- New bungie publications! (19 replies)
- Unofficial Halo CE IRC (18 replies)
- Weird 0mb of Ram Error (7 replies)
- Sounds not compiling (12 replies)
- The Problem With Halo CE (Rant) (9 replies)
- Server Test (11 replies)
- Damn Glitchy Destroyed Effect Hath Thwarted me! (6 replies)
- 1.08 Official No-CD Patch Released! (193 replies)
- problems with frame nodes (5 replies)
- Map Compiling Size (8 replies)
- [WIP]H3MT Narrows Video (40 replies)
- Direct3D error in 3ds max (4 replies)
- Trigger Volumes (12 replies)
- Zelda spirit temple. (54 replies)
- Halo Structures (22 replies)
- Help with Edges. (3 replies)
- Animation Graph on a Sky? (2 replies)
- Biped problems again (Yes again, don't hit me) (7 replies)
- latest bsp (9 replies)
- whats all this? (26 replies)
- Halo CE Problem (20 replies)
- Halo CE Gamenight Pt. 2 (52 replies)
- Halo CE Podcast (0 replies)
- Guerilla Problem (5 replies)
- Biped problem (6 replies)
- Sapien Problem (6 replies)
- Bluestreak hates nubs (5 replies)
- Changeing player health Depending on Vehicle... (7 replies)
- Halo PC Hotfix Refresh (3 replies)
- A debugger has been detected (18 replies)
- I Fail at Command Lists D: (6 replies)
- Sapien: What am I doing wrong? (9 replies)
- Map help request (10 replies)
- UVW Map + dynamic light help (4 replies)
- yoyo V2 : it's not dead but let's wait some more years.. (24 replies)
- [WIP] H3MT Highlands (60 replies)
- You know what. FUCK YOU TOOL.EXE (2 replies)
- sapion is staring to piss me off (29 replies)
- Your Most Missed Players (164 replies)
- CMT reported to bungie (2 replies)
- Custom Maps Server. (73 replies)
- Odd glitch with a visor i added to the RL... (10 replies)
- vehicle spawning (13 replies)
- Game night this weekend on Halo CE? (28 replies)
- 360 degree bitmap (14 replies)
- uh oh (10 replies)
- Wtf Bungie? (23 replies)
- I just wanna 1v1... technical woes. (2 replies)
- need help on portals (4 replies)
- game_save (6 replies)
- Halo Revised Skins (6 replies)
- physics is a piece of shit. help is needed. (3 replies)
- Halp (7 replies)
- NGMT project: Mario Karts Pipe Plaza (48 replies)
- Biped Problems (3 replies)
- Long Run (24 replies)
- Some help, please. >_> (9 replies)
- 3dsmax error (5 replies)
- Decompile Font Tags (1 replies)
- Cinematic animations problem (2 replies)
- cliff island again (58 replies)
- Has anyone tried this? (battlefield overtones) (0 replies)
- LOD problem (2 replies)
- Question? (7 replies)
- Sapien suddonly not working.... (0 replies)
- Call of Duty? In my Halo? It's more likely than you think. (70 replies)
- Spiker Errors (15 replies)
- average poly per map (6 replies)
- (wip)ancient sanctuary (33 replies)
- Opening 3ds Max files with Gmax? (1 replies)
- framerate caps at ~20 when looking in towards action (23 replies)
- problem importing animations (11 replies)
- Bitmap Permutations (1 replies)
- Script Errors (8 replies)
- player clip and portals (8 replies)
- new project, trying something new. (62 replies)
- Tool++ Dosn't work... Help! (23 replies)
- Text Problems (2 replies)
- Max 8 Keeps on closing down (0 replies)
- Hydrom CE (33 replies)
- Metroid Online Presents: Critical HDD Failure (96 replies)
- Phantom is almost ready for version 2 release! One problem through. (29 replies)
- W.I.P Halo 3 Assault Rifle (103 replies)
- My animation merger is gone! (5 replies)
- WIP_BY POPE (14 replies)
- Plasma Rifles never lie (WIP) (34 replies)
