Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
It is harder than you might think to take something that is low-res and make it high-res without making some changes. I promise you that the guy who made Sarge's new face knows a lot more about the structure and anatomy of human faces than whoever originally built Sarge over a decade ago. The original artist probably took 5 minutes to apply that dark smudge to his upper lip and called it a day and now here we are, 10 years later, and it has become a sacred cow to some.
I'm still of the opinion that the majority of people will find Sarge perfectly acceptable.
I'm not impressed with the Chief, though. He's a perfect example of what I'm talking about. There are things about the way he was originally built that are very very crude -- sloppy angles, weird proportions, surfaces that awkwardly transition into other surfaces. They had to make the new Chief strongly resemble the old one, though, and they clearly sacrificed a fair share of modern high-res design principles to achieve that. I'm not going to say there's no way to do that and still produce something that looks like a modern asset, but after several iterations, they couldn't pull it off. It's semi-faithful, but still looks dated and awkward.
Whatever problems I have, I'm sure they will bother me less and less given time. I am looking forward to the game.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
=sw=warlord
Indeed, but considering they're calling this as a "love letter" to the community, surely they have the time to listen to the same community on things that may need updating/correcting?
After all, this is the same community they expect to shell out for yet another trilogy and how ever many spin off books and games.
Fucking this.
They say it's a "Love Letter", a "Gift to the Fans"... yet the people that would actually pay for the remake instead of the multiplayer part get ignored? :saddowns:
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
ejburke
I'm not impressed with the Chief, though. He's a perfect example of what I'm talking about. There are things about the way he was originally built that are very very crude -- sloppy angles, weird proportions, surfaces that awkwardly transition into other surfaces. They had to make the new Chief strongly resemble the old one, though, and they clearly sacrificed a fair share of modern high-res design principles to achieve that. I'm not going to say there's no way to do that and still produce something that looks like a modern asset, but after several iterations, they couldn't pull it off. It's semi-faithful, but still looks dated and awkward.
I actually don't like Johns' new knee guards. :S They look really awkward for some reason.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
And despite my rational crit on why I don't like it you still decide to come off as dry and contentious. By the way that post was a sign for you to post why you like it so I can understand where you are coming from, as you see why I don't like it. Seeing as how (from what I gather) you think everything is so perfect and fine with it, you and I have nothing more (ever) to discuss. I suppose you thought reach was perfectly fine too? I will complain/point out/critique/describe/what the fuck ever I see is out of place in any essence of a games art style. Its in my nature and that's not likely to change. The longer you are here the more you will see.
It bugs me that everyone is being so overly critical, I understand that everyone can critique it as they see fit, but the general negative opinion of something that hasn't been played by any of us is just frustrating to read. If you want my rational crit, here it is. The chief is a little bit nervous, understandably so, he is completely alone, and deep inside of an unfamiliar structure in which something is following him. To be honest, the general movements in the updated cut scene are very similar to those in the original, in the original he is just as nervous looking, in the original he shakes his head when he picks up the helmet, which you didn't mention. There are a couple newer visual additions like the movement of the fingers which were not in the original which add to the overall feel, and the jittery weirdness, as I mentioned before, was gone in the little bit of the scene that we saw recently in a preview. To be honest, I don't understand how something as small and insignificant as that finger motion can change the entire feel of the scene. It would be different if he did was shivering or something along those lines.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
You keep saying no one here has played the game and yet, Halofest was how long ago?
Wasn't that long and some people here DID play it.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
We've all played the game already. It's Halo 1. :-3
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
It's too bad that they won't release it for the PC along with an 'HEK'. Then we can fix whatever "screw ups" we find within the game. Or even improve the game even more.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
Bobblehob
It bugs me that everyone is being so overly critical, I understand that everyone can critique it as they see fit, but the general negative opinion of something that hasn't been played by any of us is just frustrating to read.
Stop reading this thread then.
If you want my rational crit, here it is. The chief is a little bit nervous, understandably so, he is completely alone, and deep inside of an unfamiliar structure in which something is following him.
He is also the hero of the story. A hardened marine. A super soldier. And although I can understand his human side showing. He should face the fear with aggression (tightening his grip, not acting scared).
To be honest, the general movements in the updated cut scene are very similar to those in the original, in the original he is just as nervous looking, in the original he shakes his head when he picks up the helmet, which you didn't mention.There are a couple newer visual additions like the movement of the fingers which were not in the original which add to the overall feel, and the jittery weirdness, as I mentioned before, was gone in the little bit of the scene that we saw recently in a preview. To be honest, I don't understand how something as small and insignificant as that finger motion can change the entire feel of the scene. It would be different if he did was shivering or something along those lines.
Similar yes. But the subtle differences can ruin the entire mood. One thing I notice with the head bob as compared to the old version. It simply wasn't there. It wasn't necessary. In the original he quickly turn around. Already set to kick ass. And that's what I expect out of the Chief. He does sigh and pick up the helmet. But he also mentioned that he doesn't take the extra second to put his weapon down easily. And most of this has to do with the camera angle changing. Different camera angles can cause more dramatic effects. Because the Chief's gun is out of shot (in the original) your mind makes up that he took his time. Which I think any soldier would with his equipment. It also makes him look more calm and curious, rather than in a hurry.
One thing that pisses me off is how low they make his helmet go. Like he's staring directly in to the top of his helmet when he turns around. Just silly looking.
Watch this for more comparisons:
http://www.youtube.com/watch?v=P-eoM...eature=related
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
I cannot grasp the ammount of assmad in this thread.
And I'm a fucking QA analyst.
Re: Halo: Anniversary - The Halo 1 remake (fuck anyone who calls it "halo ce" remake)
Quote:
Originally Posted by
ejburke
It is harder than you might think to take something that is low-res and make it high-res without making some changes.
Doesn't hurt to try, though. 343i just isn't trying. This isn't the labor of love they claim it to be.