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Masterz1337
January 3rd, 2007, 02:06 AM
Sneeze just showed me the modeling of the lower legs. Not much tos ee, but just proof that we are working on it. It's being done by the same guy who modeled the spiker, and its not impacting the MP work team at all.

http://img509.imageshack.us/img509/5527/spiforleetye1.jpg

rossmum
January 3rd, 2007, 02:09 AM
I see a seam.

Doom
January 3rd, 2007, 02:19 AM
Mb because I am using a mirror modifyer =\.

-Doom

DaneO'Roo
January 3rd, 2007, 02:47 AM
Using Jaydens concepts? Make sure it's as accurate as you can make it. And whoever uvw's it, make sure it's a good one, cuz the halowars crappy uvw took WAY too long to fux around with

Don't rush make sure it's spot on, proportion, everything

Doom
January 3rd, 2007, 03:00 AM
I suppose I will be the one uvwing it =p. I hate uvwing it but I am good at it. Also the picture may look crappy in some spots there because I am not the best with smothing groups =p. I didn't want it to look blocky liney looking. Thats why it looks odd in some places. I am following the image refrences pretty closely and still have work to do with the legs. I gotta place a Knee cover over the knee cap and just generally touch up the whole legs.
More to come later...

-Doom

rossmum
January 3rd, 2007, 03:14 AM
Mb because I am using a mirror modifyer =\.

-Doom
Yeah, I figured. Just make sure you close it up before release, unlike the original CMT biped. :XD:

Chief117
January 3rd, 2007, 09:05 AM
is SPI the SPARTAN-III armor?

ICY
January 3rd, 2007, 09:39 AM
is SPI the SPARTAN-III armor?


yes, it is


looks pretty, and pretty cool

AAA
January 3rd, 2007, 10:43 AM
feet need work, kinda look like hoofs =/

other than that, it looks great

Pooky
January 3rd, 2007, 11:13 AM
The seam looks like a zipper, like in CMT's coag biped =P

Stealth
January 3rd, 2007, 11:16 AM
Cool, I like the look of it so far.

Cortexian
January 3rd, 2007, 02:19 PM
Is the "q" button going to activate active camo? That would be cool.

ICY
January 3rd, 2007, 02:28 PM
Is the "q" button going to activate active camo? That would be cool.
sadly thats been done in a map already (not very good map, that is)

Stealth
January 3rd, 2007, 02:45 PM
ya, and it will not be just like Active Camo, that is programed it to the game it self, but I hope they do something like the Covie tank in Downfall I think the name of the map is.

Masterz1337
January 3rd, 2007, 02:47 PM
AC will most likely use flashlight button in h2v.

AAA
January 3rd, 2007, 03:06 PM
AC will most likely use flashlight button in h2v.

For the Elites

TIA Gangsta
January 3rd, 2007, 03:13 PM
For the Elites

Yeah, but they some quick CMT-style modding, they can get the Active Cam onto Spartans.

Dole
January 3rd, 2007, 04:05 PM
Wave of Lag's SPI was awesome. What a shame.

Cortexian
January 3rd, 2007, 04:13 PM
What happened to his? And were is this map that already has camo?

Dole
January 3rd, 2007, 04:43 PM
1. What happened to his? 2. And were is this map that already has camo?
1. He posted a ton of pictures of the model and crude skin he submitted for Phil's modeling contest a while back (the one that Scooby won and Trepdimflou was disqualified from). From the concept he created(considering only half is actually seen on the cover of Ghosts of Onyx) and the detail he put into it to the precise scale and proportion, it was an all around work of art.
2. "Arctic Wasteland v2" by (DA)Ender / Tech

ICY
January 3rd, 2007, 04:54 PM
1. He posted a ton of pictures of the model and crude skin he submitted for Phil's modeling contest a while back (the one that Scooby won and Trepdimflou was disqualified from). From the concept he created(considering only half is actually seen on the cover of Ghosts of Onyx) and the detail he put into it to the precise scale and proportion, it was an all around work of art.

link mb please?

Dole
January 3rd, 2007, 04:56 PM
I'm currently scrolling through pages and pages of Gearbox Forums archives looking for it, so hold your horses.

Found it: http://www.modhalo.net/index.php?showtopic=1031&view=findpost&p=9837
Huh, looking back at it, it isn't as fantastic as I remember.

ICY
January 3rd, 2007, 05:04 PM
thx. its pretty.... curvy

AAA
January 3rd, 2007, 07:40 PM
Yeah, but they some quick CMT-style modding, they can get the Active Cam onto Spartans.

Any possible way you can help people with lower graphics cards to have REAL camouflage too while still having all those cool reflections and stuff, so it can be fair to the higher graphic cards....or is that impossible? O_O

Stealth
January 3rd, 2007, 11:30 PM
ya Agreed, I feel kind of out of place when I play with my friends with nice GFX cards that can see camouflage like the way it should look, not this Ghost like stuff like I get.

Reaper Man
January 4th, 2007, 12:25 AM
Any possible way you can help people with lower graphics cards to have REAL camouflage too while still having all those cool reflections and stuff, so it can be fair to the higher graphic cards....or is that impossible? O_O
Reflections? You do mean refractions, right?

DaneO'Roo
January 4th, 2007, 12:25 AM
We'll Doom, (like ur name btw) make sure in the UVW, you seam, as much as possible, especially things like hands, feet, helmet, because its EXTREMELY hard to skin when everything is totally seperated. And use up as much space as you can, while still keeping alot of in in nice big pieces. Keeps minimal stretching that way. Look at the halo 1 mc skin, the halo 2 mc skin for reference on how to set it out. Even look at the cmt biped skin(whoever uvw'd did a great job). Just keep it in big nice pieces with no stupid little retarded pieces coming off of everywhere. That way, i'll be able to skin it much faster and better.

Reaper Man
January 4th, 2007, 12:29 AM
From looking at the cover of the book, I can see that you haven't yet modeled the knee armor.

rossmum
January 4th, 2007, 12:35 AM
He already said that, failer man. :p

Reaper Man
January 4th, 2007, 12:46 AM
After looking at Jayden's concepts, I lol'd. How can anybody model ANYTHING off those?

Stealth
January 4th, 2007, 01:09 AM
After looking at Jayden's concepts, I lol'd. How can anybody model ANYTHING off those?
pics plz. and the SPI armor is a weird looking armor, but hey, I haven't seen it in game, and cloaked, so I can't say much.

