Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Fine, I missed the sticky "like the noob I am", but will we still be able to pick up the Hunter fuel rod beam?
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
I hope so, I liked using it against Elites, and just for fun.
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Quote:
Originally Posted by
mewarmo990
Fine, I missed the sticky "like the noob I am", but will we still be able to pick up the Hunter fuel rod beam?
Ya I think we probably will be able to use the hunter fuel rod weaps including the one on the spec ops hunters (AKA the black ones).
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
and if we can't, big deal, we got tons of other cool new weapons to play with
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
and grenades, since CMT got the spike one to work. (don't believe me? just look at the most recent pics and look closely at the grenade HUD.)
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Whoot! Cant wait for the maps to come out! :D
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
i cant wait niether, oh and i just found a covenant engineer biped on a map called battlecanyon_final, it would be cool if that was in it, and the flood juggernaut. but who really gives a shit. Anyway it should be super 1337 uber fun.
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
the engineer cant be in it because the brutes are. apparently, cmt brutes replace engineers shaders or something
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
Collision materials. Shaders have nothing to do with it.
Re: The Official CMT SPv2 Promotion Items Thread (new pics and vid as of 7-28-07)
yeah... same diff. i knew it was around there somewhere not really same diff