- Sigh open edges (2 replies)
- Wanting to learn to animate (7 replies)
- Trying to recreate h2 Cov carbine anims (6 replies)
- CMT SPV2 (28 replies)
- Beeles questions about CE map making (13 replies)
- Help (52 replies)
- Help with compiling scenario file... (6 replies)
- Exporting multiple texture regions? (2 replies)
- Rigging error (12 replies)
- So.... CMT (2 replies)
- {NP} Final (29 replies)
- Marathon Remake (25 replies)
- GBXModel importer help (4 replies)
- Geometry Clipping (6 replies)
- Phantom Beta Video released! (28 replies)
- aurora class battle cruiser: (16 replies)
- AI driving perfect using a command list and this script! :D (14 replies)
- Editing the Phantom makes Sapian Cry= OUT OF OBJECTS: cannot create phantom (7 replies)
- So.... MOMT (22 replies)
- Trying to install HEK with vista (7 replies)
- Tool error please help meh :( (10 replies)
- Zteam Update, yes we are still alive! [28.8k warning] (137 replies)
- shipshields and oval shields question (9 replies)
- Laser On Battle Rifle? (43 replies)
- Back In The Game Again... (31 replies)
- Wierd Artifacts and Bad Preformance (6 replies)
- Hud Alpha multiplier formula. (5 replies)
- HaLp! Sapien is acting funny on start up. (5 replies)
- How to make animated crosshairs? (13 replies)
- CE version 1.07 no-CD launcher. (78 replies)
- Blast From The Past (10 replies)
- From the old to the new (31 replies)
- Graphics cards for SPv2 (2 replies)
- My Spartan Laser model is sideways WTF? (5 replies)
- Teams (0 replies)
- Advanced grahpics settings question (1 replies)
- sound effects problems (2 replies)
- That Bloom Mod thing... (37 replies)
- Vista CE Graphics Problem (2 replies)
- Random Ping Shoot ups (4 replies)
- Reference Website. (3 replies)
- Wierrd.... (2 replies)
- It Is An Plasma Grenade (WIP) (23 replies)
- Sneek Peak.... Of my New Version of my Launcher (31 replies)
- GMax Noob (0 replies)
- frame animated texture question (1 replies)
- .scenarios anyone? (3 replies)
- Ui Problems (2 replies)
- UVW unwrapping not acutually unwrapping. (6 replies)
- Zteam Campaign... (45 replies)
- GFX Glich or something (3 replies)
- Halo Combat Evolved Aimbot Nullifying (33 replies)
- Elite FP arms? (37 replies)
- Hmmm what? an animations problem (2 replies)
- Elite Walking Animation (2 replies)
- cyborg weapon vehicles (2 replies)
- the rotator tool on 3ds max 8 is being a fag (4 replies)
- Blue Dev Command (3 replies)
- pease give me custom! (5 replies)
- W.I.P Halo 3 Spartan Laser (57 replies)
- My lovely uber sweetness h4xor skillz strikes back again! (20 replies)
- animation problem (3 replies)
- EAX EBX Error 2 (3 replies)
- SAPIEN PROBLEM! (4 replies)
- Problem with HEK + (2 replies)
- [Quick Tutorial] Art of Forerunner Beginner (10 replies)
- plz help... problem (6 replies)
- Summer project poll. (32 replies)
- Tool - No Errors Project (43 replies)
- join server problem (6 replies)
- Graphical issues (2 replies)
- Yes im new and need help with .sound_looping (17 replies)
- Help - Tool Error (7 replies)
- please help i am new!!!!!!!!!!1 (33 replies)
- 3ds Max. Switching from software render to DirectX render in viewport? (3 replies)
- elite fp arms (50 replies)
- MA5C AR animations (Please give me tips) (18 replies)
- an alternate approach to mod teams (15 replies)
- Cyborg animations (11 replies)
- Animator (14 replies)
- ELEPHANT WORKING! (27 replies)
- Team Paragon, OverGrown (29 replies)
