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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I don't think you understand that 0.5-1.0 secs is a long time when it comes to animations. So in terms of being 0.5-1.0 secs faster, master chief would be lightning fast, like the creepy shiny twitching spartans in SPV1, especially if it was decreased by a whole sec.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
i already understand, a whole firefight can end within 4 secs, but i'm just saying that the reload doesn't look right to me
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I didn't mean that the reload was perfect as it was. Just that if any changes were made, anything below 0.5 sec would be better than a full on sec.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
Dole
Now that Zteam has acquired the source scripts for the campaign
CMT will receive no special treatment; they will have to wait for the scripts to be released as with the rest of the community. (Probably post-SPv2, unless they choose to wait)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
Dole
Questions:
-Now that Zteam has acquired the source scripts for the campaign, will CMT play around with weapon customization (screw silencer onto SMG, attatch grenade launcher to BR) as was originally planned for Halo 2 Vista before the H2EK was found to be locked to most features? Or will time constraints and ammunition compatibility issues keep this barred out? Since it's not multiplayer, there shouldn't be any bugs that would aggravate gameplay.
-What is the status on the custom campaign level unveiled in the Christmas update?
First: you're going to do an analysis of a minute-long clip? What will you find that we don't know for ourselves?
Second: I didn't see any tracers, what do you mean?
Third: none of the AR's animation look like they're a full second long to begin with. Do you mean make the reload take
longer?
The final reload will probably look more like
this anyway.
First of all, Lag made those MA5C animations, and he spent quite a while on them. I think they are lolawesome. He may consider editing the reload, but it is up to him. Also, why make an analysis when we can answer or tell you most of what's in that video anyway(whoever mentioned that)? =p
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
i have no clue, it's like the collective info thread, it's there to help people, cept it's a alternative if people don't want to read things, but rather just watch them with audio, i have no friggin clue
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
flyinrooster
First of all, Lag made those MA5C animations, and he spent quite a while on them. I think they are lolawesome. He may consider editing the reload, but it is up to him.
The melee and firing animations are perfect. The ready animation is almost perfect, but the butt of the rifle comes too far onto the screen. The reload is apparent, the origins are due to be tweeked, and the grenade throw is too fast.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I never liked the new fastball grenade throw animations... just looked weird in 1st person.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
the ar looks like its made of spme sort of rubbery carbonized metal.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I dont mean to be bugging cmt :poke:, but when is the next vid/pics update?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
When they want to release more pics and videos. Thats when.
Honestly you people should know by now.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
True, very true... I think the grenade was too loud, no offense, in SPv1, and the throw looked wrong too (again, no offense). As far as I can see, they need to tweak a bit more and then they should be able to finish. Right?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
mistercheif
I dont mean to be bugging cmt :poke:, but when is the next vid/pics update?
Jesus christ, we don't have pic or vid-worthy things every week. Not to mention that I'm sure you've got it through your mind that we don't set dates for things.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Does everyone really want another video update? Because I'm off work today. If any of the CMT big-wigs want me to do anther one, just PM me and I'll see what I can do.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Maybe you could show us some brute/hunter action please.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I'm actually not allowed to show you much Hunter stuff, but maybe some Brute stuff'll be in the video.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Ok thanks hoodedsmack, you have proven that you are the real slim shadey.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
thehoodedsmack
Does everyone really want another video update? Because I'm off work today. If any of the CMT big-wigs want me to do anther one, just PM me and I'll see what I can do.
http://img409.imageshack.us/img409/1...ckinwigun1.jpg
:v
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
[offtopic] LAWL. +rep [/offtopic]
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
teh lag
Please! Must we judge people simply by the size of their wigs? For shame!
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
No, we judge them by how many pounds of pubis they can shave.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
wow, cmt surprises me alot these days.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
This thread only continues to increase in strangeness...
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
This whole forum to be exact...
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
DELTA_011692
This whole forum to be exact...
Incredibly true...even though this is my third post I have been watching these forums for a loooooooooooong time. It used to be full of [WIP]'s and now it's full of [WTF]'s.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Keep waiting for the SPv2 to come out, I'm expecting it out the third week or fourth of August (15 - 21, 22 - 28).
