Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
teh lag
Nice. if i hadnt just repped you, id rep you for this one
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
huh........apparently archon was right, there ARE people who are legally blind...
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
You know Id love to sticky the entire page with threads that state the answer to those common nooby questions so the front page disappears and then have a secret link somewhere on the page that leads to the real forums =D.
If anything It'll just stop the noobs from visiting these forums from sheer frustration............but then again they'd probably post the questions in the CE section. ARGH. I don't think we'll ever win against the idiots of the world.
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Especially when you consider that two-thirds of the population is made up of idiots.
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
ok....in a attempt to bring this thread back on subject, about the brute shots and spikers(i already searched for the answers to these questions, didn't find the answers), 1) will the spiker be reloaded from the top like on the MP maps or from the bottom like in the h3b? 2) will the bruteshot have 6 nades in a clip or 4? (the ingame screenshots that teh lag took was a long time ago,even before the delay of SPv2, wondering if it changed)
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Probably the bottom most likely as they made the spiker when they really only had concept shots and had no way to actually see how it actually worked if I'm not mistaken. (Same with the Splazer)
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
ok, now i just need the answer for the brute shot, btw, archon, answer your AIM damn it
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
CtrlAltDestroy
CMT will receive no special treatment; they will have to wait for the scripts to be released as with the rest of the community. (Probably post-SPv2, unless they choose to wait)
How else then will they fix the AI grenade-throwing issue?
And if CMT has the source scripts for some levels, the SIII's would be able to toggle camo as they advance through the map.
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
1. Grenade throwing was figured out not to be a script problem.
2. No, they can't. Once you activate camouflage on a unit (with a script), you cannot revert it.
Even if they could do such and such and fix this and that with scripts, that doesn't mean we are obliged to hand over the scripts to them just because they're CMT.