Re: The Studio Quick-Crit Thread
thanks, loads of bugs to fix, gotta finish skinning it and definitely a model edit before completion ( the hologram...)
btw, this isnt just a random project to build a terminal this will be used to articulate a Marathon Man achievement award that unlocks an advantage area in a map im currently working on :thumbs up:
Re: The Studio Quick-Crit Thread
http://i148.photobucket.com/albums/s...olidayyyyy.jpg
How is this terrain looking? I think i should fix the edge of where the grass and cliff meet.
Re: The Studio Quick-Crit Thread
Looks nice, the rocks and everything seem really halo-esque!
Re: The Studio Quick-Crit Thread
first attempt at actual vehicle rendering. That is also my first attempt at a vehicle model (shown here before)
http://i148.photobucket.com/albums/s...dio_render.jpg
I know there are manyl modeling mishaps, it's still a WIP...
Re: The Studio Quick-Crit Thread
I see Vrayness. Or is that Mental Ray? The glass doesnt seem like Vray.
Also.
http://fc07.deviantart.com/fs33/f/20...DEElekgolo.png
Re: The Studio Quick-Crit Thread
yay for Halo-esque themed wip's
Re: The Studio Quick-Crit Thread
nope its MR...don't have vray.
Nice ball^
Re: The Studio Quick-Crit Thread
the ball looks ripped from Halo 3...
i guess the materials nice though
Re: The Studio Quick-Crit Thread
^ Lol.
Is looks a bit to high poly though...
Re: The Studio Quick-Crit Thread
The ball is custom modeled and textured. Ripping from retail is hard. And ball isn't in beta.