They actually reminded me a lot of Eldar Warp Spiders.
June 4th, 2012, 04:29 PM
itszutak
Re: Halo 4, still isn't on the Wii-U
My first thought, having not played a metroid game, was those armored aliens in crysis 2.
June 4th, 2012, 04:47 PM
Higuy
Re: Halo 4, still isn't on the Wii-U
Like I said previously:
Quote:
Well, im definetly not getting Halo 4.
- Forerunner "AI" dont look like robots nor look like Forerunners, nor do they even look remotely assciated with Halo universe
- May just be demo but it leads me to believe that Halo 4 is going for a more "COD" cinematic type of approach to their gameplay, unlike the classic Halo gameplay style we all love
- Cortana looks like some asian emo chick, not what she use to look like at all (you can say she went through varations in 1-2-3, but they all looked similar)
- HUD. Nothing else to say...
- Everything was great up until the giant ball warping thing.
- Overall, the visuals look fantastic. But so much does not fit in with Halo at all and I believe 343 is just slapping off Halo's name onto the product to ride off of Bungies succes with the game.
I had some hope for this game before, right now though, not much of any. I'm really, really disappointed with the enemies mostly, and also some of the lore they are changing. The game could honestly be a different game with all the stuff theyve changed so far in terms of "Halo-ness", it really seems like an entire new franchise then anything remotely Halo related.
June 4th, 2012, 05:08 PM
BobtheGreatII
Re: Halo 4, still isn't on the Wii-U
Fucking looks sweet. Really looking forward to it now. When (what I guess is an old forerunner something) popped its face open... I was like "Holy crap". And the "cutscenes" are cool too. They seem to have nailed forerunner weapons... I mean, they make sense.
Only think still bothering me is there isn't enough "thud" sort of sound effects in the weapons firing... It's all "Tat-tat-tat-tat" sort of stuff. Kind of annoying. Gameplay looks fun though.
June 4th, 2012, 05:15 PM
Higuy
Re: Halo 4, still isn't on the Wii-U
The forerunner weaponry looks like... *gasp* human weaponry, no creativity except a little orange and a lil ol disengrative effect on the person getting shot... the sentinel beam (and sentinels) better still be in the game.
June 4th, 2012, 05:44 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Higuy
Like I said previously:
Quote:
Originally Posted by Higuy
Well, im definetly not getting Halo 4.
- Forerunner "AI" dont look like robots nor look like Forerunners, nor do they even look remotely assciated with Halo universe
- May just be demo but it leads me to believe that Halo 4 is going for a more "COD" cinematic type of approach to their gameplay, unlike the classic Halo gameplay style we all love
- Cortana looks like some asian emo chick, not what she use to look like at all (you can say she went through varations in 1-2-3, but they all looked similar)
- HUD. Nothing else to say...
- Everything was great up until the giant ball warping thing.
- Overall, the visuals look fantastic. But so much does not fit in with Halo at all and I believe 343 is just slapping off Halo's name onto the product to ride off of Bungies succes with the game.
I had some hope for this game before, right now though, not much of any. I'm really, really disappointed with the enemies mostly, and also some of the lore they are changing. The game could honestly be a different game with all the stuff theyve changed so far in terms of "Halo-ness", it really seems like an entire new franchise then anything remotely Halo related.
How do the new enemies not look Forerunner? I mean, all the Forerunner AI we've seen so far has been pretty varied. Sentinels look like whatever they do, but Onyx Sentinels are a floating ball with three cylinders floating around them. And look at Monitors, they're floating balls. Sure, it may not be the Forerunner stuff we're used to, but there's a lot of stuff we haven't seen yet.
Can't judge gameplay completely until we've actually played it, but it looks fine to me. Nothing wrong with evolving the game to make it more epic.
Cortana looks different, yes, but I like the look. That's just a personal opinion though, so you're allowed to hate it as much as you want.
What's wrong with the HUD? It looks great if you ask me. Once again, opinions, but I'm interested to know what you dislike about it.
How are they messing with the lore? What have they changed? Everything seems to fit in pretty well at the moment if you ask me. And it is meant to look like a new franchise, in a way. The series is evolving and we have a completely new developer who is adding their own touches to the series. If they just took what Bungie made and didn't put their own spin on things, it would get stale quickly. But when I look at it, I instantly recognize it as Halo, but a new kind of Halo.
Quote:
Originally Posted by Higuy
The forerunner weaponry looks like... *gasp* human weaponry, no creativity except a little orange and a lil ol disengrative effect on the person getting shot... the sentinel beam (and sentinels) better still be in the game.
