Naw BR in CE still isn't what it is in halo 2, and having halo 2 weapons in a halo 1 game just doesn't do it for me. I'd like to play halo 1 when I'm playing Halo 1, and Halo 2 when I'm playing Halo 2.
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Naw BR in CE still isn't what it is in halo 2, and having halo 2 weapons in a halo 1 game just doesn't do it for me. I'd like to play halo 1 when I'm playing Halo 1, and Halo 2 when I'm playing Halo 2.
wasnt there some discussion on making a man cannon projection like an animation rather then like a grav lift?
it was talked about ages ago at Gearbox, did anything come of it?
Yeah, I suggested the idea a long time ago. It's probably more work than it's worth, and it doesn't give the desired effect.
yeah u could be right there. :smith:
did anyone get a beta of it in-game or was the idea just dissmissed as being a pain in the ass and not worth the effort?
yeah, pretty much. You wouldn't be able to shoot when in the air, only 1 person could use it at a time, and you would have to press E to "get out" once you had landed.
edit: scratch that, you probably would be able to shoot while in the air. If you get into a tank, you can start driving and shooting before even in the seat.
Using that method wouldn't you be able to get out in midair? Or am I completely Off?
You would have an invisible vehicle with the entry point at the start of the lift, and the actual seat at the end. The vehicle entry animation would be you flying through the air; you wouldn't be able to get out unless you were at the end.
I see. I would suggest that the vehicle be destroyed at the point where you actually enter but it seems this idea has been already scrapped >>. Not to mention the probable "Press E to use Mancannon"
That idea would kill game play. I say make the mancannon for H2V and for Halo Ce make it a teleporter, and maybe you can some how make it so it sends you to random points of exit, that'd be fun, and it'd help with people camping on the teleports with vehicles.