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View Full Version : Ma5K



Masterz1337
February 10th, 2007, 04:32 PM
http://img73.imageshack.us/img73/5623/orginco4.jpg

Stormwing
February 10th, 2007, 04:59 PM
:o
interesting.

are the little slots along the side of the gun just creative license? cause they don't seem to be on the book cover >>

Masterz1337
February 10th, 2007, 05:08 PM
Sneeze based it off the Ma5k on the book cover, as well as the rifle from starship troopers, which is the same thing but bigger.

Syuusuke
February 10th, 2007, 05:41 PM
You know, I could've sworn it was the Battle Rifle without the scope, the MA5K on the book cover.

Pooky
February 10th, 2007, 05:56 PM
Sneeze based it off the Ma5k on the book cover, as well as the rifle from starship troopers, which is the same thing but bigger.


Looks pretty good, is the thing in the bottom a flashlight attachment?

Edward Elrich
February 10th, 2007, 06:45 PM
Wow, never thought CMT would use a gun from that book. Should be fun to use once it's finished. It does kind of look like the BR without the scope (and the ammo count on the gun, unless it's not shown in the pic)

Chief117
February 10th, 2007, 07:07 PM
Looks pretty good, is the thing in the bottom a flashlight attachment?
http://upload.wikimedia.org/wikipedia/en/0/0b/Haloonyxcover.jpgSee the bottom?on the Spartan-II giving out orders?If you see it, it could be the flashlight attatchment but there's no button.

Masterz1337
February 10th, 2007, 07:14 PM
we modeled ours off the one the s3 in the background is holding, with teh bulb thing on the bottom.

megaxp
February 10th, 2007, 07:32 PM
nice mod!

Hurrvish
February 10th, 2007, 07:43 PM
i think you should smooth off the top of the gun, that way, it would look less weird lol
or you can widen the ridges

rossmum
February 10th, 2007, 07:56 PM
You know, I could've sworn it was the Battle Rifle without the scope, the MA5K on the book cover.
How? They look almost nothing alike...


i think you should smooth off the top of the gun, that way, it would look less weird lol
or you can widen the ridges
Looks fine as is.

Pretty good work, get a good skin on that and it should be pretty nice to look at (though I'm not a huge fan of the gun's appearance).

Timo
February 11th, 2007, 02:32 AM
To me it seems too wide.

someone
February 11th, 2007, 03:13 AM
Very nice. Doesn't the Ma5K have an ammo counter too?

Reaper Man
February 11th, 2007, 03:17 AM
Smoothing errors, gg.

DaneO'Roo
February 11th, 2007, 05:13 AM
Making skin :)

TIA Gangsta
February 11th, 2007, 06:21 AM
Yeah, from first person view it looks alot like a BR without a scope.
The book cover makes it look a bit different though.

For early days, it's looking really good.

Doom
February 11th, 2007, 06:28 AM
"Smoothing errors"

No. I didn't smooth anything but the front handgrip. Ill leave that to someone else, cuz frankly I fail at it.

Also the gun based of the one the SIII is holding because I thought it looked a bit cooler then the one the SII is holding. There seems to be a variation of the gun on the cover, or thats all i could come up with.

-Doom

Dole
February 11th, 2007, 10:30 AM
Why the hell did he call you Sneeze?

And what are those red balls at the front? Nodes, markers, etc.?

Masterz1337
February 11th, 2007, 11:05 AM
His AIM is Sneezethe*** :X

Doom
February 11th, 2007, 11:51 AM
I am teh Sneezezorz. Masterz seems to like calling me that and I don't really mind =p.

-Doom

Roostervier
February 11th, 2007, 12:39 PM
Why the hell did he call you Sneeze?

And what are those red balls at the front? Nodes, markers, etc.?
Yeah I am guessing markers, probably primary trigger and smoke. Nice start, I agree though; it is somewhat wide...

I_Am_Error117
February 11th, 2007, 01:02 PM
That red thing gave me an idea...Plunger Gun. LOL


Edit: Maybe I should make a mod. It would probably scare all of y'all though ;)

Oh and I'm likeing the model :)

Masterz1337
February 11th, 2007, 03:30 PM
http://img123.imageshack.us/img123/317/ma5kfp1tx5.jpg

Hurrvish
February 11th, 2007, 04:07 PM
i agree with reaper, needs smoothing
cant wait until the skin is applied though

I_Am_Error117
February 11th, 2007, 04:13 PM
It looks croocked.......

Dole
February 11th, 2007, 06:55 PM
Why does the bolt knob look like a paddleboard?


It looks croocked.......
Because those are posing animations, not origins. And "crooked" is spelt wrong.

I would suggest keeping the left hand where it is and moving the gun and the right hand a few inches forward so that it looks like he's clutching the grip, not tugging on it.
And position the arms in general a wee bit up and to the right, that way you see more detail. I've had that problem with all of CMT's rifles so far.

Masterz1337
February 11th, 2007, 08:39 PM
http://img181.imageshack.us/img181/7599/ma5kfp2gs6.jpg

Chief117
February 11th, 2007, 09:04 PM
Totally KICK ASS! Could you show us a video or something of how it shoots too?

Random
February 11th, 2007, 09:17 PM
Totally KICK ASS! Could you show us a video or something of how it shoots too?