How does that look anything like human weaponry? It clearly has the angles of typical Forerunner technology as well as anti-gravity technology. It looks as alien compared to human weapons as Covenant weaponry.
June 4th, 2012, 05:51 PM
Spartan094
Re: Halo 4, still isn't on the Wii-U
Damn higuy what are you smoking, stop being ass mad and enjoy something new. Also I am getting excited because it looked pretty damn cool.
June 4th, 2012, 05:51 PM
Kornman00
Re: Halo 4, still isn't on the Wii-U
So, covies are still speaking in another language? Lame. I wanted my english grunts back. Damn you Reach!
June 4th, 2012, 05:54 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Kornman00
So, covies are still speaking in another language? Lame. I wanted my english grunts back. Damn you Reach!
It looks like the Grunt voices in the video were the ones from Reach, so most likely a placeholder until the actual voices are in. There's still hope!
June 4th, 2012, 06:05 PM
Spartan094
Re: Halo 4, still isn't on the Wii-U
Btw those Space Pirate looking things, they are called the Promethean Knight from what I hear.
June 4th, 2012, 06:13 PM
Champ
Re: Halo 4, still isn't on the Wii-U
I just hope the forerunner weapons actually give us a reason to use them over the BR/DMR.
June 4th, 2012, 06:20 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Spartan094
Btw those Space Pirate looking things, they are called the Promethean Knight from what I hear.
Yep, we saw the Promethean Crawler, Watcher and Knight in that video.
June 4th, 2012, 06:23 PM
EX12693
Re: Halo 4, still isn't on the Wii-U
I wish they stuck with this promethean concept:
June 4th, 2012, 06:27 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Yeah, that would have been cool. I'm still wondering what this is though :
And by looking at this image, we know that the Scorpion, Wraith and Falcon are all back :
June 4th, 2012, 06:59 PM
Ifafudafi
Re: Halo 4, still isn't on the Wii-U
STICK 'EM UP
June 4th, 2012, 07:02 PM
Higuy
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Hotrod
How do the new enemies not look Forerunner? I mean, all the Forerunner AI we've seen so far has been pretty varied. Sentinels look like whatever they do, but Onyx Sentinels are a floating ball with three cylinders floating around them. And look at Monitors, they're floating balls. Sure, it may not be the Forerunner stuff we're used to, but there's a lot of stuff we haven't seen yet.
Orange =/= blue. Orange is a very rare color used in most Forerunner stuff we've seen so far, its very weird to have it suddenly change. And no, not really, one distinct common thing is that all the Forerunner AI we have seen in the past looks like a robot and mechanical. These look organic, hell, one had a friggin skull inside it. I mean, what? The sphere I didn't have too much of a problem with just, the 'ground troops'. There basically doing the same crap that Crysis 1 and 2 had done, Crysis 1 had this amazing and mysterious alien faction that just flew around and stuff (which btw gives a giant advantage to walking around...), and then just randomly discarded that entire ideal for walking ground troops.
Can't judge gameplay completely until we've actually played it, but it looks fine to me. Nothing wrong with evolving the game to make it more epic.
A 'game' becomes less of a game once you start making it a movie. It all looks fairly linear, all scripted events so far that we've seen. Yes, its only shown a little bit, and it is just a demo, but a trailer should represent the quality of a game (a game, not a movie...) and how well it will play.
Cortana looks different, yes, but I like the look. That's just a personal opinion though, so you're allowed to hate it as much as you want.
Ok.
What's wrong with the HUD? It looks great if you ask me. Once again, opinions, but I'm interested to know what you dislike about it.
Oh, once again, they did the same stuff as Crysis 2 did (added small movies for when characters are talking that generally look like crap) and they also enlarged the entire HUD. Basically driving away the simplicity found in Halo 3, 2, and 1.
How are they messing with the lore? What have they changed? Everything seems to fit in pretty well at the moment if you ask me. And it is meant to look like a new franchise, in a way. The series is evolving and we have a completely new developer who is adding their own touches to the series. If they just took what Bungie made and didn't put their own spin on things, it would get stale quickly. But when I look at it, I instantly recognize it as Halo, but a new kind of Halo.
There is a huge difference between adding onto lore and changing previous lore and known facts.
How does that look anything like human weaponry? It clearly has the angles of typical Forerunner technology as well as anti-gravity technology. It looks as alien compared to human weapons as Covenant weaponry.
If you failed to notice in the video that bottom gun is a shot gun. Looks a hell of alot like one in terms of Human... and then in the 'demo' they had a sniper rifle, which looked and acted like a human sniper rifle...
