More pictures :D.
^I think he's still working on the waterfall.
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ultimate sex.
The map is very good, I received a build. My only dislike is that everything stays bright no matter where you go. D:
I understand that, it's just that the normal map everyone is using is not meant to be used as a normal map. It's actually a "function map", so to speak. It's used to calculate the deforming normal map used for the water.
Your method would actually work the best, but if people are going to use a single normal map that simply moves in one direction, then they should use something more like what I posted, not the water function map.
@Skyline:
Amazing
Great looking map! God, I've gotta get my paws on Vista soon!
A couple suggestions... Are you planning on changing the sky? Because it seems a bit out of place. I mean, everything bright and sunny everywhere, but when you look up, you see stars and clouds. Also, in the 3rd pic in skyline's post, it would be really cool if the sun was positioned so that it shone right down through the big hole in the ceiling.
Keep it up man! H2V needs maps like these!
This will be one the best released, well aesthetically anyway.
Please include the oddball so when released we can take copious unobstructed pictures
When saving my scenario, it always reminds me to make things for all game types. This leads me to believe (I have no proof really) that it won't let you compile the scenario without it. Even if it does, the errors are enough to make me want to take the minute or two it takes to place everything. I'm sure he will place it =D
I like the look of it, but I just can't get used to Castles and Spartans.