Doom
January 4th, 2007, 01:32 AM
The concepts are ok but they could have been a bit better =p. To many erase marks and junk. I have worked on the back and its close to done now *but its a secret* lol because its not in any of the concepts by jaden. I pretty much gotta tweak the legs up more *I put on the Kneecap armor piece*, play around where the thighs connect to the hip so you can tell whats armor and whats not easyer, I gotta work on the arms which will be the last thing of the armor and then generally go back and fix places around so it looks good.

@Dano I have always been asked to uvw because I have always been good at it, however I hate it =p. I should be fine uvwing it though, its just time consuming. I know what you mean on how to lay it out and have the major parts nice and big for good detail ill make sure everything that needs to be will be overlapped. Master said to keep the chess plate as one and not overlap so it looks alot better.

You got msn or aim so I can talk to you more as I go along/finnish the Armor?

Thanks

-Doom

Teroh
January 4th, 2007, 01:34 AM
The armor looks nice sofar, except for the knee placement. Seems too low.

Reaper Man
January 4th, 2007, 02:35 AM
>.> Fix up the smoothing groups please.

Doom
January 4th, 2007, 03:26 PM
>.> Fix up the smoothing groups please.

I am really bad at using them so theres nothing much I can do =\.

-Doom

gruntboy
January 6th, 2007, 10:36 AM
It's good. It just looks a little weird. I can't decide what it is though. Then again, what SPI armor looks like is weird.

someone
January 6th, 2007, 11:08 AM
Nice. The SPI armor looks cool, but not as cool as the MJOLNIR armor.:cool:

AAA
January 7th, 2007, 12:09 AM
What was all that talk about camouflage armor?

1. Is that only for H2V? or is it also for Halo CE?

2. When will this deveopment be uncovered? When the Single player maps come out?

demonmaster3k
January 7th, 2007, 01:08 PM
is SPI the SPARTAN-III armor?
spi is the semi-powered infiltration armor derived from earlier legoinare armor and some parts of spartan armor

SPI armor does not have an onboard shield generator, instead the armor panels are coted with highly reflective coating to give the armor camoflaug-near invisibility status.

the spartan IIIs are not started by dr halsey, but rather colonel Acerson. they are trained on Onyx and are biogenetically enhanced. they have bone enhancers making their bones practically indestructable, they also have neural enhancers to make their reaction time faster, they have optical enhancers increasing their natural night vision and added stimulants/steroids to increase their anger throwing their reasoning out the window and placing them into primitive animal state of mind.

the spartan III also have growth enhancers to place them through puberty much faster than the original spartan II

however, the spartan III's are only kids around 12 years old during graduation and find themselves going into shock (like Lucy) or hesitant in battle despite their enhancements. the UNSC deemed them as "expendable heroes" therefore their nature must remain top secret to prevent the soldiers' morale from dropping

in the end, the Spartan III program was designed to buy the UNSC vital time further delaying Covenant advances

the Spartan III trainers are former spartan 056-Kurt who was supposedly MIA and Chief petty officer Mendez, former trainer of the Spartan II program

there were 3 generations of spartan IIIs alpha and beta ended in disaster, two survivors still exist from the beta generation-Tom and Lucy, Lucy almost was declared unfit to serve, but they have gained closeness to Kurt and are his vice-trainers. the gamma generation is the most recent generation

spartan IIs can wear the SPI suit (as proven because Kurt wears the SPI suit during the sentinel invasion though he still had his old mark V armor) however it is highly doubtable that spartan IIIs can wear spartan II armor

AAA
January 7th, 2007, 01:46 PM
Thank you, god

Syuusuke
January 7th, 2007, 05:20 PM
It's only backwards compatible with Kurt =P

Edward Elrich
January 7th, 2007, 10:55 PM
Yes, agreed. Because different drugs and stuff were used with the augmentation processes, it is highly unlikely the Spartan III's can wear it. (But hey, it's science fiction. If Bungie wants the Spartan III's to wear the Mark V or Mark VI armor, the Spartan III's will wear the Mark V or Mark VI armor. They'll just say that the Spartan III's were just as strong and fast as the Spartan II's)

Bad Waffle
January 8th, 2007, 01:46 AM
The only content i see for this SPI armor is some modded H1 MC geometry, with some extrusions and shit. Blah.

Masterz1337
January 8th, 2007, 05:36 AM
It's a completely custom model WOL.

Edward Elrich
January 8th, 2007, 07:03 AM
Don't forget, CMT does not support and does not rip anything for their final works. (Maybe they do for object placeholders until they get the final one done, but no releases since Coagulation have had ripped content.)

Pooky
January 8th, 2007, 04:04 PM
Eh... except the obvious

Edward Elrich
January 8th, 2007, 05:54 PM
Like what, may i ask? besides Coagulation, which everyone knows was ripped.

Pooky
January 8th, 2007, 05:57 PM
Well, there's some firing sounds, a few base textures. Perhaps a skybox or two but I'm not sure. I'm not saying CMT are rippers, I'm saying not everything is absolutely 100% custom.

WhÎþLå§h ÐÆmØÑ
January 8th, 2007, 06:07 PM
You can't rip a skybox...

AAA
January 8th, 2007, 06:12 PM
Like what, may i ask? besides Coagulation, which everyone knows was ripped.

You can't rip a skybox...


oooooooooooooohhhhhhhh, call 911 cause you just got burned!

Pooky
January 8th, 2007, 06:13 PM
You completely ignored what I actually said. I never SAID CMT ripped things, I said not EVERYTHING used in their maps is 100% custom, possibly including some skyoxes (they probbaly used a base skybox somewhere along the line)


oooooooooooooohhhhhhhh, call 911 cause you just got burned!

And explain to me how that is constructive in any way.

Bodzilla
January 8th, 2007, 08:52 PM
u know wat i'm dissapointed to not see, is the coagulation grass texture they had,
how it had the strands of grass sticking up, how come thats never been done again?

Reaper Man
January 9th, 2007, 06:16 AM
oooooooooooooohhhhhhhh, call 911 cause you just got burned!
oooooooooooooohhhhhhhh, grow the fuck up or get the fuck out.

Bodzilla
January 9th, 2007, 06:51 AM
^
lol u just got pwnd

Edward Elrich
January 9th, 2007, 01:25 PM
I should have clarified: all the models CMT uses are custom. I knew they used ripped sounds. If they did, the SPv1 campaign would have been released around now, and none of the map betas would exist.

Masterz1337
January 9th, 2007, 02:50 PM
Technicly, they arn't ripped, they are recorded.