Answers in red.
June 4th, 2012, 07:36 PM
t3h m00kz
Re: Halo 4, still isn't on the Wii-U
higuy I sincerely hope you feel accomplished in your ability to spend 15-30 minutes typing out and then forcing your unwanted, hipster opinion down people's throats because you can't handle change and want to play the same shit for years on end
you paid to think or something?
June 4th, 2012, 07:38 PM
Spartan094
Re: Halo 4, still isn't on the Wii-U
Are you just mad or what.
Just because "everything" is blue on Forerunner objects (structures, sentinels, monitor (343 Guilty Spark)) doesn't mean that can change you know. The other Monitors also had different colors not just blue you know. Personally I like the orange, I like the change and it seems fitting in my opinion. I'm trying to imagine all blue, ehh yeah not a whole lot of scare to that.
I'm open to this type of new change, considerably on the Forerunner Promethean's since we are going to base it off one concept art image? I like it and it looks good, if they so much decide to change from orange to blue I would be fine with it either way.
June 4th, 2012, 07:49 PM
Higuy
Re: Halo 4, still isn't on the Wii-U
Sorry that I spent 5 minutes writing down a logically thought out post with my opinions on a game. Sorry that I wrote down opinions about a new installment in a video game franchise that I loved. Yes, I am deeply sorry that I don't agree with half the people here.
Quote:
Originally Posted by t3h m00kz
you paid to think or something?
Not really, I guess I'm just smart if I'm the only one that's actually able to do that then without having to be paid.
Like I said at Halomaps, I'm open to change, I like new and creative idea's, but when people go fucking with stuff that's already been previously put into stone it tends to annoy me.
June 4th, 2012, 07:49 PM
Pooky
Re: Halo 4, still isn't on the Wii-U
I think the Forerunner stuff would look cooler if it started off blue and turned orange when it gets pissed off (weapons firing, enemies alerted etc.)
June 4th, 2012, 07:51 PM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
Remember in Halo 3 when Spark flipped out and kill Johnson? He turned red.
Perhaps this blue-to-orange color change signifies hostile intent. That's my best guess at it, but doesn't it make some sense?
EDIT: Sorta ninja'd.
June 4th, 2012, 07:53 PM
Spartan094
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by DarkHalcyon
Remember in Halo 3 when Spark flipped out and kill Johnson?
No, I'm trying not to remember that sad moment :smith:
June 4th, 2012, 07:55 PM
Pooky
Re: Halo 4, still isn't on the Wii-U
I'm trying not to remember how goddamned corny and contrived it was.
June 4th, 2012, 08:00 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Always blue you say? Indeed... As you can clearly see, Forerunner technology isn't always silver and blue, and like Spartan kindly pointed out, Monitors have always had different colours. But, if you really must have your blue, here it is for you :
Happy now? Good, let's move on.
Just because there are some awesome scripted epic moments in the game, it doesn't mean that it will completely ruin the gameplay. But if you're so butthurt about epic moments, then you don't need to buy the game. Will anybody care? No. Is there any point whining about it then? No, there isn't.
Most HUD elements are smaller, asides from the motion tracker, which is a bit bigger. However, everything is much more transparent, so it doesn't get in the way as much. And what's the problem with seeing a video of whoever is talking? For Cortana, it only seemed to be in first-person cinematics or areas where you're not fighting anything. Is that really so bad? Perhaps it is a bit more complex, but barely.
As for the lore question, you didn't answer anything. What is it about the lore that's bothering you? Is it the colours again? Or is there an actual legit part of the lore that we've seen so far that's annoying you? What kind of facts are they changing? What kind of "shitty lore" are they adding in? Explain!
I know that the weapon is a shotgun, and it somewhat resembles a human shotgun so that players can look at it and recognize what it is. But even then, it's vastly different. I mean, honestly, do you want Forerunner weapons to be fucking triangles or something? Or maybe, you know, Forerunners have a sense of logical weapon design. The Carbine looks somewhat like a Battle Rifle just as much as that weapon looks like a human shotgun, and perhaps even more so. I don't see you bitching about that.
Seriously, if you're just going to bitch about every small aspect of the game, why even bother?
Oh, and I just noticed, the Creeper and Knights in that second last image look different than the orange ones. Could it be rank variations maybe?
June 4th, 2012, 08:09 PM
Lightning
Re: Halo 4, still isn't on the Wii-U
It's Metroid Prime.
with dual analog sticks.
and halo.
yes please.
