ironclad, that animation looks way better now. Get it ingame gogogogo
September 14th, 2008, 10:42 PM
rossmum
Re: The Studio Quick-Crit Thread
fuck you guys have you never seen a person sit backwards on a chair or something ffffff
September 14th, 2008, 11:24 PM
ICEE
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by Conscars
ironclad, that animation looks way better now. Get it ingame gogogogo
:D thanks
Unwrapping comes first though, and it doesnt help that the modeler *COUGH DONUT COUGH* decided to tweek some things after I finished unwrapping it, which totally threw off the uvw coordinates. Admittadely the model has much more :awesome: now though.
September 14th, 2008, 11:47 PM
BobtheGreatII
Re: The Studio Quick-Crit Thread
So as it's been said before, this thread gets more attention than any of the other ones, and I would really like to improve my gun... please help me out guys...
Quote:
Originally Posted by BobtheGreatII
Yeah, so I thought this was a good excuse to work on something for Entropy... and so I've been messing around with this model, and here it is so far. I'm looking for ideas to add detail and what not. Uh... The little indents above the clip are lights, not vents. I know it's not the cleanest model and there are quite a few wasted polys, but as far as I know it doesn't have to have to be too organized, as long as it looks good, lol. So now... http://img151.imageshack.us/img151/812/85678621fm7.png