AAA
January 9th, 2007, 03:36 PM
oooooooooooooohhhhhhhh, grow the fuck up or get the fuck out.

you grow up.
I'm just trying to have a little fun:D

EDIT: back on subject, there are three different Bipeds of MC in Grove?? Wow.

Pooky
January 9th, 2007, 03:45 PM
Too bad 2 of them are ugly =(
By the way, where do the sounds for the Lazer and SMG come from?

Masterz1337
January 9th, 2007, 03:55 PM
teh lag made them.

Pooky
January 9th, 2007, 04:05 PM
I mean like, how did he make them? Did he go out and record a silenced caseless 5mm submachine gun, or did he just modify the Halo 2 SMG sound?

Masterz1337
January 9th, 2007, 04:11 PM
modified the h2 one. I belive the SL chare is a frag grenade edited.

Dole
January 9th, 2007, 05:19 PM
Wow. Lag's got major skills.

Edward Elrich
January 9th, 2007, 05:25 PM
Indeed. I still can't find the SL in Grove for some reason. And when I said "ripped" I meant that CMT designs most of their models (maybe they left some enemies from the original Halo game in there without recreating them) from scratch, sometimes not even with the original model from the game. For example, they are doing a new Phantom based off of the ones in the Halo 3 E3 commercial. (Hmm, the E3 is coming up soon, isn't it?)

Masterz1337
January 9th, 2007, 05:48 PM
We use the stock halo content, and create new and customize the old. We didn't make every little thing from scratch. Doing that would require a whole studio.

Bodzilla
January 9th, 2007, 06:16 PM
if yas want a great laser sound when the SL is firing u should look at the link gun from Ut 2004 when it's useing secondary fire, it's crazy... would work fine. hoe ever the sound ya got now is cool tho

Edward Elrich
January 10th, 2007, 11:54 AM
I did say "most" and not all, didn't I? Like the enemies are probably customized from the original models.

Pooky
January 10th, 2007, 04:15 PM
The Lazer in grove is at the base of the water fall, under the mist.

Reaper Man
January 12th, 2007, 05:02 AM
you grow up.
I'm just trying to have a little fun:D
A little fun? Oh yes, posting immature remarks, entertaining as it is to you, nobody else appreciates it. If you want to go have fun, turn off your computer, call a friend and get your sorry ass out of the house.

AAA
January 12th, 2007, 08:57 AM
A little fun? Oh yes, posting immature remarks, entertaining as it is to you, nobody else appreciates it. If you want to go have fun, turn off your computer, call a friend and get your sorry ass out of the house.

I do, more than you know. Look, I'm sory if the comment bothered the hell out of you because it was so immature. Can we just let it go without sosme conflict? There's nothing to fuss over

Doom
January 12th, 2007, 12:30 PM
Yes please stop. Take it to Pming if needed.

Due to school work I haven't been able to work on the armor for almost a week. The baton is being handed over for some to finnish it up (fix up around the model, fix up the back, do arms and fix belt) then it should be ready for skinning. Since it was the first time for me to model a biped it was a bit odd, but I think I did my part fine. I should stick to guns from now and other weapons. Working on the h3 mongoose for a friend next =].

-Doom

AAA
January 12th, 2007, 03:01 PM
Yes please stop. Take it to Pming if needed.

Due to school work I haven't been able to work on the armor for almost a week. The baton is being handed over for some to finnish it up (fix up around the model, fix up the back, do arms and fix belt) then it should be ready for skinning. Since it was the first time for me to model a biped it was a bit odd, but I think I did my part fine. I should stick to guns from now and other weapons. Working on the h3 mongoose for a friend next =].

-Doom
thanks for the update!

Masterz1337
March 1st, 2007, 05:17 PM
ba dumpity BUMP
http://img155.imageshack.us/img155/6835/spibackcv0.jpg
http://img152.imageshack.us/img152/2838/shouldersuf3.jpg
http://img156.imageshack.us/img156/8389/spifrontmi4.jpg
Hot off the press from Sneeze.

AAA
March 1st, 2007, 07:27 PM
Wow, seeing that it clips together on the chest just ruined it :/

Take out the boots, the gladiator chest plate and stay with the original HD MC.....except...make it H2......for gods sake, please? or even H3, face it....Custom biped just don't apeal to us......not even Jahrains, well....to me it looks fine...but it's still not the same

itszutak
March 1st, 2007, 07:31 PM
I don't think that's what they meant by Gladiator armor. <_<;

Dole
March 1st, 2007, 07:56 PM
1. Wow, seeing that it clips together on the chest just ruined it :/

Take out the boots, the gladiator chest plate and stay with the original HD MC.....except...make it H2......for gods sake, please? or even H3, face it.... 2. Custom biped just don't apeal to us...... 3. not even Jahrains, well....to me it looks fine...but it's still not the same
1. It's original, it's not that terrible, and [most importantly] it was on the cover of the book.
2. Take it easy, it's good enough for an AI ally.
3. Now that is just ridiculous.

AAA
March 1st, 2007, 08:04 PM
1. It's original, it's not that terrible, and [most importantly] it was on the cover of the book.
2. Take it easy, it's good enough for an AI ally.
3. Now that is just ridiculous.

You're right. I wasn't thinking when I posted that =/ I'm sorry.....but, it does look a little too gladiator.

Masterz1337
March 1st, 2007, 08:15 PM
http://img137.imageshack.us/img137/1162/spiarmorca0.jpg It's based on their design, go complain to them. They are AI only, so you won't be playing as one.

Varmint260
March 1st, 2007, 08:22 PM
Looks sexy. The button-up front looks kinda annoying, but the point is the Spartan IIIs aren't supposed to look as cool as a real spartan, right? Right?

Hehehe, SPI... I was confused for a min. SPI is the name of the currency in an online game I play. Anyhoo...

Looks cool. Hope the helmet looks even more kickass.

Chief117
March 1st, 2007, 08:33 PM
Very cool! Although I dont think the helmet would look kick ass considering it's pretty wierd looking to start off with. You can't really make it better unless CMT changes the helmet or does something to make it cool.

Edward Elrich
March 1st, 2007, 10:13 PM
Wow, great job Sneeze. Looks good and accurate, using the picture on the cover as the source.

n00b1n8R
March 1st, 2007, 11:49 PM
i like it.

it sticks to the source material and it's a nice new biped.

gj :)

DaneO'Roo
March 2nd, 2007, 02:13 AM
Well done, Can't wait to skin yet ANOTHER biped <3

After I do the brute and SPI, Dano's gunna take a lil break me thinks :X

But it needs more poly, for a H2V version.

Masterz1337
March 2nd, 2007, 05:01 AM
**cracks whip** NO! :-p jokelol

DaneO'Roo
March 2nd, 2007, 06:38 AM
NO U

:crys:


also, love the + rep scam you have goin :P

AAA
March 2nd, 2007, 03:53 PM
also, love the + rep scam you have goin :P

Me too:XD:

can't wait to see helmet

Hurrvish
March 2nd, 2007, 05:11 PM
looks awesome.
i dont see anything that bothers me so far :)

DaneO'Roo
March 2nd, 2007, 06:31 PM
The only beef I have with it, is it needs more round, more subdivs' on the arms and legs. Just basically needs more poly.

Also Sneeze, gimme the model when your done, cuz I feel that I could make it look betterer in Maya, then i'll uvw it.

Maya ftw

Cortexian
March 2nd, 2007, 06:50 PM
Wow, lookin god, whoever is disagreeing about that needs to :gtfo:.

I think it looks good, the helmet makes sense for special ops.

JDMFSeanP
March 2nd, 2007, 07:41 PM
are you guys gonna make hte SPI guy run faster and jump higher when he has lower health?

AAA
March 2nd, 2007, 10:14 PM
are you guys gonna make hte SPI guy run faster and jump higher when he has lower health?

Wait a minute, wouldn't it make more sense if he jumped less higher and ran slower if he had less health?....

n00b1n8R
March 2nd, 2007, 11:22 PM
Logic If For The Week!!
it is now the weekend in aus

JDMFSeanP
March 3rd, 2007, 12:09 AM
Wait a minute, wouldn't it make more sense if he jumped less higher and ran slower if he had less health?....

I knew someone would say that, you obviously know very little about the actual halo storyline.

Spartan III's were injected with a special chemical that the spartan II's didn't get. It basically boosted adrenaline to the max so under extreme pressure or injury is actually when they fought best.

The only backfire to the new chemical was that overtime it deteriorated reflex's if the counter for it wasn't supplied enough.

In Ghosts of Onyx i think it was Dante, a spartan three, who has all of his back down to the bone from needles in his back and a broken leg, but he still saved one of the spartan II's before dying (Fred maybe it was). So basically they go into overkill mode right before they are about to die.

Really awesome, and it would be killer in gameplay lol.

BTW, i wouldn't say something retarded if it didn't make sense, maybe read up a little

Reaper Man
March 3rd, 2007, 04:13 AM
The only beef I have with it, is it needs more round, more subdivs' on the arms and legs. Just basically needs more poly.

Also Sneeze, gimme the model when your done, cuz I feel that I could make it look betterer in Maya, then i'll uvw it.

Maya ftw
You make it look better in Maya? :lol:. A well done model at the moment, though I think that a variant of the model without all the small details and then use the detailed one to make a normal map, then bake it into the texture. It all depends on the final poly count. If it's for H2V, then you could use real normal maps.

I_Am_Error117
March 3rd, 2007, 10:47 AM
I_Am_Error117 like model.

Hurrvish
March 3rd, 2007, 01:50 PM
i wonder if h2v will support the amount of limb-falling gore like GoW O.o?
then the spartan IIIs will be complete :)

Masterz1337
March 3rd, 2007, 01:56 PM
^Halo 1 does.

I_Am_Error117
March 3rd, 2007, 02:29 PM
I_Am_Error117 like gore.


That might be a kinda cool, bec the S-III basicly become ragdolls in the book

Hurrvish
March 3rd, 2007, 02:33 PM
o yea... the flood
but their limbs just disappear and they dont roll around for you to squish >.>

Chief117
March 3rd, 2007, 04:19 PM
What if they did...Then I'd grab a torque bow and BOOM! It's rainin' men! Hallelujah, it's rainin' men!

Hurrvish
March 3rd, 2007, 09:01 PM
hmm... maybe someone should consider making a GoW mod/map...

Masterz1337
March 8th, 2007, 11:54 PM
^Indeed. I am going to clean this thread up, keep this on topic. If you don't have anything worth reading to say, don't post it.

TeeKup
March 9th, 2007, 08:29 PM
What are those tubes on the back? That doesnt make sense, why would the SPI armor have such vulnerable extrusions on the armor. In the books, combat is described as if the game is on legendary mode; the mc can take 2-3 plasma bolts and his shield is gone. The SPI has no shielding according to the book, Those tube things seem like they would be a liability. I would like some logical insight behind the purpose of those things. Everything else looks great.

Masterz1337
March 9th, 2007, 08:32 PM
I think the tubes are hooks to put something on, like nades, a gun strap, perhaps to put a bungie cord on. All tons of things you can do if you have a tube on your back. You could even hang garlic on it to keep away vampires.

TeeKup
March 9th, 2007, 08:32 PM
Hmn, works for me!

I_Am_Error117
March 10th, 2007, 06:53 PM
I think the tubes are hooks to put something on, like nades, a gun strap, perhaps to put a bungie cord on. All tons of things you can do if you have a tube on your back. You could even hang garlic on it to keep away vampires.


Bungee. But since this is halo We can call it the bungie cord. :)

Haloking365
May 5th, 2007, 11:09 PM
Any updates on the armor? I cant wait to see it in SPv2.

Masterz1337
May 5th, 2007, 11:18 PM
We're expecting to get it ingame without the skin tomarow.

Haloking365
May 5th, 2007, 11:29 PM
We're expecting to get it ingame without the skin tomarow.
Gotcha.

ImSpartacus
May 6th, 2007, 12:51 PM
the spi armor isnt going to be in Spv2, is it?

Masterz1337
May 6th, 2007, 02:07 PM
It's for the Spartan 3 Allies.

Dole
May 6th, 2007, 02:39 PM
the spi armor isnt going to be in Spv2, is it?
What else would it be in?

Pred1ator
May 6th, 2007, 02:48 PM
What else would it be in?
trash mb? due to the amount of tag space?

Hotrod
May 6th, 2007, 06:45 PM
I'm sure that they were making sure that they would have enough tag space since the beginning. The Spartan-IIIs were something that was almost needed in SPv2.

n00b1n8R
May 6th, 2007, 09:58 PM
tag space isn't a big issume anymore after (polar bear was it?) worked out a new damage colision thingy system?

Masterz1337
May 6th, 2007, 10:01 PM
Teh lag did it. And we still have issues with it, but not as much for maps with vehicles.

Edward Elrich
May 6th, 2007, 11:45 PM
More tagspace? That can only mean good things.

Amit
May 7th, 2007, 06:50 PM
Could it?

Edward Elrich
May 7th, 2007, 10:07 PM
Well, even though there's no phantom or spike grenade, it could mean better things for enemies, allies, etc. (hopefully something involving juggernaut flood. If they're not in halo 3 I'll be angry at Bungie for not including them in any of the Halo games.)

Hurrvish
May 7th, 2007, 10:11 PM
i doubt you can kill a juggernaut flood without modding or bungie making it easy to kill.

n00b1n8R
May 8th, 2007, 06:07 AM
1. is it tommorow yet?
i'd like to see the SPI armour.

2. did the juggernaught get in?

Edward Elrich
May 10th, 2007, 08:17 AM
The videos people put up of inserting the Juggernaut flood into High Charity show they can actually "die." (in truth they can't actually die, since they were never given a death sequence. On all the videos, they just stop where they are when you kill them.) In the "field guide" thread there is no information given on the flood or what custom weapons they may wield. (but there was nothing in any of the Halo manuals about them either.)

n00b1n8R
May 12th, 2007, 12:05 AM
We're expecting to get it ingame without the skin tomarow.

So is it super tomorrow yet?

teh lag
May 12th, 2007, 07:18 AM
It has been for a while now. No pics yet though, we wanna wait for the skin.

n00b1n8R
May 12th, 2007, 07:37 AM
which is being done by?

Masterz1337
May 12th, 2007, 09:22 AM
Conscars.

Con
May 12th, 2007, 11:18 AM
:X

n00b1n8R
May 12th, 2007, 06:25 PM
<3

Haloking365
May 14th, 2007, 01:01 PM
Okay, i heard the skin is done, I WANT PICS NAO! Please:( ?

Pred1ator
May 14th, 2007, 01:49 PM
Okay, i heard the skin is done, I WANT PICS NAO! Please:( ?

just wait, rome wasnt build in a day

Haloking365
May 14th, 2007, 03:49 PM
just wait, rome wasnt build in a day
True, but according to masterz, the skin is done, therefore, Rome has risen. And i MUST view it!

Masterz1337
May 14th, 2007, 04:37 PM
Err... It's far from done. I never said anything about the S3 skin.

Haloking365
May 14th, 2007, 05:31 PM
Err... It's far from done. I never said anything about the S3 skin.
Sorry. You said that the camo wouldnt work and that it wolud be a shame to the skin Conscard did, therefore, i assumed that the skin was done. My bad.

Masterz1337
May 19th, 2007, 01:29 PM
http://img255.imageshack.us/img255/7645/s3alphago2.jpg

teh lag
May 19th, 2007, 01:32 PM
The hand (and the rig) are like that because they are. Deal with it for now, the rig is temporary untill the model gets skinned and LOD'd.

Xegrot
May 19th, 2007, 01:36 PM
Badass, even though they aren't rigged yet.

n00b1n8R
May 19th, 2007, 05:37 PM
ohnice!

what's these guy's AI like?
can they drive hogs for your to gun?

Hotrod
May 19th, 2007, 05:51 PM
Those look very cool, much better than I expected. Do they use the Spartan animations or the marine ones?

Masterz1337
May 19th, 2007, 06:01 PM
Marine.

Edward Elrich
May 19th, 2007, 06:51 PM
*drools with excitement* definite win. Can't wait to see what they're like skinned. And no, I don't think they will be able to drive warthogs for you. (unless you enjoy constantly falling off the edge of the world into oblivion) It's not my call, though.

Amit
May 20th, 2007, 01:32 PM
The head looks a little different. Is this the Mark-II SPI armour? I know we don't know what the Mark-I armour looks like but we know some of the details that were improved upon.

Edward Elrich
May 20th, 2007, 06:24 PM
It's the CMT SPI armor. :D

I think it's supposed to be the Mark-II armor, since the Mark-I was already working properly. If I'm wrong, please don't flame me and just tell me, it's been a while since I've read Ghosts of Onyx.

Haloking365
May 21st, 2007, 12:42 PM
The head looks a little different. Is this the Mark-II SPI armor? I know we don't know what the Mark-I armor looks like but we know some of the details that were improved upon.
Its the Spartan 3 (S-III) armor.



I think it's supposed to be the Mark-II armor, since the Mark-I was already working properly. If I'm wrong, please don't flame me and just tell me, it's been a while since I've read Ghosts of Onyx.
You mean in the pic? Yea, thats the CMT's SPI armor. Its the armor from GoO, but the CMT did it.

Edward Elrich
May 26th, 2007, 07:32 PM
The initial question there was if it was the Mark I or Mark II that CMT used as a guide. The answer: (and I don't know why I didn't think of this before) whichever one was on the cover of the book.

Hotrod
May 26th, 2007, 08:09 PM
The one on the cover was the Mark II armor.

Dole
May 27th, 2007, 09:24 AM
What the hell are you idiots babbling about? There is no Mark I or Mark II.
There was the Mark V from Halo, the Mark VI from Halo 2, and the SPI. Quite obviously they are making the SPI, as that is the TITLE OF THE THREAD.

Flood55
May 27th, 2007, 09:52 AM
What the hell are you idiots babbling about? There is no Mark I or Mark II.

Mark II stands for the second version of the SPI aromor (they use the same naming system for the Mojlnir aromor the SII's use).

TeeKup
May 27th, 2007, 04:18 PM
Mark II stands for the second version of the SPI aromor (they use the same naming system for the Mojlnir aromor the SII's use).

There is no 2nd version of the SPI armor?

Hotrod
May 27th, 2007, 07:20 PM
There's the Mark I SPI armor (1st version) and the Mark II SPI armor (2nd version).

AAA
May 27th, 2007, 08:31 PM
forget about that, how's the progress on it going???

Masterz1337
May 27th, 2007, 08:47 PM
conscars is like 70&#37; done skinning it. He won't show me pics so I can't tell you how he's doing.

TeeKup
May 27th, 2007, 10:21 PM
There's the Mark I SPI armor (1st version) and the Mark II SPI armor (2nd version).

Uh. What?

DaneO'Roo
May 28th, 2007, 02:44 AM
Lookin good :)

Dole
May 28th, 2007, 08:11 AM
Mark II stands for the second version of the SPI aromor (they use the same naming system for the Mojlnir aromor the SII's use).
If you don't know what you're talking about, you don't have to mask that with crappy spelling.


There's the Mark I SPI armor (1st version) and the Mark II SPI armor (2nd version).
No, if you care to read three posts up, there quite obviously is not. And what two versions are you referring to, there are three Spartans on the cover: H1, H2, and a Spartan III. SPI is the Spartan III. Usual nubkeix.

teh lag
May 28th, 2007, 08:38 AM
Actually, there WERE different versions of SPI armor. Though I'm not entirely sure if they used that particular naming system, Kurt did mention at one point that he wanted to have more time to make upgrades for (either beta or gamma) company's armor system.