E:
Quote:
Originally Posted by Higuy
The forerunner weaponry looks like... *gasp* human weaponry, no creativity except a little orange and a lil ol disengrative effect on the person getting shot... the sentinel beam (and sentinels) better still be in the game.
Uh... wouldn't that fall into lore considering Forerunners ~= Huuumans?
Think about it for a bit.
June 4th, 2012, 08:18 PM
Higuy
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Hotrod
Just because there are some awesome scripted epic moments in the game, it doesn't mean that it will completely ruin the gameplay. But if you're so butthurt about epic moments, then you don't need to buy the game. Will anybody care? No. Is there any point whining about it then? No, there isn't.
The fact that they were used about 3 times in that entire 3 minute demo is what scared me. Like I said, its not a movie, its a game. If your going to have cool cinematic parts put them in a cinematic esque area, not a gameplay area. Valve does this perfectly, e.g. Portal 2.
Quote:
Originally Posted by Hotrod
Most HUD elements are smaller, asides from the motion tracker, which is a bit bigger. However, everything is much more transparent, so it doesn't get in the way as much. And what's the problem with seeing a video of whoever is talking? For Cortana, it only seemed to be in first-person cinematics or areas where you're not fighting anything. Is that really so bad? Perhaps it is a bit more complex, but barely.
It's just more clutter. It dosent need to be there. Just becuase it didnt show in non-gameplay sections here dosent mean it wont in others.
Quote:
Originally Posted by Hotrod
As for the lore question, you didn't answer anything. What is it about the lore that's bothering you? Is it the colours again? Or is there an actual legit part of the lore that we've seen so far that's annoying you? What kind of facts are they changing? What kind of "shitty lore" are they adding in? Explain!
They are destroying the mystery that has encased the Forerunners since day 1. They started with the books (the forerunner books), then the terminals in Halo 1, and now they are probably going to rape even more in this new trilogy. In the books they changed lore which will probably effect whats going on in this game. Overall theyve explained so much with the Forerunners that its literally become an extremely old topic and most people who are deeply involved with the story have heard it a million times.
Quote:
Originally Posted by Hotrod
I know that the weapon is a shotgun, and it somewhat resembles a human shotgun so that players can look at it and recognize what it is. But even then, it's vastly different. I mean, honestly, do you want Forerunner weapons to be fucking triangles or something? Or maybe, you know, Forerunners have a sense of logical weapon design. The Carbine looks somewhat like a Battle Rifle just as much as that weapon looks like a human shotgun, and perhaps even more so. I don't see you bitching about that.
It's a game. Half of the things in Halo are not logical and dont need to be. If its a different gun give its own unique design so the player can distincly remeber it by, for example one guy could be like that *insert cool name here* gun is awesome, instead of *forerunner shotgun*. Like you just said, functionality does not equal design. So theres no reason the Forerunner weaponry cannot be different and unique in its own style.
Quote:
Originally Posted by Hotrod
Seriously, if you're just going to bitch about every small aspect of the game, why even bother?
Because I have a right called "freedom of speech" and its also a community forum where people come to say what they think. Sel does a perfectly good job over in the debate section doing that.
If you dont like what I think then I really could give less a damn about it. Same goes with your opinion, no reason I need to care about yours either.
Quote:
Originally Posted by Lightning
Uh... wouldn't that fall into lore considering Forerunners ~= Huuumans?
Think about it for a bit.
I would ask Greg Bear about what he has to say to that.
June 4th, 2012, 08:21 PM
Spartan094
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Higuy
Because I have a right called "freedom of speech"
Last I checked the Constitution didn't extend to the Internet. The only rights you have are the ones the admins set on this site lol.
June 4th, 2012, 08:22 PM
Higuy
Re: Halo 4, still isn't on the Wii-U
Are you mad that I can express my opinion?
June 4th, 2012, 08:23 PM
t3h m00kz
Re: Halo 4, still isn't on the Wii-U
oh noes
they're expanding on the story
FUCK
Quote:
Originally Posted by Higuy
I have a right called "freedom of speech"
as do we. therefore we have the right to tell you how absolutely absurd your opinions are
June 4th, 2012, 08:24 PM
Spartan094
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Higuy
Are you mad that I can express my opinion?
Pointing out a fact, not an opinion nor am I mad lol, you seem pretty much assmad about what 343 is doing and we really arn't.
Quote:
Originally Posted by t3h m00kz
oh noes
they're expanding on the story
FUCK
hahaha
June 4th, 2012, 08:34 PM
Higuy
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by t3h m00kz
oh noes
they're expanding on the story
from Halomaps (by me):
Quote:
If you read the first sentence in my post you would know that I'm open to new and creative idea's. What bugged me is that there changing alot of stuff that players have been familar and loved for years. Theres no reason they cant add more while keeping the old. The universe is still fairly un-detailed, and if they hadn't of made the Forerunner books they could have done a lot more with them in the games in terms of plots and a overall new storyline for the trilogy.
