Halo 2 + Nvidia controlled AA
Anyone else get this? I had 4xAA and Anti aliasing transparency enabled in the Nvidia control panel and got this (texture rendering corruption?) Specs are in my sig, i also forced vsync of from the halo2 shortcut command if that matters.. But then when i enable 4xAA from halo 2 it works.. :mystery:
http://halo.snaver.net/files/images/00007.jpg
http://halo.snaver.net/files/images/00008.jpg
http://halo.snaver.net/files/images/00009.jpg
Re: Halo 2 + Nvidia controlled AA
Halo 2 doesn't like outside control panels, apparently. When I use ATIs Catalyst Control Center, it lags my game to hell! But when I use those settings in the game's, it is just fine.
Re: Halo 2 + Nvidia controlled AA
I don't think Halo 2 likes outside control panels either... I have 8x anisotropic filtering enabled in ATI's CCC, and most of the time, I have AF in game... but other times I don't. It's weird.... I reported the bug to ATI if anybody else is having this problem.
Re: Halo 2 + Nvidia controlled AA
I have no troubles with changing my settings with my graphics card.
Re: Halo 2 + Nvidia controlled AA
I can use any AA setting as long as i'm within the allowed resolution limit of the mode I use...
Re: Halo 2 + Nvidia controlled AA
I don't know about the old Nvidias but on the 8600 GTS there's an option that allows you to override other applications AA.
Re: Halo 2 + Nvidia controlled AA
Yeah thats been there since forever, lol
Re: Halo 2 + Nvidia controlled AA
:P, I never had a Nvidia before thats why.
Re: Halo 2 + Nvidia controlled AA
Whenever you can, use AA settings from within the game. This is because sometimes the game has very specific information on when to enable AA and when not to. Forcing AA from the nVidia control panel makes the graphics card apply AA all the time with no exceptions, even under certain circumstances when it's not supposed to. This may cause graphical bugs.