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Thank you SIR.
im wondering, have any other weapons been OVERHAULED like the AR was?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
The brute shot also. It wasn't in SPv1, but it has been improved considerably from the brute shot that was in the old old multiplayer maps.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
CtrlAltDestroy
The laser.
I'm guessing we probably weren't supposed to hear that :lol:
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
Archon23
^ Um. What?
well as far as we know (before lags post) the Laser has not changed. unless you count that transition from the v1 maps to the v2 maps, which doesn't count because we are talking about what has changed from the v2 maps to SPv2.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
keilg2
well as far as we know (before lags post) the Laser has not changed. unless you count that transition from the v1 maps to the v2 maps, which doesn't count because we are talking about what has changed from the v2 maps to SPv2.
Then you haven't been paying attention for the past few months.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Uh, I posed a video quite a while ago.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
WOW that is AWESOME! and i could have sworn that i saw a "press 'E' to swap for (picture of a carbine) at least twice in that vid. is it running on the CMT SPv2 mod or just the regular campaign?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
That was a modified zteam campaign level so they could test the laser I think.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
omg keilg pay attention. seriously. i knew about lazer and spiker overhauls i just wasnt thinkin of em when i posted before
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
keilg2
WOW that is AWESOME! and i could have sworn that i saw a "press 'E' to swap for (picture of a carbine) at least twice in that vid. is it running on the CMT SPv2 mod or just the regular campaign?
why on earth would you be excited by the lamest gun in the world :-\
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Because he is lame!!! (no offence)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
One laugheth at the spelling that is thine [misterchief], young sir.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
:D youth power man!
sorry for my spelling errors everyone.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
carbines rock. your crazy. in halo 2 i can pwn anyone with a carbine... but zteams carbines really suck combat wise
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
The carbine was probably the best covenant weapon in H2, you just had to know how to use it. 5 headshots will take a brute down on normal, and it has a high rate of fire.
And I was the first one to point out misterchief's horribly spelled name. LOL
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
actually bungie's little character mistercheif is spelled wrong on purpose and thats obviously what he copied. DOH! also, the carbine could kill a brute in 2-3 if you have excellent aim
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I no i type fast and i make alot of spelling mistakes.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
You mean a lot.
Damn that pic of the asian is still distracting me. I would have no idea where archon would've gotten it...
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
told you i make a lot of spelling errors. But lets get back on topic here.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Carbine was a rip off of the human BR, biggest rip off of any covie weapon. Well, except maybe the beam rifle. It performs no different than the BR, has the dumbest clip design, and doesn't even follow the normal established rules
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I hate the design, but love it in combat, it always beats brs.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
What were the normal established rules? Covenant have [relatively] short ranged (but powerful) weapons that fire on automatic only and the humans can attack from a distance using a variety of weapons?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
stupid covie get better weapons ffs.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
DELTA_011692
The carbine was probably the best covenant weapon in H2, you just had to know how to use it. 5 headshots will take a brute down on normal, and it has a high rate of fire.
And I was the first one to point out misterchief's horribly spelled name. LOL
beam riffles tbh :eyesroll:
also, I hardly ever go the bungie.net but I still know who mister chief is..
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I have 2 books and im sure his name is john 117, and no im sure it isnt johnson because johnson isnt 117. (excuse me if i am wrong, and if i cant spe11)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
Masterz1337
Carbine was a rip off of the human BR, biggest rip off of any covie weapon. Well, except maybe the beam rifle. It performs no different than the BR, has the dumbest clip design, and doesn't even follow the normal established rules
If the carbine is in SPv2, you should make it battery-powered like every other covie energy weapon. I have no idea why Bungie gave it clips instead of battery.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Because it shoots radioactive bolts and not plasma or charged particles. it essentially uses the same ammunition as the Fuel Rod Cannon, on a much smaller scale.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Master chief's name is John 117. His co-workers call him Mr. 117.