- Modeling Problem (6 replies)
- hey i know i probably shouldn't do this but... (7 replies)
- [WIP] Soldier (23 replies)
- ? This kinda new! (14 replies)
- Is this Script Correct? (5 replies)
- Sentry (Map) (14 replies)
- Help major problem (3 replies)
- Finished Custom Assualt Rifle (27 replies)
- Re: Custom Assualt Gun (WIP) (3 replies)
- How to set a bitmap up to alpha. (28 replies)
- Custum Assualt Gun (WIP) (35 replies)
- How to make Tutorials (10 replies)
- Old Weapon Models (8 replies)
- Could tool.exe be any more dumb? (22 replies)
- Sapien help (3 replies)
- [Tags/Bitmaps] New blood splatter pack (with decaying Grunt blood!) (24 replies)
- Ur doing it rong (Battle Rifle) (106 replies)
- YOYO RASTA, WHAR IS MA HOMEBOY CTRLALTDESTROY ?!!! (85 replies)
- if you want i can get it ingame...(It's a Stargate if you didn't know) (56 replies)
- Race gametype (11 replies)
- Random Ideas (for turrets) (4 replies)
- Can't play Halo Custom Edition?! (9 replies)
- EAX EBX error (8 replies)
- Can You Guess What Biped? (41 replies)
- WMClan needs members as well :D (17 replies)
- Corrupt lightmaps (3 replies)
- Model and Animation graph do not match (7 replies)
- Good Modeling Tutorial? (22 replies)
- CH3MT is Recruiting (10 replies)
- New way to stop aimbotters. (67 replies)
- No CD for Halo CE? (122 replies)
- I need help animating (1 replies)
- gmax fp ik? (4 replies)
- Getting a good basic terrain mesh (17 replies)
- m107(aka m82) (15 replies)
- NGMT Is recruting Members (48 replies)
- tag instance index #65535 (0xffffffff) is unused or changed (6 replies)
- How to make high contrast sky? (2 replies)
- How do I make the foot imprints for animating cutscenes show? (4 replies)
- [ALPHA] Rocks And Shoals (29 replies)
- Hopefully simple question (2 replies)
- Texture Baking? (20 replies)
- How to make decals fade away? (3 replies)
- Water and its Effects (9 replies)
- Good Modeling Tut? (0 replies)
- H3MT funnies (dead yet again) (22 replies)
- H3MT is now recuiting members. (202 replies)
- Degenerate Triangle Errors - No where near actual Geometry (9 replies)
- Delta Halo UI (67 replies)
- Portals (4 replies)
- CMT looking for a new modeler. (59 replies)
- [beta] Solus Christus (yup, again) (19 replies)
- [WIP] Forerunner Base (32 replies)
- a hobo vs sapien... (14 replies)
- Problem with HEK Gurilla. (3 replies)
- exception error w/HEK+ (16 replies)
- Biped Max, Tool, Tag (12 replies)
- simple forerunner attempt (11 replies)
- Multitex Overlays in HUD tags. (10 replies)
- ZMT Coldsnap (4 replies)
- 3dsmax 10 exporter (4 replies)
- Compiling formats (3 replies)
- [WIP] *no names verified yet* Tranny map (57 replies)
- This may sound really stupid... [RTR theory] (15 replies)
- I cant host games.... (10 replies)
- WIP Toilet (67 replies)
- yes another question (17 replies)
- Vista and HEK menus. (6 replies)
- W.I.P Halo 3 Battle Rifle (104 replies)
- Level Size? (12 replies)
- 360 Gamepad mb? (12 replies)
- Ice fieild base lights. (2 replies)
- firebomb grenade problem... (9 replies)
- would it be possible? (11 replies)
- 3rd Person Animateing overlays got FUXED (11 replies)
- ... FAILURE! what happened to this shotgun? (37 replies)
- Rider_ejection script... (4 replies)
- Whats up with these UV templates? (3 replies)
- Single player maps in sapien (5 replies)
- I can has gameladder? (18 replies)
- Does somebody know this error? (11 replies)
- First Person hands error. (3 replies)