It looks just ok in my opinion. Although the design I think has no detail on the grip, it just looks bad right now. It looks to smooth and makes the rest of the gun look bad.

Masterz1337
February 11th, 2007, 09:17 PM
I actualy just tried, but I run an old version of fraps, and it froze. It's an awsome weapon, it's replaced the Ma5C as my favorite CMT weapon.

Pooky
February 11th, 2007, 10:12 PM
See the bottom?on the Spartan-II giving out orders?If you see it, it could be the flashlight attatchment but there's no button.

In that picture it looks like a grenade launcher attachment.



That reticule would look a LOT better without the circle parts around it

Masterz1337
February 11th, 2007, 10:13 PM
The + is where hte single shot mode will fire, the circle is where the rest of the bullets go if you fire full auto.

Hurrvish
February 11th, 2007, 10:21 PM
reticule looks weird, but i can live with it
lol masterz got owned
like i said before, i cant wait until the skin is applied

Pooky
February 11th, 2007, 10:21 PM
It still looks wierd... but at least it has logic unlike the regular Halo reticules

http://img.photobucket.com/albums/v226/SA2/halo-20070211-222232.png

JDMFSeanP
February 11th, 2007, 11:12 PM
I think it'd look better if you could at least see a tad bit of the barrel, there it looks like its missing something.

You should make a BR halo 3 style, with a long ass barrel, and just add a bigger scope for kicks, use it on a small map and replace the sniper :P

BTW TBH that new gun kinda looks like a built up auto shotty, thatd be kinda cool lol.

DaneO'Roo
February 12th, 2007, 01:27 AM
Pfft I made that reticle like that, so it coudl suport both functions, yet stil be minimal. If it had a full ring around it, for the less accurate auto fire, it would be too obstructive, yet needed to be accurate for the accurate aiming.

rossmum
February 12th, 2007, 02:08 AM
The model needs better poly distribution... the screws are really detailed, but other areas that could do with some more detail are plain and flat. Even it out a little... and perhaps add ironsights of some sort? I know the AR didn't have any, but on a weapon with a carry handle like that it just makes sense and it's not like you could say it definitely doesn't have any (I don't think so, anyway) since the pictures on the cover didn't show the gun in that much detail.

Just needs something to break the monotony along the length of the receiver.

Reaper Man
February 12th, 2007, 04:10 AM
The smoothing groups on that thing are disgusting. I see something that appears to be poorly triangulated and another part that is over-smoothed.

DaneO'Roo
February 12th, 2007, 04:13 AM
Finished skin, tweaking multipurpose, Masterz will post an update of it when he gets it in game again later.

TIA Gangsta
February 12th, 2007, 05:52 AM
Masterz, what's the exact name of that map in your sig? And is it out yet?

Masterz1337
February 12th, 2007, 01:30 PM
It's one of Leets maps that isn't released. Let's keep this thread on topic though.

We put the gun in withteh skin this morning, and it looked terrible, so we are fixing the model up, hopefully a update on this later tonight.

Limited
February 12th, 2007, 01:45 PM
O-T, the skin of the train in your sig is amazing masters, who ever made it, GJ :D

http://img181.imageshack.us/img181/7599/ma5kfp2gs6.jpg


Great position, just needs the model fixed a bit (already done I heard) and skin applied and then its rocking.

Masterz1337
February 12th, 2007, 02:31 PM
http://img124.imageshack.us/img124/8933/ma5kcs7.jpg

Stormwing
February 12th, 2007, 02:41 PM
I think the foregrip looks wrong. i mean, it just seems far to organic-like to be UNSC weaponry.

I mean, the MA5K on the Onyx cover does have a rounder grip than usual, but not as excessively as this one. and, will the trigger/handle be changed at all? it seems terribly plain right now...

Other than those things, it looks pretty damn kickass :)

Hurrvish
February 12th, 2007, 04:19 PM
looks a bit blocky XP

demonmaster3k
February 12th, 2007, 05:12 PM
please put no burst on it!
(for bungie-accuracy reasons)
ma5k's are stripped down assualt rifles not modified assualt rifles

Masterz1337
February 12th, 2007, 05:25 PM
http://img128.imageshack.us/img128/8089/orginqc2.jpg
http://img482.imageshack.us/img482/9785/orginuk2.jpg
Which set of origins do you think is better?

Edit: This gun plays differntly than any halo gun you've used before, it fires single shots, and also can fire full auto.

AAA
February 12th, 2007, 05:30 PM
http://img128.imageshack.us/img128/8089/orginqc2.jpg
http://img482.imageshack.us/img482/9785/orginuk2.jpg
Which set of origins do you think is better?

I like it the way it is in the first photo'

EDIT; Wow, you know what? the second photo llooks better because it doesn't get in the way....btw, should you make a poll for this? I mean, it's not major, but it's helpful. mb?

JDMFSeanP
February 12th, 2007, 05:47 PM
First one looks aimed up too high, but send is a lil too far over maybe...

Id try going somewhere with the first one just aimed down a little more like the second one

EDIT: Nvm i just say 2.

