Re: itt: sel begins unwrapping cliffs, makes shitty map better
Lol ok... but like they're actually going to give to to me. Yeah right. :nsmug:
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Quote:
Originally Posted by
EX12693
Lol ok... but like they're actually going to give to to me. Yeah right. :nsmug:
You're right!
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Quote:
Originally Posted by
Sel
You're right!
:realsmug:
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Re: itt: sel begins unwrapping cliffs, makes shitty map better
stopped lightmaps since it was fucking with tf2 performance
:realsmug:
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Forced Selentic to delete BSP, scenario, and all source files to maintain membership.
:realsmug:
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Just compiled the bsp I have. replacing newly uv'd cliffs with goatse
:realsmug:
Re: itt: sel begins unwrapping cliffs, makes shitty map better
Quote:
Originally Posted by
p0lar_bear
Forced Selentic to delete BSP, scenario, and all source files to maintain membership.
:realsmug:
Still has BSP, scenario, and all source files. :ohdear: