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z13dggy
October 25th, 2007, 04:36 PM
Make a custom breakable object weather it be a wall or something im just wondering?

randreach454
October 25th, 2007, 04:42 PM
yes and the h2ek's help file has a tut on it, its called instanced geometry

z13dggy
October 25th, 2007, 04:59 PM
thanks ill check it out Hmm what would i do with out h2vista.net :confused2:

343guiltymc
October 25th, 2007, 05:38 PM
thanks ill check it out Hmm what would i do with out h2vista.net :confused2:
Hanging in the abyss of halomaps.org.

supersniper
October 25th, 2007, 06:33 PM
So true ^^

z13dggy
October 25th, 2007, 07:23 PM
Hanging in the abyss of halomaps.org.

:):) good one

Con
October 25th, 2007, 07:35 PM
yes and the h2ek's help file has a tut on it, its called instanced geometry
Can you actually look for yourself before you post more misleading crap like that. Instance geometry has nothing to do with being destructible, and the H2EK help file as far as I know has no explanation on destructible objects, just how to make breakable 2 sided surfaces for glass.

Rob Oplawar
October 26th, 2007, 04:11 AM
heh yeah when I read that I did a bit of a double take-wait, instanced geometry can be destructible?? =O But then I came to my senses.

Con
October 27th, 2007, 12:07 PM
Hell, instance geometry isn't even collideable to projectiles.

[EJ] Bean
October 27th, 2007, 02:32 PM
Hell, instance geometry isn't even collideable to projectiles.

All of mine are...

Con
October 27th, 2007, 03:18 PM
:\ Mine aren't. That's odd.

edit: OH.. might be because mine have open edges; I deleted the faces that would be hidden within walls and stuff and you'd never see them anyway.

armoman92
October 27th, 2007, 05:49 PM
about breakable walls, can u adjust how big the pieces that break are? it would look kind of dumb to have a stone wall shatter...:lol:

Con
October 27th, 2007, 05:51 PM
about breakable walls, can u adjust how big the pieces that break are? it would look kind of dumb to have a stone wall shatter...:lol:
No. You can't make breakable walls.

Anton
October 27th, 2007, 07:40 PM
Instanced geometry does have "COLL" or collision. The Rocks in Coagulation are Instanced Geometry. And In Llama's test map A long time ago, it had both a phmo, and coll model..