I am hoping for a vote kick option.
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I am hoping for a vote kick option.
that would be sweet, and easy. we have cpt. keys! *bad joke, bad bad joke =þ*
I hope that they release some official specs sooner or later so that we know exactly what they are. *and to see how freaking awsome I am at guessing*
Update: Changed the speculated outlook for new weapons/vehicles.
actually, if you think about it, its not actually the bungie team themselves making the port, its a separate team. there may still be hope for new things. how else will they be able to test and show off what the mapping tools can do? mmmmmmm....
The bungie team isn't doing the work, but they do have say in what happens. Its not like the team can do what ever they want in the way of examples.
It's really just Halo 1 PC all over again. Gearbox ported it and Bungie had a say in everything they did. Let's hope Bungie doesn't screw us over with the netcode this time around as well.
Bungie didn't screw the netcode, that was microsoft. Its not the same, as the team porting the game is much closer, and can have much more interaction with bungie, and since this is a microsoft team, there won't be any confusion or time wasted on things that will be cut because of specifications.
It was both Microsoft's and Bungie's doing.
http://gbxforums.gearboxsoftware.com...ad.php?t=23429
So, in reality, what we have here is Microsoft and Bungie working together, but, once again, the Microsoft team doing most of the work again. Still crossing my fingers!
I do no believe it was bungie that mandated those things. It was microsoft, he says Bungie/MS because bungie is part of Microsoft, and because the deal was with Bungie/MS. As far as I'm concerned, Bungie isn't microsoft.
But it's Bungie's game, and they sent Bungie members to help with the game. The decisions themselves could have a slight effect from Microsft, but Microsoft wasn't sending their team at all to help Gearbox.