Is that cube thing on the left hand side an indicator for like a "care package" or something? I see it fills every time a kill was achieved.
June 4th, 2012, 08:46 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Higuy
The fact that they were used about 3 times in that entire 3 minute demo is what scared me. Like I said, its not a movie, its a game. If your going to have cool cinematic parts put them in a cinematic esque area, not a gameplay area. Valve does this perfectly, e.g. Portal 2. I think they put often in the demo just for the "wow" factor, I doubt that it will pop up as often as you say. But I guess I see your point, the game should be mostly about shooting and stuff rather than constant scripted moments. However, I trust 343 Industries won't overuse them, but we shall see.
It's just more clutter. It dosent need to be there. Just becuase it didnt show in non-gameplay sections here dosent mean it wont in others. It doesn't, you're right, but chances are that they won't be. I don't want to sound rude, but use common sense for a bit.
They are destroying the mystery that has encased the Forerunners since day 1. They started with the books (the forerunner books), then the terminals in Halo 1, and now they are probably going to rape even more in this new trilogy. In the books they changed lore which will probably effect whats going on in this game. Overall theyve explained so much with the Forerunners that its literally become an extremely old topic and most people who are deeply involved with the story have heard it a million times. The Forerunners have been a mystery for ten years now, it's about time we learn more about them. A mystery gets really old after a while, to the point where nobody really cares anymore. I mean, it was all nice and dandy at first, but people wanted to know more about the Forerunners, and now we finally got it. What kind of lore did they change in the books? That Forerunners =/= humans? Forerunners being humans was never something that was confirmed, only hinted at. And even then, only by a 100 000 year old rampant AI, not a very reliable source. I know a fair amount of people disagree with me on this one, but a lot of people are happy about the books and other Forerunner history, myself included.
It's a game. Half of the things in Halo are not logical and dont need to be. If its a different gun give its own unique design so the player can distincly remeber it by, for example one guy could be like that *insert cool name here* gun is awesome, instead of *forerunner shotgun*. Like you just said, functionality does not equal design. So theres no reason the Forerunner weaponry cannot be different and unique in its own style. That's true, but that's not the route they opted to go for. In the end, we still have awesome-looking guns that also happen to look functionally possible. Keep in mind that we've only seen two weapons thus far, there are bound to be several more Forerunner weapons that may or may not look different. I still say that they look as different from human weapons are the Covenant ones do, but I don't think either of us are going to change our minds here.
Because I have a right called "freedom of speech" and its also a community forum where people come to say what they think. Sel does a perfectly good job over in the debate section doing that. True enough. I'm sorry for lashing out in that last part, you are as entitled to your opinion as everybody else and have the right to discuss it. It was wrong of me to try to say otherwise.
If you dont like what I think then I really could give less a damn about it. Same goes with your opinion, no reason I need to care about yours either. Oh of course not, and I don't intend to try to change your mind. I'm just giving counter-arguments to what you're saying and giving my own point of view, that's all.
Replies in bold.
June 4th, 2012, 08:59 PM
Bobblehob
Re: Halo 4, still isn't on the Wii-U
Im sorry, but HOLY SHIT! That first little skirmish with that bipedal enemy, that is amazing! I love the AI work, with the shields, and the little drone that catches your grenades and chucks them back at you, ffs, I am very excited now xD
June 4th, 2012, 09:05 PM
nuttyyayap
Re: Halo 4, still isn't on the Wii-U
Well I'll be, I actually like what I see :saddowns:
Something that is really cool that I have nott seen anyone talk about are the interactions. I thought it was cool when the elite pushed the grunt out of the way and so forth.
June 4th, 2012, 09:17 PM
thehoodedsmack
Re: Halo 4, still isn't on the Wii-U
YES, ELEPHANT!
June 4th, 2012, 09:23 PM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
@itszutak That isn't an elephant. That's a fucking dropship with wheels.
Also, I'd like to point out that I hate the new multiplayer announcer. Give us Jeff Steitzer back or else!
June 4th, 2012, 09:26 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
It is Jeff Steitzer...
June 4th, 2012, 09:32 PM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
Really? Oh my god, I didn't recognize him. At all.
June 4th, 2012, 09:33 PM
Spartan094
Re: Halo 4, still isn't on the Wii-U
I did, clean your ears son!
