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Nero
December 4th, 2011, 06:31 PM
Hey guys,
So I have been coming across some issues. When I render I get errors on really high poly models that include:
"The render was cancelled due to insufficient memory. Adjust the scene or Render settings to reduce memory usage and try again."

My specs:
Windows 7 Ultimate 64 Bit
Intel Core i7 3.4GHz
24 gigs of ram
Direct x11
Nvidia Geforce GTX 580

How do I go abouts making 3DS max use more of my ram and CPU? I checked them while rendering (before errors) and they aren't being used much at all.

Edit; I tried Vray and Mental ray.

It crashes at 44% CPU usage, and 5 gigs of ram before it goes bye bye.

Amit
December 4th, 2011, 06:49 PM
Ussageee

I dunno, remove some memory. Maybe that'll halp?

DarkHalo003
December 4th, 2011, 06:52 PM
Have you gone to BIOS and adjusted anything in there?

Cortexian
December 4th, 2011, 07:38 PM
Sounds like an issue with 3DS Max you're using, not Windows or BIOS or anything like that.

Nero
December 5th, 2011, 01:04 PM
I was being a dummy and rendering with the 32-bit version......