ive been modding campaign for some time now, ignoring the fact that i have a big problem to deal with.
in my campaign mods, checkpoints are extremely rare, im not sure why this is. on the halomaps forum ctrlaltdestroy told me that he believed it occurred because of an increased number of AI encounters, which seemed likely, but i recently began modding "Assualt on the Control Room" and did NOT add any new encounters. i am still having an issue with checkpoints though.
the only changes i made to aotcr were weaponry changes, and i switched some actor varients in the existing encounters. anyone who has a solution to my problem, please post
PLEASE DO NOT ASK FOR PICS OF THE CAMPAIGN! its not done yet and a lot of the halo 3 weapons i am using are still in production.