It does state that MC's name is John in the books, but they never revealed any last names of any spartans. 117 was the spartan serial number that he was asigned to. UNSC isn't some communist party that asigns its personel with numbers as names.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
MASTERZ! the carbine is BETTER than a BR because it shoots faster, and is more reliable at a long range. who says the covenant have to have short ranged weapons? not bungie thats for sure. thats my gun there, i PWN anyone with it... i bet you just hate it cus you have no idea what to do with it. hehehehehehe
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
the BR is > the carbine.
it kills in 4 clicks as opposed to 5, and has a 3 shot spray to make head shot's easier :awesome:
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
no way the br takes around 5 head shots to kill, carbine takes more but it shoots faster. End of disscusion. Eny way... how many spike nades can you hold in sp-v2?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
ironclad
MASTERZ! the carbine is BETTER than a BR because it shoots faster, and is more reliable at a long range. who says the covenant have to have short ranged weapons? not bungie thats for sure. thats my gun there, i PWN anyone with it... i bet you just hate it cus you have no idea what to do with it. hehehehehehe
I can use it fine, I've beat H2 on legendary. I also used it in the H3B a fair amount as well. In H2 MLG Players prefer the BR to the Carbine, so I don't think you are correct in it being the better weapon. The whole Idea it shoots actual projectiles is dumb too. What made H1's covie weapons so much fun is that they were not the same thing as a human weapon. And the clip, don't get me started about the clip. Why does it shoot into your face when it's depleted. I hate the whole concept of the gun, you'll never see the carbine in spv2, and you'll probably never see it in our h2 mods if we decide to use the engine.
Edit: Each spiker you see in the game has 4 nades included. However, if one of the spike nades have been "thrown" by the brute who was using, it, it will be missing that nade when you later pic the spiker up.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Hey its it possible to do the "run out of BR or Spiker Nades switch back to frag/plasma"? I don't mind just using the BR or the Spiker but Id much rather have something when I run out of either.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
and btw, how many spike nades can you hold 4?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
mistercheif
I hate the design, but love it in combat, it always beats brs.
I love everything about the carbine! :rape:
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I prefer Battle Rifle over the Carbine, since its head shots are devastating and it has the grenade attachment. You wouldn't really expect the Carbine to have a Fuel Rod attachment, would you?
Are we going to be able to pick up ammo grenades for the Battle Rifle (BRG) and Spiker (Spike Grenades)?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Mistercheif, I have just deleted alot of useless posts by you. Keep up this posting behavior and I'll get someone with warning powers involved.
Also, to answer your question...
Quote:
Originally Posted by
mistercheif
and btw, how many spike nades can you hold 4?
Look a few posts above you.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
^ I have no idea what the hell mistercheif is smoking... and why are you asking questions when you answer yourself right after?
Anyways, I said that the carbine was the best covie weapon. I still prefer the battle rifle, even though it was a pussy long range weapon that did very little damage. A 3 round burst from it did around the same damage as one shot from the carbine. The reason why I used the carbine more in the campaign was because bungie was a fucking idiot to only give us a max amount of 108 rounds to carry. WTF is 108? It's such a random number. And why did they even give us 108, when the AR use to have 600?! It doesn't make any sense. But still i liked the BR more than all the other weapons. But as I progressed through the game, it became increasing clear that you can't even find the 108 rounds that goes along with the ammo. So bungie only gave us 108 rounds and expected us to find human ammunition for it when raiding alien environments. Yeah thanks a lot bungie. So I was like fuck that, and started using the carbine instead, since ammo for that was everywhere as long as covenant was around, and they always are. Sure theres a lot of BR rounds when you come across flood, but all human weapons are shit against them.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Shotguns are shit against flood? Thats a new one.........
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Wrong, all Covenant weapons are shit against them. Except explosives and the Carbine if you get headshots. Human weapons are great.
I like the Carbine; ammo count, plus I just find it more fun, for some reason.
Look at the page number :D
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Except for the shotgun. Not that its even needed anymore when you have the sword, and bruteshot. The sword also sucked since it only lasts for 5 secs, and its way overkill, I would rather exchange the extra damage done by it for more energy life. However, the bruteshot is the "infinite sword". The byonet can kill most flood with one hit and it has unlimited use. I was carrying the brute shot long after I ran out of ammo for it. So yeah, the shotgun really has no use anymore when against flood when you are inevitably going to run out of ammo for that too. And we all know how hard it is to find more...
