Looks like another success for CMT! Next major release: the SPv2. (note I said major release, there may be small releases of debugged maps that had a few problems, like the smg sound in Ice Fields, and the hole in heh.)
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Looks like another success for CMT! Next major release: the SPv2. (note I said major release, there may be small releases of debugged maps that had a few problems, like the smg sound in Ice Fields, and the hole in heh.)
haha lol
Please dont spam these forums with "haha lol". I notice that your first post too. You're off to a bad start.
Haha lol
Excuse fuzzy as his fuzzeh eyes block his vision and made him type over some other thing that made similar clickity-clackity noises like the keyboard.
Anyway, I noticed something in the AR, for ALL the maps, ALL The damn CMT maps...
While you're shooting and the ammo counter hits 24 or 8, it shoots two bullets before it keeps decreasing, sorta makes that oh...34 instead of 32 =(
haha lol (jk, couldn't resist)
Back on topic, and in response to syuusuke:
That has been a glitch ever since the new HUD was implimented. I seem to recall that there would be custom images for the weapons, instead of those little boxes to represent how much ammo was left (or the bar to say how hot a covie weapon was)
Finally! Looks like I'll have a lot of playing/downloading to do once I get home from school today... Plus I just bought Company of Heroes yesterday. Time to play...
okay, I'll admit, I was kinda dissapointed with coagulation, there's no banshee that appears under the bases and the tanks aren't like the ones you had in your videos, the two person, Halo 2 tank...
That's all I'm really dissapointed about
other than that. IT'S AWESOME!!!