June 4th, 2012, 09:54 PM
itszutak
Re: Halo 4, still isn't on the Wii-U
Chief's pretty good at wrecking that little bit of his chestplates
June 4th, 2012, 10:06 PM
Hotrod
Re: Halo 4, still isn't on the Wii-U
It's the same chest plate/armour as in Halo 3 though, hence why it has the same wrecked bit.
June 4th, 2012, 10:18 PM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
Is the soldier on the right our new rough-and-tumble black sergeant?
June 4th, 2012, 10:39 PM
Lightning
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by itszutak
Chief's pretty good at wrecking that little bit of his chestplates
It's from holding that damn AR the same way in every picture he's taken. It wears on you.
June 4th, 2012, 10:58 PM
Ki11a_FTW
Re: Halo 4, still isn't on the Wii-U
Alright. Right now I am falling out of my chair. This looks fucking RAD. Love the new AI, the new weaponry and all looks of gameplay. Dear god please come to pc. Complete change of mind. Great job 343.
June 5th, 2012, 12:53 AM
EX12693
Re: Halo 4, still isn't on the Wii-U
Dis anyone else notice that during gameplay, Chief..... talked?
June 5th, 2012, 01:16 AM
jcap
Re: Halo 4, still isn't on the Wii-U
I hated how the Chief was basically talking to himself during gameplay.
ugh.
I like the music, environments, and enemies.
I hate the HUD. The gradients and colors and partially transparent bitmaps look like shit.
The combat is different. Very different. I can't judge until I play, however.
There's not really much more to say. We still don't know what the story is about or where the game will ultimately lead us.
Why the hell are you still fighting covenant though?
June 5th, 2012, 01:45 AM
TVTyrant
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by jcap
Why the hell are you still fighting covenant though?
*insert convenient plot device here*
June 5th, 2012, 01:53 AM
itszutak
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by jcap
I hated how the Chief was basically talking to himself during gameplay.
ugh.
I like the music, environments, and enemies.
I hate the HUD. The gradients and colors and partially transparent bitmaps look like shit.
The combat is different. Very different. I can't judge until I play, however.
There's not really much more to say. We still don't know what the story is about or where the game will ultimately lead us.
Why the hell are you still fighting covenant though?
The covenant look like a very minor plot point, if the skirmish is any indication. The way that elite was incinerated seems to imply they're much less of a threat than they were-- assuming the scriptwriters know what they're doing, the first confrontation usually is designed to imply the general feeling of the enemy. (Look at the flood introduction through a cutscene, covenant in H1 through complete decimation of the crew, skirmishers in Reach killing civilians, etc.)
H4 takes place far enough away from Earth that this could very well be some covenant who were just cut off when the Prophets were killed; they may not have ever been given the news about the Rings or the Journey or whatever.
On the point of the Chief-- seems like they're taking a much more first-person approach to storytelling, like crysis or half-life or cowadooty. At least he has a voice (in his head) to talk with; hopefully he doesn't start bursting into one-liners all the time.
June 5th, 2012, 01:54 AM
Timo
Re: Halo 4, still isn't on the Wii-U
It did look pretty neat, but I was really hoping it was just going to be Cortana and the Chief up against a new enemy.
June 5th, 2012, 02:01 AM
TeeKup
Re: Halo 4, still isn't on the Wii-U
So who is controlling the Prometheans? I doubt it's the Didact, I want to conjecture it may be an AI, maybe it was an assistant to the Didact? The emblem at the end was not his FULL emblem.
June 5th, 2012, 02:40 AM
itszutak
Re: Halo 4, still isn't on the Wii-U
I haven't followed the new books or the terminals recently, but wasn't the symbol at the end the Diadect's symbol?
Quote:
Originally Posted by Timo
It did look pretty neat, but I was really hoping it was just going to be Cortana and the Chief up against a new enemy.
I imagine we'll see the covenant for three or four levels, but less than 40% of the entire game. Kind of like halo 1 (assuming you start on c10)
June 5th, 2012, 02:43 AM
Ki11a_FTW
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by EX12693
Dis anyone else notice that during gameplay, Chief..... talked?
IIRC, in 343 guilty spark theres a sound file in the dialogue where cheif is responding to echo 419 to get picked up, I guess thats why it wasnt used. No cutscenes in that map besides beggining and end.
June 5th, 2012, 03:55 AM
ChemicalFizz
Re: Halo 4, still isn't on the Wii-U
Cortana. Hawter and crazier.
