Rigged for weapon is possible ?
Hello
Rigged for weapon is possible ?
The weapon
http://img13.imageshack.us/img13/8350/errreur.png
The list
http://img46.imageshack.us/img46/6821/listei.png
The rigged
http://img13.imageshack.us/img13/9809/rigged.png
I tested:
Quote:
frame_gun
...frame_tube_l
......frame_tube_center
.........frame_tube_r
...weapons
tube
Quote:
frame_gun
...frame_tube_l
......frame_tube_center
.........frame_tube_r
...tube
...weapons
Quote:
frame_gun
...frame_tube_l
...frame_tube_center
...frame_tube_r
...weapons
tube
Quote:
frame_gun
...frame_tube_l
...frame_tube_center
...frame_tube_r
...tube
...weapons
How ? :ohdear:
Re: Rigged for weapon is possible ?
Yes, it is possible. You need to have the objects linked in some sort of hierarchy though. (From your picture, it doesn't look like you have them linked).
ex:
Quote:
frame gun
weapons
tube
frame tube_l
frame tube_center
frame tube_r
Also, your nodes' names need to start with "frame " - I don't think tool (or any exporter for that matter) will recognize something starting with "frame_"
You also will need to export the .jms file using something other than Blitzkrieg (for example, the BlueStreak maxscript), since Blitzkrieg doesn't support rigging.
Re: Rigged for weapon is possible ?
Ha thx !
I exported with Blitzkrieg ^^
The double rigged is not possible ?
The dual rigged :
http://img51.imageshack.us/img51/8909/dualrigged.jpg
The error exporting dual rigged:
http://img194.imageshack.us/img194/5...ublerigged.png
Re: Rigged for weapon is possible ?
You need to set the "bone affect limit" in the Skin modifier (go to "Advanced Parameters") down to 2. Halo only supports 2 bones per vertex (though you can have as many bones in the rig total as you want).
Re: Rigged for weapon is possible ?
I do not understand
Sory me french :(
Or is "Advanced Parameters" in 3Ds or in Guerilla ?
Re: Rigged for weapon is possible ?
Re: Rigged for weapon is possible ?
Quote:
Originally Posted by
GAIGHER
I do not understand
Sory me french :(
Or is "Advanced Parameters" in 3Ds or in Guerilla ?
Quote:
Originally Posted by
teh lag (Translated French)
Vous devez définir l'os "affecter" limite dans le modificateur Skin (allez dans "Paramètres avancés") en bas Ã* 2. Halo prend en charge que 2 os par vertex (bien que vous pouvez avoir autant de beaucoup d'os dans le total Rig comme vous voulez).
The message you have entered is too short. Please lengthen your message to at least 1 characters.
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Re: Rigged for weapon is possible ?
Ok sory
Thx all
look the mouv posing animation : http://www.xfire.com/video/1c0bb5/
(sonds , effect , hud ... not finished yet)
Re: Rigged for weapon is possible ?
Looks very nice, however it seems to move a bit too slow.
Maybe make it go a little bit faster?
Est très joli, mais il semble se déplacer un peu trop lent.
Peut-être la faire un peu plus vite?