Coagulation needs to be brighter in places that have light shone on and darker in places with shadows and the fog sorta doesn't look too good.
Printable View
Coagulation needs to be brighter in places that have light shone on and darker in places with shadows and the fog sorta doesn't look too good.
Awsome, looks insanely good.
Thanks to all involved. I'm going to play right now, can't wait.
I disagree, the original looked way to dull.
i agree, the original looked like it had too much 'noise' (like in old photos)
meh ill download it better be worth my time masters:lol:
The shadows and lighting in coag are a lot better than the ripped version; in that version there were no shadows; everything had that wierd, uniform amber lighting. I agree that the lighted areas need to be brighter in this build though.
My main gripe is with the sounds overloading. The only texture problem I can see is with the snow tile in the underground caves in icy swamps.
Oh, on another note, I think that the lighting in that cave needs to be dimmed a bit. It's too bright.
EDIT: Oh, I lag like shit for some reason when looking at red base. I don't seem to have the problem around blue base, but I'll check again. Did you guys set exactportals on all of the holes on the bases?
maybe theres too much scenery around red base?
that happens to me alot
Well without degrading to fanboyism I have to say I'm truly impressed by all of you that worked so long to make this happen. Custom Edition now truly deserves the title Halo 1.5