Re: Some bad news for us all. -Very important news
Quote:
Originally Posted by
Matooba
Not just rename, don't you have to re-point the paths too?
Not necessarily ;).
Re: Some bad news for us all. -Very important news
@Yoyorast:
I believe your speaking of the unearthed bitmap.
Could be wrong though.....
@ShadowSpartan:
How does it re appoint its path then?
Re: Some bad news for us all. -Very important news
Quote:
Originally Posted by
Matooba
@ShadowSpartan:
How does it re appoint its path then?
Add me on MSN.
Re: Some bad news for us all. -Very important news
Quote:
Originally Posted by
ShadowSpartan
Want to rename 1,402 tags? :p And yes, that is how many tags are protected in this yoyo map.
I think that it would be easier for the person who created most of the tags to do that. because they will have more of a clue to were they go and stuff. Lol.
Re: Some bad news for us all. -Very important news
Quote:
Originally Posted by
Hunter
I think that it would be easier for the person who created most of the tags to do that. because they will have more of a clue to were they go and stuff. Lol.
Not really.
Re: Some bad news for us all. -Very important news
Quote:
Originally Posted by
Hunter
I think that it would be easier for the person who created most of the tags to do that. because they will have more of a clue to were they go and stuff. Lol.
L o fucking L indeed.
Re: Some bad news for us all. -Very important news
is there any idea what the tags are supposed to be called? and not just a total guessing game?
if so, fuck it ill do it.
Re: Some bad news for us all. -Very important news
Quote:
Originally Posted by
ShadowSpartan
Want to rename 1,402 tags? :p And yes, that is how many tags are protected in this yoyo map.
you don't have to rename the stock tags too...just rename the custom ones.
Re: Some bad news for us all. -Very important news
Re: Some bad news for us all. -Very important news
Quote:
Originally Posted by
StankBacon™
so... ?
I've been busy with life and college related stuff, so time to work on it is limited. I'm still working on it though, and I am making progress.