Re: Halo 4, still isn't on the Wii-U
I just hope the forerunner weapons actually give us a reason to use them over the BR/DMR.
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by
Spartan094
Btw those Space Pirate looking things, they are called the Promethean Knight from what I hear.
Yep, we saw the Promethean Crawler, Watcher and Knight in that video.
Re: Halo 4, still isn't on the Wii-U
I wish they stuck with this promethean concept: 
Re: Halo 4, still isn't on the Wii-U
Yeah, that would have been cool. I'm still wondering what this is though :

And by looking at this image, we know that the Scorpion, Wraith and Falcon are all back :

Re: Halo 4, still isn't on the Wii-U
STICK 'EM UP

Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by
Hotrod
How do the new enemies not look Forerunner? I mean, all the Forerunner AI we've seen so far has been pretty varied. Sentinels look like whatever they do, but Onyx Sentinels are a floating ball with three cylinders floating around them. And look at Monitors, they're floating balls. Sure, it may not be the Forerunner stuff we're used to, but there's a lot of stuff we haven't seen yet.
Orange =/= blue. Orange is a very rare color used in most Forerunner stuff we've seen so far, its very weird to have it suddenly change. And no, not really, one distinct common thing is that all the Forerunner AI we have seen in the past looks like a robot and mechanical. These look organic, hell, one had a friggin skull inside it. I mean, what? The sphere I didn't have too much of a problem with just, the 'ground troops'. There basically doing the same crap that Crysis 1 and 2 had done, Crysis 1 had this amazing and mysterious alien faction that just flew around and stuff (which btw gives a giant advantage to walking around...), and then just randomly discarded that entire ideal for walking ground troops.
Can't judge gameplay completely until we've actually played it, but it looks fine to me. Nothing wrong with evolving the game to make it more epic.
A 'game' becomes less of a game once you start making it a movie. It all looks fairly linear, all scripted events so far that we've seen. Yes, its only shown a little bit, and it is just a demo, but a trailer should represent the quality of a game (a game, not a movie...) and how well it will play.
Cortana looks different, yes, but I like the look. That's just a personal opinion though, so you're allowed to hate it as much as you want.
Ok.
What's wrong with the HUD? It looks great if you ask me. Once again, opinions, but I'm interested to know what you dislike about it.
Oh, once again, they did the same stuff as Crysis 2 did (added small movies for when characters are talking that generally look like crap) and they also enlarged the entire HUD. Basically driving away the simplicity found in Halo 3, 2, and 1.
How are they messing with the lore? What have they changed? Everything seems to fit in pretty well at the moment if you ask me. And it is meant to look like a new franchise, in a way. The series is evolving and we have a completely new developer who is adding their own touches to the series. If they just took what Bungie made and didn't put their own spin on things, it would get stale quickly. But when I look at it, I instantly recognize it as Halo, but a new kind of Halo.
There is a huge difference between adding onto lore and changing previous lore and known facts.
How does that look anything like human weaponry? It clearly has the angles of typical Forerunner technology as well as anti-gravity technology. It looks as alien compared to human weapons as Covenant weaponry.
If you failed to notice in the video that bottom gun is a shot gun. Looks a hell of alot like one in terms of Human... and then in the 'demo' they had a sniper rifle, which looked and acted like a human sniper rifle...
Answers in red.
Re: Halo 4, still isn't on the Wii-U
higuy I sincerely hope you feel accomplished in your ability to spend 15-30 minutes typing out and then forcing your unwanted, hipster opinion down people's throats because you can't handle change and want to play the same shit for years on end
you paid to think or something?
Re: Halo 4, still isn't on the Wii-U
Are you just mad or what.
Just because "everything" is blue on Forerunner objects (structures, sentinels, monitor (343 Guilty Spark)) doesn't mean that can change you know. The other Monitors also had different colors not just blue you know. Personally I like the orange, I like the change and it seems fitting in my opinion. I'm trying to imagine all blue, ehh yeah not a whole lot of scare to that.
I'm open to this type of new change, considerably on the Forerunner Promethean's since we are going to base it off one concept art image? I like it and it looks good, if they so much decide to change from orange to blue I would be fine with it either way.
Re: Halo 4, still isn't on the Wii-U
Sorry that I spent 5 minutes writing down a logically thought out post with my opinions on a game. Sorry that I wrote down opinions about a new installment in a video game franchise that I loved. Yes, I am deeply sorry that I don't agree with half the people here.
Quote:
Originally Posted by
t3h m00kz
you paid to think or something?
Not really, I guess I'm just smart if I'm the only one that's actually able to do that then without having to be paid.
Like I said at Halomaps, I'm open to change, I like new and creative idea's, but when people go fucking with stuff that's already been previously put into stone it tends to annoy me.
Re: Halo 4, still isn't on the Wii-U
I think the Forerunner stuff would look cooler if it started off blue and turned orange when it gets pissed off (weapons firing, enemies alerted etc.)