Roostervier
May 28th, 2007, 11:44 AM
conscars is like 70&#37; done skinning it. He won't show me pics so I can't tell you how he's doing.
Of course, he is probably running into problems cuz my crappy UV job. Wish I had found the tuts before I UVed it, because it probably would have been so much easier for him.

Con
June 5th, 2007, 11:02 PM
Here's a little update guys. I'm going to have to do it all old-school now because my tablet stopped working now that I've installed OEM Vista. I can't find my drivers for the bluetooth. The UV's are restricting progress and things I want to do here and there, but I can work with it.

http://img164.imageshack.us/img164/4528/capture1ji3.jpg
Abs to die for.

http://img299.imageshack.us/img299/3608/capture2ha3.jpg

Reaper Man
June 5th, 2007, 11:10 PM
Huhwhat? Your tablet stopped working? What tablet are you using?

Con
June 5th, 2007, 11:18 PM
graphire bluetooth 6x8

I've got the tablet drivers themselves, it's just that the d-link fags dropped support of my bluetooth adapter and no longer host the drivers on their site.

n00b1n8R
June 6th, 2007, 12:25 AM
Pardon my ignorence, but wtf is up with the acid trip appendages?

DaneO'Roo
June 6th, 2007, 12:54 AM
:D sweet.

Also, HAH now you have to use mouse like me XD

SnaFuBAR
June 6th, 2007, 02:27 AM
Pardon my ignorence, but wtf is up with the acid trip appendages?
That's called a UV map...:rolleyes:

Boba
June 6th, 2007, 02:29 AM
That's called a poorly done UV map...:rolleyes:

ftfy

Reaper Man
June 6th, 2007, 04:13 AM
:D sweet.

Also, HAH now you have to use mouse like me XD
...Or an Intuos 3. :haw:

Haloking365
June 6th, 2007, 01:47 PM
graphire bluetooth 6x8

I've got the tablet drivers themselves, it's just that the d-link fags dropped support of my bluetooth adapter and no longer host the drivers on their site.
Is there a way that you can maybe ghetto-rig up some form of USB adapter? I have the same tablet, just USB. And try googling the drivers, maybe an old server has them.

Roostervier
June 6th, 2007, 01:57 PM
ftfy
You are right, I UVed the SPI before I actually found a decent tut on UVing... I wanted to redo it but Connor had already started D:

DaneO'Roo
June 6th, 2007, 06:59 PM
Thats why Con needs to learn to uvw :cop:

Major relief when skinning, when you know how to do it well. If a problem arises, a part of the uvw doesn't suit you, you can just redoe it to your liking. I'm glad I learned :D

Con
June 6th, 2007, 07:15 PM
Like I've already said, I'll learn to UV better and faster when I have some free time; this summer. If I were to UV it myself, it would have taken much longer anyway. It was best to give it to someone who had more free time than myself. Sure, there were disadvantages, but I can work with these UV's just fine.

DaneO'Roo
June 6th, 2007, 11:26 PM
oki dokey

and remember, Con, you can ask me anytime abouts teh uvwing when you decide to learn kk =3

Haloking365
June 7th, 2007, 12:50 PM
oki dokey

and remember, Con, you can ask me anytime abouts teh uvwing when you decide to learn kk =3
Hey DANO, im interested in learning how to UV, since im starting to model (barely). Just send me a PM, or talk on xfire if you get a chance. Thanks!:D

ExAm
June 8th, 2007, 11:35 PM
Here's a little update guys. I'm going to have to do it all old-school now because my tablet stopped working now that I've installed OEM Vista. I can't find my drivers for the bluetooth. The UV's are restricting progress and things I want to do here and there, but I can work with it.

http://img164.imageshack.us/img164/4528/capture1ji3.jpg
Abs to die for.

http://img299.imageshack.us/img299/3608/capture2ha3.jpg

Men have more than six abdominal muscles. "six-pack" is not an accurate description. Might want to fix that.

n00b1n8R
June 9th, 2007, 06:37 AM
Who cares, it looks cool.

isn't that the point of this?

Con
June 9th, 2007, 11:44 PM
Men have more than six abdominal muscles. "six-pack" is not an accurate description. Might want to fix that.

Obviously the rubber folds above them are covering those up.

ExAm
June 10th, 2007, 09:25 PM
I believe the abdominal muscles i'm referring to would be in that area. I'll check one of those muscle charts...

EDIT: I can't find any with a clear view of the number of abdominal muscles

Masterz1337
June 10th, 2007, 09:40 PM
To bad we banned pooky from CMT forums. He is always looking at mens abbs :X

n00b1n8R
June 10th, 2007, 09:44 PM
Mind if i quote that in my sig masterz?

Masterz1337
June 10th, 2007, 10:37 PM
not at all.

Dole
June 11th, 2007, 10:12 AM
I love you, Masters. In a non-Pooky kind of way.

TeeKup
June 13th, 2007, 07:18 PM
The moment I get ingame I'm going to bump possess and fucking own with that thing.

Haloking365
June 13th, 2007, 07:47 PM
The moment I get ingame I'm going to bump possess and fucking own with that thing.
The second i get ingame with that thing, im gonna bump it. Awwww Righhhttt :pervert:

n00b1n8R
June 14th, 2007, 03:08 AM
The second i get ingame with that thing, im gonna bump it. Awwww Righhhttt :pervert:

fuck meat me too it D:

Haloking365
June 14th, 2007, 11:11 AM
fuck meat me too it D:
WTF did you just say?

Dole
June 14th, 2007, 02:17 PM
I don't know, but his contextual use of "fuck" and "meat" must have something to do with "bumping a biped" and ":pervert:"

ExAm
June 14th, 2007, 07:55 PM
Hehe. Disastrous slip of the tongue!

n00b1n8R
June 15th, 2007, 01:06 AM
I don't know, but his contextual use of "fuck" and "meat" must have something to do with "bumping a biped" and ":pervert:"

typo of the month mb? xD

HolyAlliance
June 15th, 2007, 10:38 PM
Hello all,
I've been recently picked up by CMT and I would like to show my concept idea of the SPI armor. Now, I have only shown a select few this image but I would like you all to see it and give me some of your idea's on what you think the SPI armor looks like (since we are only limited to so much detail on the book cover).

"Click for full image"
http://www.flash-studios.net/2dart/Spartan-III.jpg

Character design inspired by Jean Guillemette.