Masterz1337
February 12th, 2007, 06:49 PM
http://www.youtube.com/watch?v=YM7xUPtqB_A
Reload animation

Hurrvish
February 12th, 2007, 07:06 PM
pic one look more halo 1/2 on xbox-ey
pic 2 looks more like halo 1/2 on pc-ey
lol
the reload looks cool though

teh lag
February 12th, 2007, 07:29 PM
It should be noted that I rendered that animation before the updated model was ready, and before we changed the orgins so the gun wasn't angled. And don't worry, sounds are on the way.

Dole
February 12th, 2007, 07:56 PM
2nd origins are definitely the better of the two. As for the model, the trigger is way too... prominent, for a UNSC weapon.
Stick with the design of the BR55 and MA5C triggers, seeing as how they're all generally the same class.

Whoever did the animation did excellent work, but he closes the bolt unnaturally fast, even for a Spartan.

TeeKup
February 12th, 2007, 09:16 PM
Now that is a rifle. I'de hit it.

Hurrvish
February 12th, 2007, 09:30 PM
maybe hes in a hurry to kill, knowing master chief >_>
or the animator was rushed

DaneO'Roo
February 12th, 2007, 09:41 PM
Animation was rushed? Nothing seems to fast in it to me.....

I'l ask Masterz If I can post a render of my skin on the gun

Masterz1337
February 12th, 2007, 09:54 PM
http://img468.imageshack.us/img468/5427/ma5k3pxj7.jpg
marine using an Ma5K in the POA

Hurrvish
February 12th, 2007, 09:59 PM
looks good, but it made me realize one thing
halo needs anti-aliasing
really badly
EDIT: and whats with the marine's elbow? its all... weird like some vert is out of place
front grip look like it could be a chainsaw

Masterz1337
February 12th, 2007, 10:04 PM
H1 Marines have always been like that. We oonly have standard marines now, unlike spv1 where we had crewmen, and ODSTs

DaneO'Roo
February 12th, 2007, 10:46 PM
Render of gun with mah skin on it in Maya:

http://img408.imageshack.us/img408/3715/ma5krenderfi6.jpg
^ My Renders fail xD. This is the current skin and model.

Ingame:

http://img408.imageshack.us/img408/7402/ma5kingameaj7.jpg
^Thats the (kinda) old skin and model, had some issues with smoothing and uv errors and such. Also had the old grip. The newer one (1st pic) isn't ingame yet.

Hurrvish
February 12th, 2007, 10:48 PM
the skin looks very nice, but the gun is STILL a bit blocky
i dont know where

DaneO'Roo
February 12th, 2007, 10:56 PM
Smoothing errors still haven't been ironed out yet, plus from what I can see from the ghosts of Onyx cover the gun isn't exactly round anyway.

Hurrvish
February 12th, 2007, 11:01 PM
heh, just needs smoothing on some edges

legionaire45
February 13th, 2007, 01:57 AM
looks sexy besides that grip. Make it more curved for a large hand (like a spartan's)

TIA Gangsta
February 13th, 2007, 03:32 AM
Man, the grip just spoils the whole gun. It's like a big lump of claydo stuck to the front of the gun...Don't like it at all.

The reloading is awesome, very original.
But is MasterChief trying to pull the gun apart? He's being a bit violent with it isn't he? Calm him down A BIT on the pulling and inserting clip animations and calm him down ALOT on the last animation (pushing back the lever thing).

teh lag
February 13th, 2007, 05:37 AM
The reload-empty animation is a bit fast because I need to fit it into a certain range of the reload-full. The game only uses reload-empty for timing when you're allowed to fire after reloading, so the 2 anims need to be close together, otherewise you get an annoying delay. Every frame I extend reload-empty, I need to extend reload-full as well.

itszutak
February 13th, 2007, 10:01 AM
Love it.

Although...My only complaints have to do with the model.It could do with a bit less of a grip; currently it looks like a sponge grew on it, and it's a bit blocky, unlike most human weapons. <_<

Cortexian
February 13th, 2007, 11:12 AM
Is it just me, or does it look a lot like a FAMAS?
http://www.civiliangunner.com/images/FAMAS.jpg

A wider, less gay FAMAS, but it still resembles it, mainly the stock. Hell the MA5K is even a bullpup design...

AAA
February 13th, 2007, 11:52 AM
I don't mind that lump under the gun.....I like the battle scars on it and the animations being fast? easier for in-middle-of-action situations. This is great. Thanks ^_^

Pooky
February 13th, 2007, 01:21 PM
omg Marathon

Suddenly you kick total ass dano

http://www.civiliangunner.com/images/FAMAS.jpg

I happen to like that gun

DaneO'Roo
February 13th, 2007, 02:47 PM
lol the front grip looks like that because i wanted it to look more like its got grip on it, like a rubber coating or something, but i think ill remove it,and go for a clean look again.

SnaFuBAR
February 13th, 2007, 06:00 PM
now that i see it skinned, it's incredibly basic and very boring. not that the skin is bad, just the model is sub-par.

also, dano, remember what i said about over-working your skins? this is really overworked. the scratches radiate in a fashion that makes them extremely unconvincing and are far too uniform. it lacks a lot of highlights, and the barrel is "wtf". you've done far better work.

AAA
February 13th, 2007, 06:32 PM
I don't know....you should add more scrathes...no major scratches...but you can see it in the light while reloading it or something

SnaFuBAR
February 13th, 2007, 06:52 PM
wtf? more scratches is the last thing it needs. it's already overworked.

