Re: laghing_rabit's help thread
Quote:
Originally Posted by
laghing_rabt
by the way, whats wrong with the scorpion folder that gives that error? also I'm making trees and don't know how to go about making the leaves, I exported a model but was lost by how they did the leaves. and is it possible to make a biped using only gmax, or do I need some other program that hopefully is free?
When extracting or having tags for a certain amount of time and application, they files may go corrupt or unusable. That's why you received the error.
I'd simply make a plane and shape it like a leave (by vert modeling it would be very fast, but don't focus on detail, just general shape).
You can animate and rig bipeds using 3ds Max, however, you are at the mercy of no render and some tools that make it easier to animate and model in 3ds Max. There are several tutorials I suggest looking up on Halomaps.org that feature Gmax being used as a rigging program for bipeds in Halo.
Re: laghing_rabit's help thread
Quote:
Originally Posted by
DarkHalo003
I'd simply make a plane and shape it like a leave (by vert modeling it would be very fast, but don't focus on detail, just general shape).
better to paint twigs and leaves and alpha out the rest and apply that texture to much simpler geometry.
Re: laghing_rabit's help thread
Quote:
Originally Posted by
DarkHalo003
When extracting or having tags for a certain amount of time and application, they files may go corrupt or unusable.
If you don't know what you are talking about, don't try to act like you do. The only reason the scorpion tags extracted with HEK+ have errors is because HEK+ has a bug in the way it parses the tag data. If I recall correctly, it had to do with the animation tag.
Re: laghing_rabit's help thread
to bad my corel photopaint program is outdated as hell and doesn't always work. is there a good freeware program for this?
Re: laghing_rabit's help thread
GIMP : free
PSPX2 : free trial - $99.99 for full version
(i personally prefer this program and it's not that expensive compared to some of the other software i use)
Re: laghing_rabit's help thread
ok creating some complex textures for maps, and stuff doesn't seem that complicated, what about creating textures and shaders for something like a vehicle? a jet perhaps. also can i add more than 2 types of grenades? have frag, plasma, and flashbang?
Re: laghing_rabit's help thread
Quote:
Originally Posted by
laghing_rabt
also can i add more than 2 types of grenades? have frag, plasma, and flashbang?
No, you cannot do it unless you make the grenade an actual weapon.
Re: laghing_rabit's help thread
well what about making some good textures and stuff for more complex models like vehicles and weapons? does any body got advice or tips or whatever on the subject?
Re: laghing_rabit's help thread
I use GIMP. Seems to work fine for me. Search up some GIMP tutorials and get used to it, then you can texture stuff :)
Re: laghing_rabit's help thread
cI found a map that had turrets set up as Iould I replace the flashlight with the nightvision from the sniper rifle? also I found a map that had turrets set up as Item collections, how do I do that, and can I do it with other vehicles?