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View Full Version : [UNREAL] Freezer Burn Public Alpha Test



Inferno
July 6th, 2010, 01:27 AM
This was a triumph.

lg8OjhKj9dQ

http://www.xfire.com/video/2fcaad/


I'm making a note here. Huge success.

http://inferno.codebrainshideout.net/Images/freezer%20burn%205.png

http://inferno.codebrainshideout.net/Images/freezer%20burn%206.png

It's hard to overstate my satisfaction.

Download
http://inferno.codebrainshideout.net/Public%20Files/Freezer%20Burn%20PUBLIC%20ALPHA.rar

This is a public alpha of this map. Please leave feedback on gameplay. I'm tweaking the map to make it play as well as I can before I detail it.

edit-
The bug where you can walk into the gravity lift and stand in it without being pulled upward has been patched already.

t3h m00kz
July 7th, 2010, 11:51 PM
best map

UNDERGLASS UNDERGLASS THREE UNDERGLASS WITH SHOTTIE

Inferno
July 21st, 2010, 10:27 PM
New version.

Download
http://inferno.codebrainshideout.net/Public%20Files/Freezer%20Burn%20V%20Build.rar

Play and comment Pl0x.

http://inferno.codebrainshideout.net/Images/freezer%20burn%20V%20beta%202.png
http://inferno.codebrainshideout.net/Images/v%20build.png
(http://inferno.codebrainshideout.net/Public%20Files/Freezer%20Burn%20V%20Build.rar)

kid908
July 21st, 2010, 10:34 PM
Looking really good. My comp can't handle Unreal Eng 3 with good framerate :(

JackalStomper
August 12th, 2010, 11:05 AM
Hope you plan on using less BSP, hell you could make entire platforms from lockout without using a single brush, would look alot better. Still, it's nice...

Why not turn the grav lift into an elevator? Would give a little different twist to it. The catwalks are a bit too thin for Unreal gameplay, given how most weapons can either spray or expode and cover the entire width of them.

PopeAK49
August 12th, 2010, 04:27 PM
Wow. You really improved.