE Problem (20 replies)
  22. Halo CE Gamenight Pt. 2 (52 replies)
  23. Halo CE Podcast (0 replies)
  24. Guerilla Problem (5 replies)
  25. Biped problem (6 replies)
  26. Sapien Problem (6 replies)
  27. Bluestreak hates nubs (5 replies)
  28. Changeing player health Depending on Vehicle... (7 replies)
  29. Halo PC Hotfix Refresh (3 replies)
  30. A debugger has been detected (18 replies)
  31. I Fail at Command Lists D: (6 replies)
  32. Sapien: What am I doing wrong? (9 replies)
  33. Map help request (10 replies)
  34. UVW Map + dynamic light help (4 replies)
  35. yoyo V2 : it's not dead but let's wait some more years.. (24 replies)
  36. [WIP] H3MT Highlands (60 replies)
  37. You know what. FUCK YOU TOOL.EXE (2 replies)
  38. sapion is staring to piss me off (29 replies)
  39. Your Most Missed Players (164 replies)
  40. CMT reported to bungie (2 replies)
  41. Custom Maps Server. (73 replies)
  42. Odd glitch with a visor i added to the RL... (10 replies)
  43. vehicle spawning (13 replies)
  44. Game night this weekend on Halo CE? (28 replies)
  45. 360 degree bitmap (14 replies)
  46. uh oh (10 replies)
  47. Wtf Bungie? (23 replies)
  48. I just wanna 1v1... technical woes. (2 replies)
  49. need help on portals (4 replies)
  50. game_save (6 replies)
  51. Halo Revised Skins (6 replies)
  52. physics is a piece of shit. help is needed. (3 replies)
  53. Halp (7 replies)
  54. NGMT project: Mario Karts Pipe Plaza (48 replies)
  55. Biped Problems (3 replies)
  56. Long Run (24 replies)
  57. Some help, please. >_> (9 replies)
  58. 3dsmax error (5 replies)
  59. Decompile Font Tags (1 replies)
  60. Cinematic animations problem (2 replies)
  61. cliff island again (58 replies)
  62. Has anyone tried this? (battlefield overtones) (0 replies)
  63. LOD problem (2 replies)
  64. Question? (7 replies)
  65. Sapien suddonly not working.... (0 replies)
  66. Call of Duty? In my Halo? It's more likely than you think. (70 replies)
  67. Spiker Errors (15 replies)
  68. average poly per map (6 replies)
  69. (wip)ancient sanctuary (33 replies)
  70. Opening 3ds Max files with Gmax? (1 replies)
  71. framerate caps at ~20 when looking in towards action (23 replies)
  72. problem importing animations (11 replies)
  73. Bitmap Permutations (1 replies)
  74. Script Errors (8 replies)
  75. player clip and portals (8 replies)
  76. new project, trying something new. (62 replies)
  77. Tool++ Dosn't work... Help! (23 replies)
  78. Text Problems (2 replies)
  79. Max 8 Keeps on closing down (0 replies)
  80. Hydrom CE (33 replies)
  81. Metroid Online Presents: Critical HDD Failure (96 replies)
  82. Phantom is almost ready for version 2 release! One problem through. (29 replies)
  83. W.I.P Halo 3 Assault Rifle (103 replies)
  84. My animation merger is gone! (5 replies)
  85. WIP_BY POPE (14 replies)
  86. Plasma Rifles never lie (WIP) (34 replies)
  87. Sigh open edges (2 replies)
  88. Wanting to learn to animate (7 replies)
  89. Trying to recreate h2 Cov carbine anims (6 replies)
  90. CMT SPV2 (28 replies)
  91. Beeles questions about CE map making (13 replies)
  92. Help (52 replies)
  93. Help with compiling scenario file... (6 replies)
  94. Exporting multiple texture regions? (2 replies)
  95. Rigging error (12 replies)
  96. So.... CMT (2 replies)
  97. {NP} Final (29 replies)
  98. Marathon Remake (25 replies)
  99. GBXModel importer help (4 replies)
  100. Geometry Clipping (6 replies)
  101. Phantom Beta Video released! (28 replies)
