A question about weapon textures...
Hi, I was wondering if anybody could help me with a little problem I have while making a weapon for Halo CE. My problem is the textures, which are in .jpg format right now. However, I noticed that the textures need to be a .bitmap file and I would like to know how to convert a .jpg to a .bitmap. Any help will be greatly appreciated.
Re: A question about weapon textures...
You must save bitmaps as .tif files into a directory in data\, and use the tool bitmaps command.
Example : saved rifle_bump.tif in data\weapons\rifle\bitmaps.
Type in the console : tool bitmaps weapons\rifle\bitmaps.
You can now open your bitmap in guerilla and use it ingame. note that if you make any changes in guerilla to the bitmap (compression type, usage as a height map, any of that) you must recompile your bitmap.
Re: A question about weapon textures...
Ok, thank you, that helps quite a bit.