June 5th, 2012, 04:15 AM
Donut
Re: Halo 4, still isn't on the Wii-U
well, i like how they had the chance to do another thing like they did with the flood in halo 1, with the dramatic introduction. i say had, because they showed the new enemies and the "dramatic" introduction in the trailers.
that blue shield looks interesting. sound effects are kind of terrible, but thats kind of been a thing for a while now.
...except the "overkill" sound. somebody needs to change that, or im going to go to 343 and key "OVERKILL" into somebody's car.
And regarding the covenant; didn't we end up blowing up their planet? Perhaps when they came back from the war they were pissed off to find this, it was never really cleared out in the books that I remember.
I believe the Covenant shown here are just a band of pirates, if I remember one of the magazine articles correctly. But also keep in mind that in Glasslands, it is clearly shown that some Elites are very much against the alliance with the humans, so it could be them that we're seeing here.
The AI had a very human looking replication of a skull when it "Screamed" at the Cheif
June 5th, 2012, 10:45 AM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
Clearly it was a new variant of the Cybermen.
June 5th, 2012, 10:45 AM
Bobblehob
Re: Halo 4, still isn't on the Wii-U
IF I remember correctly, Humans and forerunners are the same race, so their anatomy was very similar, thus the skull on the AI they made.
June 5th, 2012, 10:47 AM
TeeKup
Re: Halo 4, still isn't on the Wii-U
No they're not the same race. We've had this debate and discussion countless times.
June 5th, 2012, 10:54 AM
Amit
Re: Halo 4, still isn't on the Wii-U
I'm just gonna come out and say it. Halo 4 is gay.
June 5th, 2012, 11:00 AM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Guardian
The AI had a very human looking replication of a skull when it "Screamed" at the Cheif
That's cause Forerunners share similar traits to humans, but are a completely different species.
Quote:
Originally Posted by DarkHalcyon
Clearly it was a new variant of the Cybermen.
Seems legit. It was clearly trying to upgrade the Chief.
June 5th, 2012, 11:05 AM
TVTyrant
Re: Halo 4, still isn't on the Wii-U
This game looks both cool and homosexually inclined all at the same time
On the one hand, playing Halo gives me a huge boner
On the other hand, playing Halo gives me a huge boner
I can't decide if this is good or fucking gay
June 5th, 2012, 11:08 AM
=sw=warlord
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Higuy
Because I have a right called "freedom of speech" and its also a community forum where people come to say what they think. Sel does a perfectly good job over in the debate section doing that.
Such Rights only apply in public domains.
This website is a privately owned product, if the owner of the site decided to he could just delete every comment they liked and there would be nothing you could do.
Think about that for a moment.
June 5th, 2012, 11:11 AM
TVTyrant
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by =sw=warlord
Such Rights only apply in public domains.
This website is a privately owned product, if the owner of the site decided to he could just delete every comment they liked and there would be nothing you could do.
Think about that for a moment.
Good thing Ghost is never online then, huh?
June 5th, 2012, 11:15 AM
=sw=warlord
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by TVTyrant
Good thing Ghost is never online then, huh?
Ghost does come online from time to time.
He just always shows as offline.
June 5th, 2012, 11:16 AM
TVTyrant
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by =sw=warlord
Ghost does come online from time to time.
He just always shows as offline.
:tinfoil:
June 5th, 2012, 11:17 AM
TVTyrant
Re: Halo 4, still isn't on the Wii-U
:protarget:
June 5th, 2012, 11:20 AM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by TVTyrant
This game looks both cool and homosexually inclined all at the same time
On the one hand, playing Halo gives me a huge boner
On the other hand, playing Halo gives me a huge boner
I can't decide if this is good or fucking gay
Can't it be both? Don't hate on the gays!
June 5th, 2012, 11:29 AM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
You hate gays? What are you, homosexual?!
June 5th, 2012, 11:29 AM
TVTyrant
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by DarkHalcyon
You hate gays? What are you, homosexual?!
trololololol
trahahahaha
June 5th, 2012, 11:38 AM
Hotrod
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by DarkHalcyon
You hate gays? What are you, homosexual?!
No, but I'm Halosexual!
*badum-ptsh*
June 5th, 2012, 11:45 AM
Amit
Re: Halo 4, still isn't on the Wii-U
Poorly done.
June 5th, 2012, 12:12 PM
Kornman00
Re: Halo 4, still isn't on the Wii-U
Like Halo4's spartan armor :mech2:
June 5th, 2012, 12:28 PM
Terry
Re: Halo 4, still isn't on the Wii-U
I wasn't a fan at all of the enemies. They really do look like something ripped out of metroid prime, especially with all that fugly orange. The environments look pretty good, but gosh, those "forerunner" equipment and AI are so incongruent and hideous in contrast. I'm not even a very big fan of chief's new armour, but that's at least passable.