AAA
February 13th, 2007, 07:52 PM
wtf? more scratches is the last thing it needs. it's already overworked.

I meant somewhat invisable scratches unless it's shown in the light.......it's not overworked, I think it's fine. :)

Chief117
February 13th, 2007, 09:21 PM
Some sort of custom barrel would be nice. Just look at it! It looks like a regular gun barrel rather than a CMT gun!

Edward Elrich
February 13th, 2007, 10:02 PM
lol, I found the egg! (metroid obviously found it too, there actually is an egg on the gun) Good job on the skin, looks better skinned than the other guns (but then I can see it with good graphics)

DaneO'Roo
February 14th, 2007, 05:21 AM
In trying to please everyone else, I won't be pleasing myself, and tbh, if I'm not pleasing myself while creating something, I may as well just not do it in the first place. For those who like it as is, great, for those who don't well sorry, but this is how I wanted the gun to look. If the model looks like crap, it aint my fault (yet).
I love the way it is, but I'll try tone down the detail. I certainly do not want it to look like a fake, overly shiny unrealistic plastic toy gun, like so many other guns in other games I've seen that has no natural damage.

I'll see what I can do. I would like to please most people :(

Reaper Man
February 14th, 2007, 07:34 AM
It looks like a regular gun barrel rather than a CMT gun!
And what, pray tell is do you define as a "CMT gun"?

CtrlAltDestroy
February 14th, 2007, 08:44 AM
TBH, I think the way he grips the weapon is very unnatural and awkward.

rossmum
February 14th, 2007, 08:45 AM
Wondering that myself, Reaper...

Limited
February 14th, 2007, 09:19 AM
Grips pretty crappy IMO, looks better in 1st person that 3rd lol

I suggest taking it off totally and see what it looks like...

Animations are great...old in game skin was good..Its pretty good.

Chief117
February 14th, 2007, 10:54 AM
And what, pray tell is do you define as a "CMT gun"?Well, I gues I wasn't specific enough. CMT gun would be something so original, like the Spartan Laser, They took the concept and made it into a great looking weapon. I mean by that the barrel isn't as creative as what CMT does that we've all grown to like.

itszutak
February 14th, 2007, 02:15 PM
The spartan laser is H3... <_<;

Unless you mean that it's not as well-modeled and clean as most of the CMT models;

I agree on that. >_>

Masterz1337
February 14th, 2007, 02:29 PM
^I'll drink to that as well.

Pooky
February 14th, 2007, 03:17 PM
And what, pray tell is do you define as a "CMT gun"?

lol grammars


I like the skin just the way it is, just maybe take a couple of the scratches off. It doesn't look plastic to me

Chief117
February 14th, 2007, 07:22 PM
The spartan laser is H3... <_<;

Unless you mean that it's not as well-modeled and clean as most of the CMT models;

I agree on that. >_>
Yeah, This gun's skin is pretty bland and boring. It needs more..eh, I don't know how to say, uh more..detail. Sorry If it's too general but that's the only word that comes close enough.

Boba
February 14th, 2007, 07:37 PM
TBH, I think the way he grips the weapon is very unnatural and awkward.
I miss your fp animations. http://img261.imageshack.us/img261/4038/36740764pi5.png
Anyway, the skin should have more detail and little things (Like ID numbers and ammo specifications, also cuts and scratches.) I also like the top position bettter; it reminds me of how you hold m16's and such in other games. (You should also give it a Point-Sight scope.)

DaneO'Roo
February 14th, 2007, 07:49 PM
wth is with this "non clean" bullshit. It looks fucking too clean to me >_>

I'm NOT making it a super uber shiny chromed out plastic fake toy looking grey brick.
It's a metal gun, metal get scratched, it corrodes on the surface. I'm NOT making a sleek sexy shiny ipod skin >_> Wth is the point of making a hi res texture for a gun, when your not going to show all the detail? Next gen games may as well just use 512 skins, because of all that unecessary detail >_>

Needs to be seen ingame, properly, with the shaders moving and such.

but yes, the grip skin is just lol. I'm making it better now, removing that ghey rubber look I had on it.

SnaFuBAR
February 15th, 2007, 04:02 AM
dano, the scratches suck. period. there's no way around that. get more contrast on it, chill out on the scratches and actully make em look like scratches from wear and tear, not like an angry gradeschool kid sat there with some keys and went at it as tho they were crayons.

it looks like you focused most of your efforts on the scratches. and the grip. the rest is BLEHHH.

Limited
February 15th, 2007, 04:36 AM
wth is with this "non clean" bullshit. It looks fucking too clean to me >_>

I'm NOT making it a super uber shiny chromed out plastic fake toy looking grey brick.
It's a metal gun, metal get scratched, it corrodes on the surface. I'm NOT making a sleek sexy shiny ipod skin >_> Wth is the point of making a hi res texture for a gun, when your not going to show all the detail? Next gen games may as well just use 512 skins, because of all that unecessary detail >_>

Needs to be seen ingame, properly, with the shaders moving and such.

but yes, the grip skin is just lol. I'm making it better now, removing that ghey rubber look I had on it.Scratches arnt even in the place where they'd occur in real life, maybe thats why it looks dumb?

Sure were not going to ultra realism but meh slapping scratches on at least make them in a sort of feasible places lol.

http://img143.imageshack.us/img143/5720/ehnk5.jpg

AAA
February 15th, 2007, 11:49 AM
Good observation, I believe he's right :)

DaneO'Roo
February 15th, 2007, 05:06 PM
Heh, yeah sorry about those ones. I thought they didn't look right at the time. Me fixes it

Chief117
February 16th, 2007, 03:49 PM
Yeah that makes a lot of sense actually, When a gun is dropped those are usually the points where the gun would dent, or get scratched.

JDMFSeanP
March 6th, 2007, 01:45 PM
Size: Handheld, Two-Handed
Damage Per Hit: Medium
Magazine Size: 45 rounds
Maximum Ammunitio:n Unknown
Fire Mode: Automatic
Ammunition Type: 7.62mm rounds
Operation :Gas System
Rate of Fire: High, Fully Automatic, 11 rounds per second
Accuracy Medium: Range Short to Medium Range
In case u wanted that info.

Dole
March 6th, 2007, 02:14 PM
Masterz posted the Halopedia page a while back.

AAA
March 6th, 2007, 03:46 PM
any updates on this weapon that we will be playing with? btw, is this going to be in SPv2?

Dole
March 6th, 2007, 03:48 PM
Oy vey, what a schlemiel.

AAA
March 6th, 2007, 03:56 PM
Oy vey, what a schlemiel.

Seriously man, you keep your unnecessary thoughts to yourself about me and I'll keep mine. End of Story.:eyesroll:

DaneO'Roo
March 6th, 2007, 04:59 PM
I'm going to make a short video of the ma5k in use in the SP

Chief117
March 6th, 2007, 05:35 PM
o sweet it's gonna be kick-ass!

DaneO'Roo
March 6th, 2007, 06:32 PM
http://files.filefront.com/Ma5kwmv/;6875102;;/fileinfo.html


little video showing off the ma5k in it's current state. Improvements are being made though, so expect an update soonish.

Chief117
March 6th, 2007, 07:10 PM
Holy crap that's so cool!

Elite Killa
March 6th, 2007, 07:37 PM
That's very impressive! Keep up the good work! :)

Dole
March 6th, 2007, 07:39 PM
And I was going to say "a four pronged fire effect would look really good on this," but I guess that wasn't necessary. :p

DaneO'Roo
March 6th, 2007, 08:05 PM
:P yeah, due to the guns flatness on the sides, it doesn't have alot of depth in it's normal first person view. All that is being taken care of, though.

AAA
March 6th, 2007, 08:29 PM
whoa :eek: now all it needs to have is awesome shinyness of the AR:D btw, I love the skinning on the walls whoever did that. That looks killer.

EDIT: How does that Grenade counter work??? does it go idle and dissapear, than when you pickup or throw any grenade from directory, it appears again??? it's kinda weird...

DaneO'Roo
March 6th, 2007, 08:54 PM
I think the AR is too shiny tbh. In 3rd person its chrome, and doesn't look right. I could have ended up having the AR look more realistic, and bring out the detail in it more, but masterz want's to keep the shiny.

Pooky
March 6th, 2007, 09:25 PM
Finally someone agrees with me that the ultra chromeness is not only impractical in combat but funny looking

AAA
March 7th, 2007, 09:48 AM
Keeping the shiny!

:highfive:

Why not send some picture of this realistic AR? I've gotten a bit curious as to what it would look like.

n00b1n8R
March 7th, 2007, 03:24 PM
needs more meat. i know it's more practicle like this but it doesn't give the impression of a big killer gun. also, needs more detail on the side in the FP.

<333 the re-load animation.
n00b out

TIA Gangsta
March 7th, 2007, 04:17 PM
Youtube upload anyone?
I don't feel in a downloading mood...

someone
March 7th, 2007, 05:16 PM
Love it!:D
It only needs more detail and an ammo counter would be nice.

DaneO'Roo
March 7th, 2007, 06:29 PM
The guns not meant to have an ammo counter.

Pooky
March 7th, 2007, 09:01 PM
The guns not meant to have an ammo counter.

One thing though, could the reticule maybe be just a LITTLE bit smaller? I don't know how you can even see through it... frankly, I hate Bungie style reticules. I went into Halo Pc and replaced all the reticules with +

Masterz1337
March 7th, 2007, 09:27 PM
The reticle is perfect for it. It has the small crosshair for single shot, and the bigger outer part for the full auto.

TeeKup
March 8th, 2007, 04:26 PM
Smoothing on the back of the gun is terrible. It looks like the rear of the gun and the slope are all one object.

Pooky
March 8th, 2007, 04:27 PM
The reticle is perfect for it. It has the small crosshair for single shot, and the bigger outer part for the full auto.


Yes I realize that, but in that video I can't SEE through it. I _hate_ big reticules. =\

DaneO'Roo
March 8th, 2007, 04:49 PM
Smoothing on the back of the gun is terrible. It looks like the rear of the gun and the slope are all one object.


what? You don't even see the back of it in that video, and if you refering to the actually modelled in dip at the back, thats meant to be there.

Dole
March 8th, 2007, 05:22 PM
Ah, I caught a glimpse of your signature on the back of the magazine. Good work.

TeeKup
March 8th, 2007, 05:48 PM
Where the top grip thing meets the gun. >_> its all one smoothing group. IDK that looks ugly to me.

