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Halo Reach Mission 10 Pillar of Autumn
Hi everyone, I'm making a movie called the sacred ring, it starts off from where you leave on reach, to the end of pt 1 where the elites start their campaign against the covenant and humans, and activate Halo after they find out it will kill all sentient life, thus prepared to kill themselves for vengance against the humans and revenge upon the Hierachs for keeping secrets from them.
So what I would like is a multiplayer conversion of the last part in the last Mission in reach, the pillar of autumn, so i can begin making my movie.
BTW, it will only be me in the game so don't go saying multiplayer + ai= do not sync.
All I need is a covey ship in the air, The Pillar of autumn at a docking station and ai's in the middle having a fight, i don't want too many ai's, just about 5 elite, 3 grunts and 2 jackals, and 2 spartans, 5 marines, and 3 crew members.
Here is a pic for what i mean
Attachment 1939
Re: Halo Reach Mission 10 Pillar of Autumn
Okay, congratulations, have fun
Oh are you expecting someone to do it for you? Because that's not going to sit well
Re: Halo Reach Mission 10 Pillar of Autumn
Re: Halo Reach Mission 10 Pillar of Autumn
Quote:
Originally Posted by
Ifafudafi
Okay, congratulations, have fun
Oh are you expecting someone to do it for you? Because that's not going to sit well
ya hat won't sit well lol, anyway why won't the map sit well? It will have a covey cruiser in the air, poa at a docking station and not alot of ai's in the middle. I don't want a lag for my movie, though i can do without this map
Re: Halo Reach Mission 10 Pillar of Autumn
The main reason it won't sit well is because it's highly unlikely someone will be keen to do this work for you. Why not try and attempt to create the scene yourself?
Re: Halo Reach Mission 10 Pillar of Autumn
Coz i don't know how to use 3ds to make a landscape, or even use 3ds :(
Besides my sapien won't work and I don't know how to add tags in sapien.
Re: Halo Reach Mission 10 Pillar of Autumn
To add onto what Timo said, perhaps if you show some work and prove that you're able to do a project like this one (and do it decently as well), then perhaps some people would be interested in joining you.
Re: Halo Reach Mission 10 Pillar of Autumn
Didn't 2011 just start? I thought these kids stopped doing this around 08.
Re: Halo Reach Mission 10 Pillar of Autumn
Quote:
Originally Posted by
TeeKup
Didn't 2011 just start? I thought these kids stopped doing this around 08.
not this kid
and just so u guys know
a 13 yo wouldn't have much experience in 3DS max
and my machinima's are on this link
http://www.youtube.com/watch?v=Fp6TX...x=0&playnext=1
hope u like them
Re: Halo Reach Mission 10 Pillar of Autumn
I'm sorry, but that was not very impressive. How long did that take you to make?
E: You really need to work on camera control for a start, before you move onto bigger projects