And covie weapons aren't shit against flood. I guess you havent tried using the plasma rifle or plasma pistol. It's a lot more ammo eficient than pumping a whole magazine into a single enemy. And sometimes those enemies get back up.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
The sword is your lifeline on the gondola.
Thank God there are so many, give it to all of your allies and it's amazingly effective.
Besides, the sword is more fun.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Enough with the weapons argument - don't clutter up this thread with it. You're more than welcome to do it somewhere else.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
So.... Are we going to get anything like a release date, or a new vid of a beta.... Sorry... I get extremely excited. =D
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Can we please get a sticky with the title reading: DO NOT ASK FOR RELEASE DATES OR VIDEOS/PICS!
Because this is just getting ridiculous.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
It's always the noobs who don't bother reading around before posting...
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I don't know if the following have been answered, but:
Will the Hunter fuel rod "beam" still be wieldable? (pls pls pls pls pls pls pls yes)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
i believe there is a sticky saying that NO SWORDS WILL BE WIELDABLE, as for the beam idk. id suggest editing your post before the flames rain from the sky, most of them from teh lag
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
ironclad
id suggest editing your post before the flames rain from the sky, most of them from teh lag
Oh sweet, I can make the sky rain fire now!
http://img108.imageshack.us/img108/5...noffireef9.jpg
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
teh lag
Nice. if i hadnt just repped you, id rep you for this one
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
huh........apparently archon was right, there ARE people who are legally blind...
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
You know Id love to sticky the entire page with threads that state the answer to those common nooby questions so the front page disappears and then have a secret link somewhere on the page that leads to the real forums =D.
If anything It'll just stop the noobs from visiting these forums from sheer frustration............but then again they'd probably post the questions in the CE section. ARGH. I don't think we'll ever win against the idiots of the world.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Especially when you consider that two-thirds of the population is made up of idiots.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
ok....in a attempt to bring this thread back on subject, about the brute shots and spikers(i already searched for the answers to these questions, didn't find the answers), 1) will the spiker be reloaded from the top like on the MP maps or from the bottom like in the h3b? 2) will the bruteshot have 6 nades in a clip or 4? (the ingame screenshots that teh lag took was a long time ago,even before the delay of SPv2, wondering if it changed)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Probably the bottom most likely as they made the spiker when they really only had concept shots and had no way to actually see how it actually worked if I'm not mistaken. (Same with the Splazer)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
ok, now i just need the answer for the brute shot, btw, archon, answer your AIM damn it
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
CtrlAltDestroy
CMT will receive no special treatment; they will have to wait for the scripts to be released as with the rest of the community. (Probably post-SPv2, unless they choose to wait)
How else then will they fix the AI grenade-throwing issue?
And if CMT has the source scripts for some levels, the SIII's would be able to toggle camo as they advance through the map.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
1. Grenade throwing was figured out not to be a script problem.
2. No, they can't. Once you activate camouflage on a unit (with a script), you cannot revert it.
Even if they could do such and such and fix this and that with scripts, that doesn't mean we are obliged to hand over the scripts to them just because they're CMT.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Fine, I missed the sticky "like the noob I am", but will we still be able to pick up the Hunter fuel rod beam?
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I hope so, I liked using it against Elites, and just for fun.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
mewarmo990
Fine, I missed the sticky "like the noob I am", but will we still be able to pick up the Hunter fuel rod beam?
Ya I think we probably will be able to use the hunter fuel rod weaps including the one on the spec ops hunters (AKA the black ones).
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
and if we can't, big deal, we got tons of other cool new weapons to play with
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
and grenades, since CMT got the spike one to work. (don't believe me? just look at the most recent pics and look closely at the grenade HUD.)
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Whoot! Cant wait for the maps to come out! :D
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
i cant wait niether, oh and i just found a covenant engineer biped on a map called battlecanyon_final, it would be cool if that was in it, and the flood juggernaut. but who really gives a shit. Anyway it should be super 1337 uber fun.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
the engineer cant be in it because the brutes are. apparently, cmt brutes replace engineers shaders or something
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Collision materials. Shaders have nothing to do with it.
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Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
yeah... same diff. i knew it was around there somewhere not really same diff