PenGuin1362
March 8th, 2007, 06:23 PM
model lacks detail. it's just so bland.

Hurrvish
March 8th, 2007, 09:21 PM
wow, i didnt even notice the signature until dole mentioned it.
... i have bad eyes :(

the model might seem too bland cuz weve seen too much of the ar/br counters. were just not used to blank sides on the back

Dole
March 9th, 2007, 07:33 AM
I don't like the trend with the AR and BR, and now with the MA5K... the way he holds it in FP looks like he's firing from the waist, not from the shoulder. Move them up. All three.

itszutak
March 9th, 2007, 10:01 AM
The reload animation looks like crap IMHO :/

Dole
March 9th, 2007, 10:21 AM
The reload animation looks like crap IMHO :/
The concept or the execution?

Hurrvish
March 9th, 2007, 03:39 PM
there was a concept?

i think the reload looks great, the magazine insertion looks..... unusual in a good way

DaneO'Roo
March 9th, 2007, 06:41 PM
That reload animation is the only way the model would be able to be reloaded. The clips slides back and locks in place upwards. I'd LOVE to see someone do a better animation with that model. I think it looks great


And the the model lacks depth on the sides, plus theres some errors in the uv's that need fixing up. I think Sneeze is fixing those though.

AAA
March 9th, 2007, 07:00 PM
soo....in percentage. How far do you think the gun is complete?

PenGuin1362
March 9th, 2007, 08:14 PM
i'd say about 50%....model really needs work

TeeKup
March 9th, 2007, 08:23 PM
The top needs work. It looks like you can use that grip/bar as a cutting tool. Which makes the gun look just about retarded.

itszutak
March 12th, 2007, 09:45 AM
The concept or the execution?
execution. He just slides the clip in, without any resistance and very slowly. <_<

AAA
March 12th, 2007, 02:12 PM
execution. He just slides the clip in, without any resistance
oh, idk. Maybe because he can pick up a effin building.

Pooky
March 13th, 2007, 01:31 PM
He could slide it in faster though rofl , I hate slow ass bullshitty reload animations in games. Reloading should be a necessity but not an inconvenience

Hurrvish
March 13th, 2007, 05:13 PM
grip looks like a 50 year old hookers ass.... or a bumpy balloon :) no offense, but jsut saying it needs some work on it
either way, its huge and bumped a little too much

n00b1n8R
March 14th, 2007, 12:28 AM
why would a 50YO hooker's ass be bumpy?

i thought hookers went broke when they hit 33 >.>

Masterz1337
March 14th, 2007, 12:39 AM
Apparently you've never seen borat. Now get this on topic, or I will lock it.

Leiukemia
March 14th, 2007, 01:48 AM
I love the animation. One thing I can't stand about the model though; It needs some sights in the carry handle, sort of like a famas. It just looks gay with that little dip in the top, with sharp edges.

SnaFuBAR
March 14th, 2007, 02:07 AM
yeah, you guys need to pay more attention to details like that.

rossmum
March 14th, 2007, 02:08 AM
oh, idk. Maybe because he can pick up a effin building.
Yeah, because he's really going to use that much force to reload the rifle, and potentially damage it in doing so :rolleyes:


I love the animation. One thing I can't stand about the model though; It needs some sights in the carry handle, sort of like a famas. It just looks gay with that little dip in the top, with sharp edges.
Agreed.

Doom
March 14th, 2007, 02:37 PM
I haven't worked on this model for a long time, I just finnished up finals in school and and am working on a personal model and the SPI Biped. I haven't opend max in almost 2 weeks now so you can tell I have been busy >.< .

If you don't like how the model is or the errors in it, talk to SMASH about it becuase hes the one working on it now.

-Doom

Masterz1337
March 17th, 2007, 11:14 AM
http://img337.imageshack.us/img337/2687/ma5kwn6.jpg
Any complaints?

Hurrvish
March 17th, 2007, 11:15 AM
looks good to me

TeeKup
March 17th, 2007, 11:24 AM
The pistol grip looks far too boxy. But thats just me.

Reaper Man
March 17th, 2007, 12:20 PM
The pistol grip looks far too boxy. But thats just me.
Too boxy? That's an understatement. It is a box.

TeeKup
March 17th, 2007, 12:24 PM
Too boxy? That's an understatement. It is a box.

Yeah. I never understood why bungie left the BR pistol grip as just a box. It ruined the entire gun.

Masterz1337
March 17th, 2007, 12:30 PM
The grip really doesn't matter, since you never see it in fp.

someone
March 17th, 2007, 12:48 PM
Looks nice:)

TIA Gangsta
March 17th, 2007, 01:36 PM
Looks awesome, but the grip spoils it... Can't you make it just a bit smaller?

Pooky
March 17th, 2007, 03:46 PM
Yes I have a complaint it sucks. ... nah, I actually like it. Then again I didn't hate it in the first place

n00b1n8R
March 17th, 2007, 06:01 PM
grip looks fine to me. like a big meaty chunk of rubber.
which would also be heavy.

CACHUNK! *elites head caves in*

DaneO'Roo
March 17th, 2007, 07:25 PM
yeah, the handle needs massive imrpovement, tis just a box

Leiukemia
March 17th, 2007, 07:39 PM
Could you give a close up shot of the sights?