Revord
June 15th, 2007, 10:55 PM
Welcome! As far as the picture is concerned, it looks like he needs to lay off the twinkies a bit, but when you click on the image, youll see that the unstretched version is better looking. Maybe something more 3-d like a model would give us a better view of the concept you have in mind.
Revord

ExAm
June 15th, 2007, 11:42 PM
Top of the helmet appears to bulge out far too much, and the neck is too skinny for a Spartan. The midsection is a bit wide, like he's somewhat fat. Go with the girth of the H2 spartan model (The H1 spartan's midsection is obscured by a utility belt), that's what they look like around the middle. Better yet, use all the proportions of the H2 spartan, but give him the SPI armor. After all, it is only different armor. The spartan-IIIs may differ a bit, but I suspect not by much.

Also, I see no need for the "biohazard" symbol on the "belt" area.

HolyAlliance
June 16th, 2007, 03:32 AM
I hope that you clicked to make the image bigger. But this is just a concept of the SPI armor. When he is modeled he will come out as the same proportions as the Master Chief. Also, I havn't read the books so I do not know if there is a clear cut discription but since you can only see so much of his armor on the cover you bassically have to wing the rest. As for the Biohazard symbol I took the Idea off of the Halo Wars spartan model - plus i like the symbol.

Edit: Wasn't there a post that was after Explosives?

ExAm
June 16th, 2007, 03:50 AM
I hope that you clicked to make the image bigger.

I did, but it still looks a little chunky.


Edit: Wasn't there a post that was after Explosives?Could be, but they may have deleted it. However, the email I got, which includes a transcript of the very next post after mine, had your post in it, so I don't think anyone posted directly after me. Unless there's something about the notification system I don't understand :/

DaneO'Roo
June 16th, 2007, 04:13 AM
head looks way off

AAA
June 16th, 2007, 05:10 AM
starting to look like an alien himself in there, doesn't he?....needs work, nice drawing skills though.

Dole
June 16th, 2007, 11:10 AM
Could be, but they may have deleted it. However, the email I got, which includes a transcript of the very next post after mine, had your post in it, so I don't think anyone posted directly after me. Unless there's something about the notification system I don't understand :/
I posted after him.
I posted it in the first place pretty much just because I was entranced by the fact that it was actually a good drawing, but after going back to Rahil's DeviantArt, Bryn Casey's painting, Wave of Lag's old model, Jean Guilermette's CG rendition, CMT's work so far, and especially the original cover scan, I realized how much work it actually needed and how many details were off; details I didn't feel like running through at 2:00 AM.

Therefore, the post as a whole didn't work for me. But I will leave you with this: go back to the legs and feet and keep going until they're perfect.

Post Scriptum: How are your H2 maps coming along?

HolyAlliance
June 16th, 2007, 02:36 PM
Therefore, the post as a whole didn't work for me. But I will leave you with this: go back to the legs and feet and keep going until they're perfect.

I dont get what you are comparing to since there is not a full shot of the Spartan III. There is only a little you can see of him.

phase
June 19th, 2007, 12:59 AM
Here's a little update guys. I'm going to have to do it all old-school now because my tablet stopped working now that I've installed OEM Vista. I can't find my drivers for the bluetooth. The UV's are restricting progress and things I want to do here and there, but I can work with it.

http://img164.imageshack.us/img164/4528/capture1ji3.jpg
Abs to die for.

http://img299.imageshack.us/img299/3608/capture2ha3.jpg
Why the hell would the creatores of the spartan suit make a thin cloth like part thin enough to show the users abbs that don't even look real, and why does the glass of the helmet have to extend that far back whats the point unless he has eyes on the side of his head?
If you want to make the spartan cool looking why not just add a big chainsaw/minigun and a jet pack?

Hotrod
June 19th, 2007, 02:11 PM
Did you ever read, or even look at Halo:Ghosts of Onyx?

phase
June 19th, 2007, 02:26 PM
Did you ever read, or even look at Halo:Ghosts of Onyx?
If I read it I wouldn't be making the above comments.

Hotrod
June 19th, 2007, 02:59 PM
Sorry, I misread your post. I thought you said that CMT was making the suit look bad and not the creators.

phase
June 19th, 2007, 04:10 PM
Sorry, I misread your post. I thought you said that CMT was making the suit look bad and not the creators.
actually you read my post right, since I didn't read Ghosts of Onyx I didn't know if it was an orginal idea from cmt or taken from some where els.
Now that Iv sean the Ghosts of Onyx cover I retract my comment about the helmet and replace it with a comment on how the helmet doesn't look like the one in the ghosts of Onyx cover witch am guessing cmt is copying.

JDMFSeanP
June 19th, 2007, 04:25 PM
Top of the helmet appears to bulge out far too much, and the neck is too skinny for a Spartan. The midsection is a bit wide, like he's somewhat fat. Go with the girth of the H2 spartan model (The H1 spartan's midsection is obscured by a utility belt), that's what they look like around the middle. Better yet, use all the proportions of the H2 spartan, but give him the SPI armor. After all, it is only different armor. The spartan-IIIs may differ a bit, but I suspect not by much.

Also, I see no need for the &quot;biohazard&quot; symbol on the &quot;belt&quot; area.
I think you need to catch up on your halo edumacation.
Spartan III's are teenagers or just barely teens, usually around 12. I think he hit the proportions dead on the head for it. But the biohazard symbol is just dumb.

phase
June 19th, 2007, 04:32 PM
I think you need to catch up on your halo edumacation.
Spartan III's are teenagers or just barely teens, usually around 12. I think he hit the proportions dead on the head for it. But the biohazard symbol is just dumb.
Thanks very much for spoiling that!
If there only tweve why would they have abs?
Wait don't answer that if its already in the book

JDMFSeanP
June 19th, 2007, 05:10 PM
They are still chemically enhanced superhumans, of course they would have abs, most kids get em around 13.

This info is all in the thread if you just read around a little more.

phase
June 19th, 2007, 05:15 PM
They are still chemically enhanced superhumans, of course they would have abs, most kids get em around 13.

This info is all in the thread if you just read around a little more.
I told you I didn't want to know!
Thanks alot for spoiling my reading some more :smith:

ExAm
June 19th, 2007, 05:45 PM
You had a choice not to click the spoiler tag. You ruined it for yourself.

itszutak
June 19th, 2007, 06:31 PM
Actually...He ruined it for anybody else who wanted to not see the spoiler, as he removed the tags in his quote. :/

teh lag
June 20th, 2007, 06:43 AM
^ Tbqh. Don't whine about spoiling things when you wanted an explanation, ESPECIALLY if you won't even follow your own standards and use [spolier] tags.

