On a UNSC Fortress planet?
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To be honest, maybe Bungie has moved on and is bored with the flood. They might be a classic part of the halo games, but since H1 people love fighting covies more than anything else.
I've been waiting for a Halo game with no Flood. I hate the bastards. I prefer the "Classic" kind of Halo combat, where it's just you, some Marines, and a Warthog, rather than the repetitiveness of every damn Flood level ever made.
I dunno about you, but The Maw was pretty fun, and Keyes wasn't too terrible either. I think for flood levels they need to go with more of a horror style of gameplay, and put the swarms from H1 back in...you never see large swarms of infection forms after the first game.
But I digress, I don't think the Flood will be in this game anyways. It's too early in the timeline.
I thought Halo Wars was interesting. Might not have been the most canonical, but it's always nice to see Halo in a new genre. But they should NEVER completely abandon the FPS genre.
After playing Mass Effect... id kill to see halo running the same as Mass Effect (with better combat) and less glitches :X
The reason why I play Halo so much in the first place is because the Combat system in it is PERFECT. Most other FPS games (Republic Commando, COD4, even some TPS games like GTA4) are still awesome, but they fall flat on the combat system. It never feels right to me.
Halo, and, to a lesser extent, Star Wars: Battlefront, has ALWAYS felt right on the mark when it comes to combat. I can't tell what makes it different, but every movement seems more fluid. Now that I think about it, I can only think of ONE FPS shooter which can match Halo in terms of a combat system: TF2.
If Bungie were able to make a TF2-style game, it would be fucking awesome. I really hope that this is that game.
Forget about Half-Life 2? That game flows even better than Halo.
Also, combat only flowed well in Halo 1, the other two feel mushy and watered down.
Teek, I never played Halo Wars, so I wouldn't know. Consoles + RTS = NO.