UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
http://book.hourences.com/tutorialim...ter/final1.jpg
Here's some basic ideas when making materials in Unreal Engine 3... his full list of tutorials include topics like scripted content streaming.
Materials 1 - Basic
Materials 2 - Intermediate
Materials 3 - Advanced
The materials aren't necessarily *harder* -- just a lot more nodes and harder to learn from until you understand what's really going on. If you ever used Hypershade then it's pretty damn obvious for you.
Acceptable Nodes in Material Editor
Outdoor Water (example)
Indoor Water (example)
Maybe that'll tempt people looking for a new engine to play around with XD
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
For the public? It'll be with Unreal Tournament 3 full in November.
Er, with the exception of the editor that came out with Roboblitz...
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
And BiA:HH uses the Unreal3 engine, and will *probably* ship with a full mod kit.
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
I wonder if there will be a bare bones U3 Runtime for starting up developers that is open up to anyone, sort of like the unreal 2 runtime. I mean, unreal editor for ut3 might be great to prototype game ideas with an already finished game, but I have a group of friends who are looking into building a full on game from scratch, and the unreal 3 engine seems pretty suitable engine to start with.
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
*favorited*
Also, it IS alot like hypershade o_O
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
Quote:
Originally Posted by
jahrain
I wonder if there will be a bare bones U3 Runtime for starting up developers that is open up to anyone, sort of like the unreal 2 runtime. I mean, unreal editor for ut3 might be great to prototype game ideas with an already finished game, but I have a group of friends who are looking into building a full on game from scratch, and the unreal 3 engine seems pretty suitable engine to start with.
to bad you've got to dish out MILLIONS for the licence to use the U3 engine though.
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
Quote:
Originally Posted by
Tweek
to bad you've got to dish out MILLIONS for the licence to use the U3 engine though.
From what I've read a lot of that is in loyalty percentages though.
Still, the down payment is more than any person/group of people could reasonably afford. (Provided you don't get a deal like Red Orchestra or Black Powder Red Earth got. Red Orchestra was because they won MSU... Black Powder Red Earth I'm not sure what their deal was...
Re: UE3 Tutorials From the Maker of Torlan and Rankin (UT2004)
Well U3 engine still has pixar like quality sans the cost.