ImSpartacus
June 20th, 2007, 09:21 AM
god, u guys are making it sound like he killed someone.

most of this was just logic originating from the common knowledge that mc is a cyborg. that leads u to think that all spartans would be enhanced. so they better have abs of steel at all ages. dont even try to tell me that a 6 year old cant have washboard abs.

phase
June 20th, 2007, 10:27 PM
He didn't have spoiler tags in his posts when I posted about it. Note the edits in his posts.

JDMFSeanP
June 20th, 2007, 10:30 PM
Yeah I edited my spoilers tags in realizing I was kinda stupid there.

Haloking365
June 20th, 2007, 10:48 PM
Well, back on topic, hows the skin doing?

Con
June 29th, 2007, 09:46 AM
The model is getting touchups, I will be able to continue skinning after it is done.

Edward Elrich
July 5th, 2007, 09:34 AM
A photo of the Spartan III (or that's what it looks like) provided by Bungie. (go look at the top news story on bungie.net to see it for yourself.)
http://www.bungie.net/images/News/InlineImages2007/BetaBeyond/Halo3_High-Ground_3rd-person-08.jpg

SnaFuBAR
July 5th, 2007, 10:40 AM
i don't recall them saying anywhere that it's a spartan 3.

Con
July 5th, 2007, 10:49 AM
They said it's an EVA suit.

The one in my avatar is a CQB suit.

Edward Elrich
July 5th, 2007, 11:29 AM
I did say it looked like one. Oh well, so it's not. Sorry for the misunderstanding.

Warsaw
July 5th, 2007, 02:02 PM
However, it is clearly inspired by the Spartan 3...

ExAm
July 6th, 2007, 02:25 AM
However, it is clearly inspired by the Spartan 3...We have a new resident master of the obvious! :D

Warsaw
July 6th, 2007, 11:49 AM
And yet some people here still don't notice the blatantly obvious when it screams in their face :p.

ExAm
July 6th, 2007, 02:57 PM
Thus the purpose of the Master of the Obvious. Have you ever read Non Sequitur?

Warsaw
July 6th, 2007, 03:22 PM
Nope, haven't read it.

ExAm
July 6th, 2007, 03:47 PM
It's a comic strip. Should come in your sunday paper, depending on where you live.

Huero
July 9th, 2007, 04:33 PM
EVA suits are variants of the MJOLNIR Mark VI Armor, I believe Type V. CQB, I think is Type B. And Master Chief's is of course Type A. Anyway, the point is is that the SPI armor is NOT the EVA armor.

Archon23
July 9th, 2007, 05:11 PM
Wait If E.V.A suits are Type V what happened to Types C-U? :awesome:

Huero
July 9th, 2007, 05:11 PM
I don't know, I just read it somewhere.

Archon23
July 9th, 2007, 05:13 PM
Your realize I wasn't being serious right?

Huero
July 9th, 2007, 05:14 PM
I don't really care, I'm running on like 3 hours of sleep. :V

HolyAlliance
July 9th, 2007, 09:22 PM
Ok, this topic has gotten a little out of hand.

Anyways could I get some more feedback on this image please? This project is going into a demo reel very soon.

http://www.flash-studios.net/2dart/Spartan-III.jpg

RedBaron
July 9th, 2007, 09:35 PM
A demo real soon you say? Maybe someone hook old DELTA here up. jk

Anyway, it looks pretty good for a 2D sketch. The very top of the helmet needs to be just a little less bulbess. The biohazard sign on the torso definitely needs to go. Other than that, you should ask for feedback again once you have a 3D WIP.

EDIT- and the neck needs to be a bit thicker where it meets with the helmet.

Con
July 9th, 2007, 09:41 PM
head is misshapen. also,

http://img474.imageshack.us/img474/895/spartansneverdiech6.jpg

edit: oshi shot tags

Warsaw
July 9th, 2007, 09:47 PM
Ok, this topic has gotten a little out of hand.

Anyways could I get some more feedback on this image please? This project is going into a demo reel very soon.

http://www.flash-studios.net/2dart/Spartan-III.jpg

To be honest, I don't think that is how the helmet would look from the front at all. Those bulges need to go, and the visor itself needs to be wider.

HolyAlliance
July 9th, 2007, 10:26 PM
Conscars where did that image come from?

Dole
July 9th, 2007, 10:34 PM
http://img474.imageshack.us/img474/895/spartansneverdiech6.jpg

Aside from the fact that the shoulder straps don't have buckles and the gauntlet doesn't look spot-on, it's a good scene.

Kangster
July 10th, 2007, 10:49 AM
head is misshapen. also,

http://img474.imageshack.us/img474/895/spartansneverdiech6.jpg

edit: oshi shot tags


The Fleet Master Elite snarled at Kurt, and the translation filtered through his helmet's speaker: "One last fight, demon. You will die and we shall reopen the silver path."

"Die?" Kurt laughed. "Didn't you know?" he told the Elite. "...Spartans never die."
Kurt turned his gauntlet face up and pressed the detonator.
AWESOME!!! love the pic

TrU7H
July 10th, 2007, 01:20 PM
OH. MY. GOD. those things are ugly as hell.......*runs away* hot damn, which horrible artist drew those?!

RedBaron
July 10th, 2007, 01:53 PM
I thought it was pretty good...

Kangster
July 10th, 2007, 02:16 PM
lol, I thought it was pretty good as well...

Hotrod
July 10th, 2007, 04:50 PM
OH. MY. GOD. those things are ugly as hell.......*runs away* hot damn, which horrible artist drew those?!

If you are talking about the drawing with the Spartan-III that's hurt, then you can :gtfo:. If you can do better, then please show us.

TeeKup
July 10th, 2007, 05:02 PM
That scene is awesome.

Dole
July 10th, 2007, 05:12 PM
lol, I thought it was pretty good as well...
lol, I thought it was sarcasm...

Kangster
July 11th, 2007, 10:04 AM
nope, definitely not sarcasm...did you see my previous post?

Dole
July 11th, 2007, 04:52 PM
I was talking about TrU7H's post, goofy nugget.

Kangster
July 11th, 2007, 09:31 PM
lol, oops ...erm, uh....I ...knew...that....yeah, I...did...lol

RedBaron
July 12th, 2007, 01:24 AM
Lol

Jeeze, evertime I skim this thread, I am trying my hardest not to read the text under that picture. I am reading The Ghosts of Onyx right now...