  102. aurora class battle cruiser: (16 replies)
  103. AI driving perfect using a command list and this script! :D (14 replies)
  104. Editing the Phantom makes Sapian Cry= OUT OF OBJECTS: cannot create phantom (7 replies)
  105. So.... MOMT (22 replies)
  106. Trying to install HEK with vista (7 replies)
  107. Tool error please help meh :( (10 replies)
  108. Zteam Update, yes we are still alive! [28.8k warning] (137 replies)
  109. shipshields and oval shields question (9 replies)
  110. Laser On Battle Rifle? (43 replies)
  111. Back In The Game Again... (31 replies)
  112. Wierd Artifacts and Bad Preformance (6 replies)
  113. Hud Alpha multiplier formula. (5 replies)
  114. HaLp! Sapien is acting funny on start up. (5 replies)
  115. How to make animated crosshairs? (13 replies)
  116. CE version 1.07 no-CD launcher. (78 replies)
  117. Blast From The Past (10 replies)
  118. From the old to the new (31 replies)
  119. Graphics cards for SPv2 (2 replies)
  120. My Spartan Laser model is sideways WTF? (5 replies)
  121. Teams (0 replies)
  122. Advanced grahpics settings question (1 replies)
  123. sound effects problems (2 replies)
  124. That Bloom Mod thing... (37 replies)
  125. Vista CE Graphics Problem (2 replies)
  126. Random Ping Shoot ups (4 replies)
  127. Reference Website. (3 replies)
  128. Wierrd.... (2 replies)
  129. It Is An Plasma Grenade (WIP) (23 replies)
  130. Sneek Peak.... Of my New Version of my Launcher (31 replies)
  131. GMax Noob (0 replies)
  132. frame animated texture question (1 replies)
  133. .scenarios anyone? (3 replies)
  134. Ui Problems (2 replies)
  135. UVW unwrapping not acutually unwrapping. (6 replies)
  136. Zteam Campaign... (45 replies)
  137. GFX Glich or something (3 replies)
  138. Halo Combat Evolved Aimbot Nullifying (33 replies)
  139. Elite FP arms? (37 replies)
  140. Hmmm what? an animations problem (2 replies)
  141. Elite Walking Animation (2 replies)
  142. cyborg weapon vehicles (2 replies)
  143. the rotator tool on 3ds max 8 is being a fag (4 replies)
  144. Blue Dev Command (3 replies)
  145. pease give me custom! (5 replies)
  146. W.I.P Halo 3 Spartan Laser (57 replies)
  147. My lovely uber sweetness h4xor skillz strikes back again! (20 replies)
  148. animation problem (3 replies)
  149. EAX EBX Error 2 (3 replies)
  150. SAPIEN PROBLEM! (4 replies)
  151. Problem with HEK + (2 replies)
  152. [Quick Tutorial] Art of Forerunner Beginner (10 replies)
  153. plz help... problem (6 replies)
  154. Summer project poll. (32 replies)
  155. Tool - No Errors Project (43 replies)
  156. join server problem (6 replies)
  157. Graphical issues (2 replies)
  158. Yes im new and need help with .sound_looping (17 replies)
  159. Help - Tool Error (7 replies)
  160. please help i am new!!!!!!!!!!1 (33 replies)
  161. 3ds Max. Switching from software render to DirectX render in viewport? (3 replies)
  162. elite fp arms (50 replies)
  163. MA5C AR animations (Please give me tips) (18 replies)
  164. an alternate approach to mod teams (15 replies)
  165. Cyborg animations (11 replies)
  166. Animator (14 replies)
  167. ELEPHANT WORKING! (27 replies)
  168. Team Paragon, OverGrown (29 replies)
  169. Modeling Problem (6 replies)
  170. hey i know i probably shouldn't do this but... (7 replies)
  171. [WIP] Soldier (23 replies)
  172. ? This kinda new! (14 replies)
  173. Is this Script Correct? (5 replies)
  174. Sentry (Map) (14 replies)
  175. Help major problem (3 replies)
  176. Finished Custom Assualt Rifle (27 replies)
