~~~~~~~~~~~~~ V2 CHANGELOG:
~~~~~~~~~~~~~
-All of the stairs have been fixed and you will have no problem using them
-The "Air lift" now has a red gravity field (marking Red's side of the map). It has improved gravity lifts that will no longer allow you to get stuck and should propel you up and out of the device, their area of effect is also smaller so the lifts are more precise in action
-Fixed some UV/texture issues that most people would never notice
-Extra decals (H2MT logos and such) hidden in the areas of the map you cannot go to
-Extra death trigger planes preventing normal in-game methods of escaping the playable map area
-Extra team spawns
-The Rocket spawn was moved just a tad for easier pickup
-Updated weapon types and weapon spawn timing
-Added a cinematic text intro (host only)
-Removed three custom weapons that snuck in in the first version (I put them in globals and did not know what it would do back then), this also reduces the map size by a little
-The HCE Pistol remains on display but just out of reach
~~~~~~~~~~~~~ INSTALLATION:
~~~~~~~~~~~~~
Put map file here C:\Users\USERNAME\Documents\My Games\Halo 2\Maps
Starting Weapon:
H2 Battle Rifle
Secondary Weapon:
H2 SMG
Credits:
Johnnyblaz20 - BSP extraction/assembly, shaders, textures
Kills Alone - BSP assembly, shaders, textures, netgame settings, spawns
Certain Affinity - original creators of the official H2X DLC release
Bungie - original creators of Hang 'Em High
Looks sexy. I wasn't really a fan of the original Hang em High, but this looks pretty nice.
December 24th, 2011, 07:24 PM
supersniper
Re: Tombstone V2
if only it was an exact port from the xbox one...
December 25th, 2011, 08:44 AM
Resinball
Re: Tombstone V2
Well it is higher rez, so yeah you got me there.
Its almost exactly the same SuperSniper, I even placed the netgame settings at the exact same co-ordinates. I would like to know what is different that bothers you so I can improve it if need be.
I am aware that the air lift effect is wrong but I think its pretty minor. The steps and lift where my main concerns but then playing it today I found one tiny oversight; there is one step, a tiny step but a step none-the-less, that could use a invisible assist. I thought I got em all, even in testing...pretty sure this annoys me more then anyone else.
looks good
and
hahaha @ steve and moose. My favorite old guys at mm no doubt.
steve: How the f*** did i get assassinated LIKE where the F*** is this Guy?!?!
H2MT Tombstone AI Single Player - Combat Test Footage
Based on the H2MT Tombstone Version 2 scenario source, this is one part of a Mombasa based Custom Single Player campaign for Halo 2 Vista. It features a few custom weapons and is far from complete. Still, its pretty amazing how far we have come when you consider the restrictions placed on the H2EK.
New features such as increased difficulty by pressing the Back button and an invisibility option after pressing the Back button a second time. This script and use of this feature are used as additional developer tools and will take a different form if and when this project reaches completion.
Many details remain undecided or explored but I can tell you some of the maps that will be involved in this new custom Mombasa campaign:
-CONFIRMED: Outskirts and Night variant called Nightscape
-CONFIRMED: Tombstone and possibly an altered BSP where most Tombstones are below in storage
-CONFIRMED: Requiem
-CONFIRMED: ODST Crater aka Hollow
-POSSIBLE: New Mombasa or Night Mombasa
-POSSIBLE: Some version of Metropolis
CREDITS
adolif2 - Repaired H2Tool so that it can compile scenarios other then MP
JohnnyBlaz20 - BSP, texture extraction, initial shaders
Kantanomo - Ambiguous (the first RTE for H2V), Blu Trainer vK2 and Cheat Engine knowledge
Kills Alone - BSP, Scripts, scenario, shaders, custom weapons, vehicles, scenery and effects
kirby_422 - Script help, help with scenario and weapon functionality, custom weapon HUDs
leor - Provided 03a_oldmombasa, an extracted scenario which allowed me to make on-screen text
Shock120 - MainMenu Mod, CO-OP knowledge, Halo engine and network information