Re: Halo: Reach, Class Based Shooter?
Quote:
Originally Posted by
Heathen
Honestly, if Reach is another FPS of the exact same caliber, I will be pissed.
Honestly, we have halo 1, 2, 3, and ODST. We don't need ANOTHER regular halo.
I for one hope that it is a class-based/tactical shooter. With either a spawn system like Halo Wars (Set number of ______ resources, marines take up few slots, stronger weapons take up more slots, then spartans take even more; wouldn't want it exactly like this, but at least it's something different) or Battlefield/SW: Battlefront. In which case you'd start with number of points and every death or area loss, the points would go down and the game would end when all the points are capped by one team and all soldiers are dead or one team's points have reached 0. May be a dream and left at that, but an inclusion of something like the Commander in Battlefield with much more of an RTS control a la Halo wars with AI/vehicle/supply spawning and squad control would be kinda cool. Just something to really refresh/renew the series
Re: Halo: Reach, Class Based Shooter?
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Originally Posted by
Hotrod
Am I the only one hoping that Reach is a similar type of game as Star Wars : Battlefront, even if just a bit?
I'm with ya on that one.
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Originally Posted by
Kornman00
It wouldn't be the same "halo" with 60 players :eyesroll:
I think it would be kinda cool with 60 players actually. Have like a large objective based gamemode like Skirmish in Resistance2. That's fun as hell.
Re: Halo: Reach, Class Based Shooter?
Quote:
Originally Posted by
Heathen
Honestly, if Reach is another FPS of the exact same caliber, I will be pissed.
Honestly, we have halo 1, 2, 3, and ODST. We don't need ANOTHER regular halo.
If anything Reach will be an extension of ODSTs style of halo. I think they realize they backed themselves into a corner with halo 2, which influenced halo 3. By making reach a prequel they can once again go back to the health system, not to mention they can have other Spartans in the game finally. I expect Reach to be similar to ODST but with Spartans and the classic Covenant.
Re: Halo: Reach, Class Based Shooter?
Would everyone stop speculating that it will be as good or similar to TF2? TF2 isn't the only Class based shooter out there, and yes I know most of you play the game (I don't). So annoying. :tinfoil:
Re: Halo: Reach, Class Based Shooter?
I hope it's similar to TF Classic... :haw:.
Seriously, class-based or Battlefront-style play doesn't lend itself well to an actual campaign. Great for multiplayer, but I'd prefer the campaign be more Rainbow Six: Vegas style, with health packs.
Re: Halo: Reach, Class Based Shooter?
Quote:
Originally Posted by
Heathen
Honestly, if Reach is another FPS of the exact same caliber, I will be pissed.
Honestly, we have halo 1, 2, 3, and ODST. We don't need ANOTHER regular halo.
Eh, I wouldn't be, as long as it was still good.
Halo 3 was a letdown to me in a lot of ways, I'm still hoping either ODST or this will make up for it.
Re: Halo: Reach, Class Based Shooter?
Re: Halo: Reach, Class Based Shooter?
so no BR and no flood... hmmm.
Re: Halo: Reach, Class Based Shooter?
Quote:
Originally Posted by
armoman92
so no BR and no flood... hmmm.
The Battle Rifle existed back then, if you had read Contact Harvest you would know that. So there is a good chance it could be in the game.
As for the flood, there is always the possibility of them being in the game.
Re: Halo: Reach, Class Based Shooter?
Flood probably aren't gonna be shown... cause they didn't get on earth.
maybe the replacement for floods would be the space rebels.