http://eat3d.com/forum/work-progress...sive-scifi-jet
Enjoy. Hope you guys like it so far. :)
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http://eat3d.com/forum/work-progress...sive-scifi-jet
Enjoy. Hope you guys like it so far. :)
Most impressive. That's an interesting concept you found, are there any further perspectives to work with or is that the only one available?
EDIT: Checked the source so I guess that's the only one. The only issue I see so far is the underside. Other than that I'm looking forward to it.
What do you mean about the underside?
Yea, sucks, one ref. But on the bright side, that means I get to make things how I want. For example, rocket things in the back will look similar to this:
http://www.solarnavigator.net/aviati...hter_plane.jpg
Underside meaning there is no reference for it. But like you said you can make it how you want. I'm eager to see how you accomplish it.
look to be going in the right direction.
didnt make a blockout to get proportions right?
Same here TeeKup. :P
@Neuro:
I never block out my models, I guess its just a habit I never picked up on. I usually work on a section, and then make a new section and edit both sections to match the reference untill the entire model is done.
Update:
http://eat3d.com/forum/work-progress...omment-1019904
Fake Edit/ I am using real references for some parts, because the concept is lacking in some areas. :p
i never make blockouts either, and i ALWAYS regret it afterwards lol.
i try to get into the havit, but it's hard to change a workflow youve been using for 6 years.
Just an update about me:
I got a contract with IT to make models and textures for an upcoming video campaign for Microsoft Cloud. I have completed the contract and started to work for myself and my portfolio. Future goal? Get into VFS and then get into some sort of studio. Oh, and I'm under NDA until the video comes out with my models, so until then, no showy showy. Sorry.
Anyways, here is what I've been working:
http://i303.photobucket.com/albums/n...eeliefirst.png
http://i303.photobucket.com/albums/n...eliesecond.png
http://i303.photobucket.com/albums/n...eliesthird.png
There is so much detail you guys can't actually see, but when I get it done, I will be making a CGI short for it and it should bring out all the details in the model.
*All modeled in 3DS max 2012, but screens from Zbrush 4.0*
Time: 3 days
Taken straight from Polycount.Quote:
I know what you mean man. But on the other hand, after starting to model this little guy, I have a whole new appreciation for Transformers. It's amazing what the artists have created for these movies. I plan to send the guy who created Wheelie an email and ask him for his input on the model/textures and what not when I finish this.
Update (Sorry for updating everyday :p)
http://i303.photobucket.com/albums/n...r/frontnew.png
http://i303.photobucket.com/albums/n...er/backnew.png