  177. Re: Custom Assualt Gun (WIP) (3 replies)
  178. How to set a bitmap up to alpha. (28 replies)
  179. Custum Assualt Gun (WIP) (35 replies)
  180. How to make Tutorials (10 replies)
  181. Old Weapon Models (8 replies)
  182. Could tool.exe be any more dumb? (22 replies)
  183. Sapien help (3 replies)
  184. [Tags/Bitmaps] New blood splatter pack (with decaying Grunt blood!) (24 replies)
  185. Ur doing it rong (Battle Rifle) (106 replies)
  186. YOYO RASTA, WHAR IS MA HOMEBOY CTRLALTDESTROY ?!!! (85 replies)
  187. if you want i can get it ingame...(It's a Stargate if you didn't know) (56 replies)
  188. Race gametype (11 replies)
  189. Random Ideas (for turrets) (4 replies)
  190. Can't play Halo Custom Edition?! (9 replies)
  191. EAX EBX error (8 replies)
  192. Can You Guess What Biped? (41 replies)
  193. WMClan needs members as well :D (17 replies)
  194. Corrupt lightmaps (3 replies)
  195. Model and Animation graph do not match (7 replies)
  196. Good Modeling Tutorial? (22 replies)
  197. CH3MT is Recruiting (10 replies)
  198. New way to stop aimbotters. (67 replies)
  199. No CD for Halo CE? (122 replies)
  200. I need help animating (1 replies)
  201. gmax fp ik? (4 replies)
  202. Getting a good basic terrain mesh (17 replies)
  203. m107(aka m82) (15 replies)
  204. NGMT Is recruting Members (48 replies)
  205. tag instance index #65535 (0xffffffff) is unused or changed (6 replies)
  206. How to make high contrast sky? (2 replies)
  207. How do I make the foot imprints for animating cutscenes show? (4 replies)
  208. [ALPHA] Rocks And Shoals (29 replies)
  209. Hopefully simple question (2 replies)
  210. Texture Baking? (20 replies)
  211. How to make decals fade away? (3 replies)
  212. Water and its Effects (9 replies)
  213. Good Modeling Tut? (0 replies)
  214. H3MT funnies (dead yet again) (22 replies)
  215. H3MT is now recuiting members. (202 replies)
  216. Degenerate Triangle Errors - No where near actual Geometry (9 replies)
  217. Delta Halo UI (67 replies)
  218. Portals (4 replies)
  219. CMT looking for a new modeler. (59 replies)
  220. [beta] Solus Christus (yup, again) (19 replies)
  221. [WIP] Forerunner Base (32 replies)
  222. a hobo vs sapien... (14 replies)
  223. Problem with HEK Gurilla. (3 replies)
  224. exception error w/HEK+ (16 replies)
  225. Biped Max, Tool, Tag (12 replies)
  226. simple forerunner attempt (11 replies)
  227. Multitex Overlays in HUD tags. (10 replies)
  228. ZMT Coldsnap (4 replies)
  229. 3dsmax 10 exporter (4 replies)
  230. Compiling formats (3 replies)
  231. [WIP] *no names verified yet* Tranny map (57 replies)
  232. This may sound really stupid... [RTR theory] (15 replies)
  233. I cant host games.... (10 replies)
  234. WIP Toilet (67 replies)
  235. yes another question (17 replies)
  236. Vista and HEK menus. (6 replies)
  237. W.I.P Halo 3 Battle Rifle (104 replies)
  238. Level Size? (12 replies)
  239. 360 Gamepad mb? (12 replies)
  240. Ice fieild base lights. (2 replies)
  241. firebomb grenade problem... (9 replies)
  242. would it be possible? (11 replies)
  243. 3rd Person Animateing overlays got FUXED (11 replies)
  244. ... FAILURE! what happened to this shotgun? (37 replies)
  245. Rider_ejection script... (4 replies)
  246. Whats up with these UV templates? (3 replies)
  247. Single player maps in sapien (5 replies)
  248. I can has gameladder? (18 replies)
  249. Does somebody know this error? (11 replies)
  250. First Person hands error. (3 replies)