Are you systematically building docks and what-not on a forerunner deathstar? I approve.
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Are you systematically building docks and what-not on a forerunner deathstar? I approve.
Yeah, I suppose they're docks. More H2 Library(need to work up a gondola model).
Plan is to eventually model the whole thing out, then split it into a bunch of levels with the background stuff lower-res.
Neat.
Damn, how are you so good at this again?lol.
Practice, practice, practice.
Originally I'd exported a bunch of H2 campaign BSPs into sketchup thinking I could use them as references, but they imported at 1/100th for whatever reason(.obj scaling or something, idk). When I scaled them up the measurements weren't particularly whole(16' 7 11/16", for example), but I realised that they were supposed to be in increments of 10". Ended up rebuilding, line by line, a couple of things(sentinel walls gondola area, Colossus) to get the measurements fixed, and, well, do that a couple of times and you ought to get a good understanding of how things fit together out of it. I highly recommend it.
(on a relevant note, I didn't copy the campaign maps onto this computer when I built it, and I can't find them online anywhere. Anyone run across them?(win-serv.net/xboxfiles/ doesn't work anymore, sadly)
http://www.majhost.com/gallery/Talon..._kicklift1.png
http://www.majhost.com/gallery/Talon..._kicklift2.png
http://www.majhost.com/gallery/Talon..._kicklift3.png
(that's ~320' of drop-boosted gravlift)
(currently I'm planning to have a smaller gondola docked at each of the four pillars around the edge of the library space(main gondolas'll be connected to the pillars via hallways etc behind the wall), with four of these lifts on each of the lower four prongs facing towards it(FLOODGUNS))
sup prisoner
Minus the floor, but yeah
I honestly could not model in that program even if I was paid too.... I would commit suicide.
With that being said; That's some awesome modeling!