Goodness, those appalling shields that popped up on them also activated my gag reflex.
I like the grenade pistol-- looks like it has some kind of activated grenade or something?
I lol'd at "•Grenade toss sound effects sound similar to getting soda from a vending machine."
June 5th, 2012, 05:29 PM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
I'll admit, looking at those videos, the game looks really fun.
Wargames looks like a new and interesting twist on classic matchmaking. I won't hold my breath, but it looks to be promising.
Spartan Ops is the new Invasion/Firefight by the looks of things, which should be really cool. And since it's episode based, it'll add to the story of the Spartan IVs.
Quote:
These missions spin off from a weekly cinematic series set aboard the ship. Each week a new episode will be release along with five new cooperative missions.
That sounds a bit like how they did challenges in Reach. It should keep the action flowing well after the campaign has been completed. But what bugs me is will these missions be recycled or will they have teams building them? I know they'd have an initial stockpile for well after the game is released, but what happens when the well runs dry?
June 5th, 2012, 05:51 PM
TeeKup
Re: Halo 4, still isn't on the Wii-U
Its looking fun. But somethings sound retarded. Like the forerunner shotgun. The Magnum sounds beast though.
Default controls. Looks like armor abilities are definitely back in, but sprint is a universal feature now. Kinda hope I can change where melee is though-- melee as b is pretty much muscle memory now (even if it hasn't been default for a game or two (?))
I wanted to reach through the internet and choke the SOB when he started bragging about yoinking his team mates ordnance drops.
June 5th, 2012, 08:13 PM
n00b1n8R
Re: Halo 4, still isn't on the Wii-U
"An Ancient Evil Awakens"
I almost pissed myself :lmfao: What a horrible trailer, why the fuck are jackals, elites and grunts enemies with humanity (and working together)?
Wow an ancient and advanced race's space-shotgun, funny how much it looks like a UNSC shotgun!
June 5th, 2012, 08:16 PM
Tnnaas
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Kornman00
I wanted to reach through the internet and choke the SOB
Not even 30 seconds in and I share the same sentiment.
Default controls. Looks like armor abilities are definitely back in, but sprint is a universal feature now. Kinda hope I can change where melee is though-- melee as b is pretty much muscle memory now (even if it hasn't been default for a game or two (?))
So now we can have double-melee douchebags who also have armor lock :ugh:
June 6th, 2012, 12:09 AM
nuttyyayap
Re: Halo 4, still isn't on the Wii-U
There is no armour lock though :iamafag:
But yeah, EVERYONE doing double melee Bs... fuck it.
June 6th, 2012, 01:24 AM
Bobblehob
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by n00b1n8R
"An Ancient Evil Awakens"
I almost pissed myself :lmfao: What a horrible trailer, why the fuck are jackals, elites and grunts enemies with humanity (and working together)?
Wow an ancient and advanced race's space-shotgun, funny how much it looks like a UNSC shotgun!
It's already pretty much been confirmed that the covenant you fight are pirates or not really affiliated with what we knew as the covenant in the old games. Its also pretty easy to imagine that there could be covenant who didn't get the memo about the war being over xP Considering there are millions of them spread across a galaxy...
Also, who gives a shit if the forerunner shotgun thing looks kinda sorta not really similar to a human shotgun?
June 6th, 2012, 03:05 AM
Cortexian
Re: Halo 4, still isn't on the Wii-U
I'm imaging how great this series would of been if it had well done PC versions.
Oh well, their loss. All that developing talent wasted on the 360.
June 6th, 2012, 03:23 AM
TVTyrant
Re: Halo 4, still isn't on the Wii-U
Quote:
Originally Posted by Cortexian
I'm imaging how great this series would of been if it had well done PC versions.
Oh well, their loss. All that developing talent wasted on the 360.
Yeah, the multiplayer would be incredible with a mouse and keyboard
June 6th, 2012, 03:49 AM
Bobblehob
Re: Halo 4, still isn't on the Wii-U
I'm very impressed so far with what they have managed to accomplish with the hardware available to them. As much as it bothers me seeing games being held back by the ancient hardware, It seems like it could be a positive experience for them to find ways to overcome the lack of power in the hardware, it forces the developers to be creative, at least to some extent, in how they deal with those limitations. Console exclusive games, whether they be for PC only, or one of the consoles, are usually much better than the complete multi-platform titles, case in point, BF3 and Crysis 2, compared to Crysis 1 and Halo.