Re: [GALLERY] Neuro's logical disorders.
Quote:
Originally Posted by
neuro
'modelling it'
haha...
I think he created the pattern, then replicated it a certain amount of times, then used the bend modifier 360 degrees.
That is how I would have done it at least.
Or you can create the pattern, then create a cylinder that represents the wheel, then go back to the pattern, setup a centered rotation for its axes (By center I mean, center of the cylinder that represents the real wheel). Then simply rotate and duplicate the pattern how many times you want and at what ever degree's you want.
That's another way of doing it I guess.
Re: [GALLERY] Neuro's logical disorders.
Every time I check Neuro's thread.
Nero was the last poster
...
It gets confusing sometimes.
Re: [GALLERY] Neuro's logical disorders.
I'm the sexy looking one.
P.S. Looks great Neuro.
Re: Neuro's logical disorders.
oh look:


Re: [GALLERY] Neuro's logical disorders.
I can am masturbate(ing) to this.
Re: [GALLERY] Neuro's logical disorders.
I came. Give me ten minutes and I'll do it again.
Re: [GALLERY] Neuro's logical disorders.
I want to fucking drive it.
Re: [GALLERY] Neuro's logical disorders.
Re: [GALLERY] Neuro's logical disorders.
right now, what i want more than anything is the Skyrim editing kit, so i can get this thing into Skyrim and start gunning down those flying lizzards with a companion in the back!
Re: [GALLERY] Neuro's logical disorders.
I think you can. If I'm not mistaken you do it with the fallout editing kit?
Reason I bring this up, is because this guy seems to be importing his own work ingame. I am not sure if its just swapping things, or actually importing, but you can ask/read up on it.
http://www.polycount.com/forum/showt...ghlight=skyrim