TeeKup
March 17th, 2007, 08:30 PM
I really dont like the position of the thumb in the animation. Why would the pads of his thumb not touch the gun itself?

rossmum
March 17th, 2007, 08:57 PM
Could you give a close up shot of the sights?
Seconded.

I_Am_Error117
March 17th, 2007, 09:44 PM
The grip can be called:

THEMEGAGRIPBOXELITEDHEADBEATERTHINGY

that means less box ;)

Hurrvish
March 18th, 2007, 10:38 AM
http://upload.wikimedia.org/wikipedia/en/0/0b/Haloonyxcover.jpg
i say make the grip like the spartan-II's ma5k

Dole
March 18th, 2007, 11:39 AM
That big chunk of rubber is probably an auxilliary grip that fits over the forearm.

Eh, make 'em both and then we'll compare for shits and giggles.

Edward Elrich
March 18th, 2007, 12:46 PM
Looks good. I would assume the grip is some sort of shock absorber or something to lessen the kickback from the gun when it fires?

Hurrvish
March 18th, 2007, 12:53 PM
spartan IIIs are young, so they need something big to grip ;)

Masterz1337
March 23rd, 2007, 10:00 PM
http://img262.imageshack.us/img262/7561/mafucking5kds0.jpg
I love conscars. And that UVW should be fixed tomarow.

TeeKup
March 23rd, 2007, 10:04 PM
Now is the smoothing fixed? Or is that just the texture?

http://img87.imageshack.us/img87/6968/mafucking5kds0ov9.jpg

There ya go.

rossmum
March 23rd, 2007, 10:30 PM
http://i22.photobucket.com/albums/b335/rossmum/Untitled-1copy-7.jpg
Plus what Teek said.

Pooky
March 24th, 2007, 01:12 AM
I love conscars.

me too <33


spartan IIIs are young, so they need something big to grip ;)

That is gross.

n00b1n8R
March 24th, 2007, 01:27 AM
fuck i can't rep you V_V
what ross and teekup said.

PenGuin1362
March 24th, 2007, 01:42 AM
yea so it would be damn near impossible to make perfect shots every time with just a forward sight. the point of a rear sight is so you can align it with the forward sight and the barrel...so yea, needs a rear sight. and cocking mechanism is def to small.

AAA
March 24th, 2007, 01:44 AM
I agree with everything except with that grip, that grip looks fine...

rossmum
March 24th, 2007, 04:14 AM
No, it looks like a fucking NERF gun. Seriously, I've seen less ridiculous grips on kid's toys.

n00b1n8R
March 24th, 2007, 06:22 AM
wtf is a nerf?

i still say it looks nice and meaty for a big *KATHUD* on the back of a brute's skull..

rossmum
March 24th, 2007, 08:09 AM
You don't know what NERF guns are? They were all the rage about 6-7 years ago, they were toy guns that shot foam rods. That's why the term 'nerfed' is used to describe weapons that have been weakend in games.

Dole
March 24th, 2007, 11:27 AM
And that UVW should be fixed tomarow.
Does anyone on the internet know how to spell tomorrow?


fuck i can't rep you V_V
None of that deserved a rep.


yea so it would be damn near impossible to make perfect shots every time with just a forward sight. the point of a rear sight is so you can align it with the forward sight and the barrel...so yea, needs a rear sight. and cocking mechanism is def to small.
Troof.
Why would there be a forward sight and no rear sight?
Also concerning the cocking mechanism, where the hell is the bolt?


wtf is a nerf?

i still say it looks nice and meaty for a big *KATHUD* on the back of a brute's skull..
Wtf is a nerf? Are you f--king kidding me? A three year old could answer that question.

Now, explain to me why a two-inch thick piece of rubber(?)would break through someone's skull. If I couldn't put a hole in your head by shooting a [real] handball at you, how would I have any chance of doing that if I tapped you on the head with it? A melee with the forearm of any weapon is useless. Go try it.

Stop whining about "well I tink its a big enuff chunk of rubber to *KATHUD* some elite on teh bakc o th eskull, hurr, hurr."
I figured you would've outgrown being noobinator after god knows how long... but you're still using "big and "meaty" in the same clause.

SMASH
March 24th, 2007, 02:18 PM
Alright, I've been working on the gun but I'm kind of rushed cause I got to get to work ASAP.

Here's a render:
http://img19.imageshack.us/img19/8519/renderch4.png

Here's it ingame (fp):
http://img114.imageshack.us/img114/363/fppw3.png

Floating:
http://img488.imageshack.us/img488/4780/floatlv6.png




I know the skin will have to be redone, but do you guys like the changes? If you do, I'll probobly alter the fp anims to better suit the gun as well...

Dole
March 24th, 2007, 02:41 PM
This grip is like Larry King's forehead: it just keeps getting bigger.

I_Am_Error117
March 24th, 2007, 03:31 PM
This grip is like Larry King's forehead: it just keeps getting bigger.


You would think they woulld get the point, eh?

TIA Gangsta
March 24th, 2007, 04:28 PM
My god the texture of the grip is TERR-I-BLE!
And atleast it's gotten a bit smaller... I think...

