SnaF needs help!! ADVENT & PARIAH!!
I'm eager to release a couple of well modeled covenant mp maps, but, I am no good at texturing. I know there's people in this community who are very talented when it comes to texturing maps, so I'm going to need some help here.
The first one is Advent, which I'm sure a few of you remember. M5clan was nice enough to help me, and made some great h2 covie bitmaps for me. Yes, it would have been easy to use ripped h2 bitmaps. But, it also would've been easy to just throw together ripped meshes instead of modeling it, but, I like to model. So I figured i'd like this to be full custom. Here's a few renders.
http://img129.imageshack.us/img129/8582/1vp6.jpg
http://img135.imageshack.us/img135/1724/2lh2.jpg
http://img242.imageshack.us/img242/8766/3pe0.jpg
http://img83.imageshack.us/img83/433/4lv8.jpg
If you want to help, please PM me with examples of your previous map texturing work. It would be great if you had examples of covenant texturing you've done.
I also thought this would be a unique opportunity for the community to decide how they want to play on a map. I've grown a little tired of Pariah, so I decided I'll let the community play their hand in it's mp layout. At the moment, it's merely the same layout as what you would find if you were to play the SP level in H2. It's not exactly a productive MP layout, now is it?
so, here's a few renders of the map as is, and then some renders for you guys to use in photoshop to create a layout (following post). Please suggest a good layout that you guys think will be fun. Later, I'll create a new topic and choose the best 3-5 layouts, and let the community vote on the best one. Have fun!
http://img291.imageshack.us/img291/8955/p2xy5.jpg
http://img156.imageshack.us/img156/4256/p1ln9.jpg
Council chambers and it's exterior details.
http://img216.imageshack.us/img216/2743/ex2nn5.jpg
http://img172.imageshack.us/img172/816/ex1ip6.jpg
http://img172.imageshack.us/img172/5160/cc2sf2.jpg
http://img165.imageshack.us/img165/5985/cc1zk9.jpg
Re: SnaF needs help!! ADVENT & PARIAH!!
Re: SnaF needs help!! ADVENT & PARIAH!!
Umm, unless you're going to UVW it that way, I'm not seeing how this means of texturing will work. Even then, you'll have stretched and untextured areas.
Re: SnaF needs help!! ADVENT & PARIAH!!
whoever will be uv and texturing it will get the .max. i thought that was common sense.
Re: SnaF needs help!! ADVENT & PARIAH!!
I was sure it was common sense that one would get the max file also.
Re: SnaF needs help!! ADVENT & PARIAH!!
Yeah, I figured it was common sense as well. Hence the confusion with you posting renders to photoshop.
Re: SnaF needs help!! ADVENT & PARIAH!!
if you re-read the post, they're so people can arrange a layout for the pariah bsp. the best 3 will later be voted on.
Re: SnaF needs help!! ADVENT & PARIAH!!
Cool, I might think up something later on.
(Pssst, control room when you get the time pl0x, I'm getting the Source SDK soon and Reaper is redoing the exterior a lot cleaner) :D
Re: SnaF needs help!! ADVENT & PARIAH!!
Re: SnaF needs help!! ADVENT & PARIAH!!