Hurrvish
March 25th, 2007, 07:52 PM
i like the new grip model, but not the skin. looks like someone just ate the parts of the gun, spat it out, and squished it into a grip form

im sure dano will take care of everything tough ;)

Leiukemia
March 25th, 2007, 07:57 PM
The sights are pretty lame. You need a point at the fron and the double point at the back. Something like a rear m16 sight would look good. And I actually preferred the older grip, if it was just scaled down a bit.

Con
March 25th, 2007, 08:49 PM
UPDATE


I've got a new update on the Ma5K, it's in its final stages now. I finished the new skin for it today, complete with a new grip texture, replacing the one that you guys hate so much. Pretty much the whole skin has been re-done.

I can also tell you guys that we'll have something special for you tomorrow, so keep your eyes open!

Here's a picture of the Ma5K ingame

http://img181.imageshack.us/img181/3554/4screenshot00ju9.jpg

Don't forget, fun stuff tomorrow!

Pooky
March 25th, 2007, 08:50 PM
Animation in that screen looks like of BR-ish, but cool.

rossmum
March 26th, 2007, 02:15 AM
Does anyone on the internet know how to spell tomorrow?
I do. :woop:


Also concerning the cocking mechanism, where the hell is the bolt?
Inside the gun? The handle is that pentagonal tab.


This grip is like Larry King's forehead: it just keeps getting bigger.
Yes.

Also, I suggest you research how a gun works, SMASH. You got rid of the cocking lever entirely, meaning there's no way of cocking the weapon, meaning it flat out won't work. Those sights are also terrible. How are you meant to aim with a rear aperture and - wait for it - a front aperture? Haven't you ever seen ironsights before? They have a post, ramp, bead or some other such protrusion in the centre and usually some sort of protective hood or side panels (in this case, the sides of the handle serve that purpose). The reasoning behind the post is that you line it up dead centre with the aperture at the rear, so you can be sure you're lined up perfectly on your target. Two apertures is less than useless.

someone
March 26th, 2007, 09:45 AM
Like the new model, skin and BR style reload :P

AAA
March 26th, 2007, 03:00 PM
I'm satisfied with it's progress. Very nice =)

Pooky
March 26th, 2007, 07:16 PM
Well, I like the weapon itself, and the model and skin are allright... but I really don't like the animations. The reload is way too slow, and when you melee, the chief doesn't take his hand off the grip, so you're smashing your fingers against the wall. Ouch. If the reload is just speeded up (come on he's the freaking chief) and the melee is a little more realistic, this could be every bit as cool as a canon Halo game weapon.

rossmum
March 26th, 2007, 09:08 PM
Well until the issues I pointed out are resolved, clubbing opponents is all that it's good for...

Edward Elrich
March 28th, 2007, 11:25 AM
To everyone complaining about the grip: stop. It's going to be in the final release, or CMT would have taken it off of the gun. It looks to me like it's a shock absorber so it won't "walk" upwards like the H2 SMG does.

Leiukemia
March 28th, 2007, 05:16 PM
?? Bigger grip does not equal shock absorbtion.

AAA
March 28th, 2007, 06:55 PM
The melee will be changed, right?

Pred1ator
March 28th, 2007, 06:59 PM
i like the melee, but i like it more when the gun goes out more in the melee

Pooky
March 28th, 2007, 07:27 PM
i like the melee, but i like it more when the gun goes out more in the melee

<_<

You didn't notice how he doesn't remove his hand from the grip when he smacks people with it? Wouldn't that kind of hurt?

rossmum
March 28th, 2007, 07:30 PM
To everyone complaining about the grip: stop. It's going to be in the final release, or CMT would have taken it off of the gun. It looks to me like it's a shock absorber so it won't "walk" upwards like the H2 SMG does.
It looks to me like you need to research what the hell you're talking about before you say it. A bigger grip isn't a 'shock absorber' of any sort... where the hell would you get an idea like that? A gun recoils up, back, and usually to the left, not down...

In any case, it may lessen the recoil slightly by weighing the front end down (sometimes more mass can lessen recoil, though not by a whole lot for such a small rifle), but it'd also make it awkward to carry and fire and add extra mass that isn't necessary.

In short: NO.

DaneO'Roo
March 28th, 2007, 07:36 PM
I believe he hits them with the handle of the gun, not the grip.

n00b1n8R
March 29th, 2007, 12:59 AM
WELL FIX IT.

and again, i say *KATHUD*

Masterz1337
March 29th, 2007, 06:39 AM
Just because an animaton doesn't apeal to you doesn't mean it's going to be changed.

Edward Elrich
March 29th, 2007, 07:27 AM
To everyone flaming me about my comment on the grip:
I never said anything about a BIGGER grip. I was speaking about the grip in general. And I should clarify what I said, since I mistyped what I said last time. The grip is probably there to allow more stability of the gun, so it stays relatively in one spot.

rossmum
March 29th, 2007, 09:09 AM
To everyone flaming me about my comment on the grip:
Oh, so posting the facts is flaming now? Sorry, I wasn't aware of this change to the forum rules. Perhaps you could link me to the corresponding post?


I never said anything about a BIGGER grip. I was speaking about the grip in general. And I should clarify what I said, since I mistyped what I said last time. The grip is probably there to allow more stability of the gun, so it stays relatively in one spot.
Instead of making an incredibly massive and awkward grip, weights could be put in the forward end of the gun to serve the same purpose without making a ridiculously bulky forend and making the gun harder to handle.